Player Matchup

Chaac
Chaac
Abl_The_Disabled
Chaac
Level 25
God Stats
5W - 2L
1,609 SR
Queue Stats
71W - 53L
1,548 Elo+
Party 2
Hera
Hera
DR_Jacob2021
Hera
Level 26
God Stats
3W - 1L
1,818 SR
Queue Stats
205W - 147L
1,707 Elo+
Solo
Sobek
Sobek
GapeSupreme
Sobek
Level 29
God Stats
5W - 2L
1,728 SR
Queue Stats
108W - 83L
1,601 Elo+
Solo
Neith
Neith
Xetus_Nex
Neith
Level 18
God Stats
4W - 0L
1,867 SR
Queue Stats
40W - 24L
1,600 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YUNG_RUBBER
Cu Chulainn
Level 29
God Stats
9W - 2L
1,942 SR
Queue Stats
142W - 117L
1,581 Elo+
Party 2
Team Averages
Level 25
1,793 SR
1,607 Elo+

VS

Team Averages
Level 14
1,720 SR
1,726 Elo+
Aphrodite
Aphrodite
SylvesterCat826
Aphrodite
Level 6
God Stats
8W - 6L
1,843 SR
Queue Stats
29W - 22L
1,913 Elo+
Party 1
Artemis
Artemis
TweetyBird8324
Artemis
Level 6
God Stats
15W - 13L
1,823 SR
Queue Stats
20W - 20L
1,791 Elo+
Party 1
Bakasura
Bakasura
baxterrazor
Bakasura
Level 27
God Stats
4W - 4L
1,580 SR
Queue Stats
134W - 101L
1,634 Elo+
Solo
Cthulhu
Cthulhu
x3Miggs3
Cthulhu
Level 5
God Stats
1W - 1L
1,697 SR
Queue Stats
4W - 6L
1,653 Elo+
Solo
Odin
Odin
zReckless_89
Odin
Level 24
God Stats
23W - 20L
1,656 SR
Queue Stats
443W - 432L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 7
13,055
593
15,620
18,877
12,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
12 / 4 / 7
13,038
593
19,983
10,548
4,087
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 11
11,548
525
10,687
13,742
14,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Xetus_Nex
Neith
17
3 / 4 / 5
10,601
482
8,460
13,282
5,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
YUNG_RUBBER
Cu Chulainn
19
2 / 1 / 7
11,725
533
10,173
16,109
14,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SylvesterCat826
Aphrodite
18
2 / 6 / 1
10,950
498
14,637
18,972
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 5 / 1
9,811
446
7,622
13,905
5,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
baxterrazor
Bakasura
17
6 / 6 / 3
11,239
511
14,505
21,546
8,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
x3Miggs3
Cthulhu
15
1 / 4 / 2
8,515
387
5,845
13,698
9,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 12 / 2
8,825
401
6,319
18,095
6,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
33
Kills
11
11
Deaths
33
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
12
2
7
7.75
W
12
4
7
3.88
W
4
0
11
9.5
L
Aphrodite
SylvesterCat826
Aphrodite
2
6
1
0.42
L
1
5
1
0.3
W
Neith
Xetus_Nex
Neith
3
4
5
1.38
W
Cu Chulainn
YUNG_RUBBER
Cu Chulainn
2
1
7
5.5
L
Bakasura
baxterrazor
Bakasura
6
6
3
1.25
L
Cthulhu
x3Miggs3
Cthulhu
1
4
2
0.5
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,923
Damage
48,928
72,558
Taken
86,216
49,992
Mitigated
39,031
26,665
Healing
28,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,620
4,110
0
8,167
18,877
12,095
985
5,907
11,899
0
103,407
W
19,983
5,128
0
878
10,548
4,087
871
945
8,760
101,846
0
W
10,687
355
0
8,287
13,742
14,370
0
2,855
10,382
35,129
0
L
Aphrodite
SylvesterCat826
Aphrodite
14,637
377
3,476
9,756
18,972
8,643
413
4,277
14,020
80,159
0
L
7,622
2,013
0
4,575
13,905
5,581
1,086
4,615
9,290
0
69,354
W
Neith
Xetus_Nex
Neith
8,460
4,850
0
3,647
13,282
5,386
446
2,202
10,767
0
65,476
W
Cu Chulainn
YUNG_RUBBER
Cu Chulainn
10,173
1,410
0
5,686
16,109
14,054
0
8,021
7,435
0
73,274
L
Bakasura
baxterrazor
Bakasura
14,505
8,952
0
5,870
21,546
8,133
0
6,609
14,887
0
66,091
L
Cthulhu
x3Miggs3
Cthulhu
5,845
383
0
1,999
13,698
9,690
0
5,426
8,247
30,027
0
L
6,319
1,543
327
2,042
18,095
6,984
55
9,743
8,302
0
45,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,967
Gold Earned
49,340
646
Minions Killed
492
0
Camps Cleared
0
2,066,365
Distance Traveled
1,950,398
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,055
593
152
7
0
453,669
2
W
Hera
13,038
593
171
8
0
366,171
0
W
Sobek
11,548
525
30
1
0
452,138
7
L
Aphrodite
10,950
498
145
7
0
370,769
0
L
Artemis
9,811
446
111
5
0
371,444
1
W
Neith
10,601
482
133
6
0
365,205
0
W
Cu Chulainn
11,725
533
160
7
0
429,182
2
L
Bakasura
11,239
511
122
6
0
429,820
0
L
Cthulhu
8,515
387
38
2
0
445,666
1
L
Odin
8,825
401
76
3
0
332,699
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role