Player Matchup

Ganesha
Ganesha
Cuppz
Ganesha
Level 128
God Stats
15W - 9L
1,541 SR
Queue Stats
46W - 35L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
EdwardNygma69
Danzaburou
Level 13
God Stats
3W - 0L
1,512 SR
Queue Stats
13W - 7L
1,603 Elo+
Party 1
Chaac
Chaac
SYXONYOU
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
crazy-poison319
Set
Level 63
God Stats
103W - 73L
1,537 SR
Queue Stats
179W - 170L
1,519 Elo+
Party 3
Discordia
Discordia
ipuddini
Discordia
Level 106
God Stats
4W - 0L
1,512 SR
Queue Stats
13W - 6L
1,691 Elo+
Party 1
Team Averages
Level 67
1,520 SR
1,580 Elo+

VS

Team Averages
Level 56
1,593 SR
1,519 Elo+
Cerberus
Cerberus
Crelizar
Cerberus
Level 29
God Stats
3W - 2L
1,748 SR
Queue Stats
33W - 27L
1,483 Elo+
Party 4
Izanami
Izanami
Deboog
Izanami
Level 46
God Stats
10W - 15L
1,541 SR
Queue Stats
44W - 53L
1,457 Elo+
Party 2
Merlin
Merlin
MrHi1050
Merlin
Level 104
God Stats
3W - 2L
1,700 SR
Queue Stats
67W - 62L
1,591 Elo+
Party 4
Cu Chulainn
Cu Chulainn
XFunnyBonesX
Cu Chulainn
Level 83
God Stats
0W - 4L
1,678 SR
Queue Stats
16W - 21L
1,499 Elo+
Party 4
Tsukuyomi
Tsukuyomi
angrychode
Tsukuyomi
Level 19
God Stats
4W - 9L
1,299 SR
Queue Stats
26W - 29L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cuppz
Ganesha
15
0 / 2 / 16
9,149
508
9,373
11,011
8,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
EdwardNygma69
Danzaburou
17
8 / 1 / 3
10,684
594
9,078
7,894
2,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
SYXONYOU
Chaac
16
5 / 2 / 6
9,828
546
10,777
16,532
10,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 3 / 4
10,381
577
13,312
13,749
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
ipuddini
Discordia
16
8 / 3 / 5
10,009
556
12,113
8,404
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crelizar
Cerberus
13
3 / 4 / 3
8,560
476
5,517
17,541
14,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Deboog
Izanami
14
1 / 6 / 0
8,329
463
3,937
11,894
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
MrHi1050
Merlin
14
2 / 6 / 0
8,821
490
7,409
10,776
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
XFunnyBonesX
Cu Chulainn
13
3 / 5 / 5
8,559
476
10,718
18,194
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
angrychode
Tsukuyomi
14
2 / 8 / 6
8,946
497
7,677
15,382
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
29
Kills
11
11
Deaths
29
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Crelizar
Cerberus
3
4
3
1.13
W
Ganesha
Cuppz
Ganesha
0
2
16
4
L
Izanami
Deboog
Izanami
1
6
0
0.17
W
Danzaburou
EdwardNygma69
Danzaburou
8
1
3
9.5
L
Merlin
MrHi1050
Merlin
2
6
0
0.33
W
Chaac
SYXONYOU
Chaac
5
2
6
4
L
Cu Chulainn
XFunnyBonesX
Cu Chulainn
3
5
5
1.1
L
Tsukuyomi
angrychode
Tsukuyomi
2
8
6
0.63
W
8
3
4
3.33
W
Discordia
ipuddini
Discordia
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,653
Damage
35,258
57,590
Taken
73,787
31,704
Mitigated
38,720
19,557
Healing
15,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Crelizar
Cerberus
5,517
289
0
4,944
17,541
14,248
101
2,945
14,521
30,149
0
W
Ganesha
Cuppz
Ganesha
9,373
315
442
2,352
11,011
8,269
231
2,126
8,792
34,368
0
L
Izanami
Deboog
Izanami
3,937
2,326
0
1,384
11,894
3,446
811
4,990
6,904
0
59,234
W
Danzaburou
EdwardNygma69
Danzaburou
9,078
5,073
0
3,575
7,894
2,444
2,269
2,755
4,998
0
63,337
L
Merlin
MrHi1050
Merlin
7,409
302
0
250
10,776
4,334
0
4,958
5,743
55,753
0
W
Chaac
SYXONYOU
Chaac
10,777
3,276
0
7,887
16,532
10,545
242
1,857
14,254
0
52,334
L
Cu Chulainn
XFunnyBonesX
Cu Chulainn
10,718
1,642
0
5,490
18,194
10,269
222
4,859
12,955
277
37,584
L
Tsukuyomi
angrychode
Tsukuyomi
7,677
2,168
0
3,304
15,382
6,423
603
3,734
11,573
0
57,399
W
13,312
5,598
0
4,692
13,749
7,593
790
2,596
10,909
0
75,116
W
Discordia
ipuddini
Discordia
12,113
710
0
609
8,404
2,853
440
3,307
4,860
50,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,051
Gold Earned
43,215
480
Minions Killed
459
0
Camps Cleared
0
1,693,253
Distance Traveled
1,565,790
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,560
476
78
4
0
314,500
4
W
Ganesha
9,149
508
15
1
0
321,838
9
L
Izanami
8,329
463
111
6
0
294,590
2
W
Danzaburou
10,684
594
136
8
0
334,436
2
L
Merlin
8,821
490
110
6
0
291,054
9
W
Chaac
9,828
546
108
6
0
337,227
1
L
Cu Chulainn
8,559
476
56
3
0
312,698
1
L
Tsukuyomi
8,946
497
104
6
0
352,948
2
W
Set
10,381
577
127
7
0
346,580
0
W
Discordia
10,009
556
94
5
0
353,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role