Player Matchup

Janus
Janus
Dooms99
Janus
Level 46
God Stats
1W - 4L
1,377 SR
Queue Stats
368W - 331L
1,513 Elo+
Party 2
Anhur
Anhur
JACRONYM
Anhur
Level 68
God Stats
14W - 12L
1,462 SR
Queue Stats
200W - 175L
1,548 Elo+
Party 2
Athena
Athena
RyanBooj
Athena
Level 68
God Stats
11W - 15L
1,124 SR
Queue Stats
567W - 513L
1,470 Elo+
Party 2
Nemesis
Nemesis
Sebhas
Nemesis
Level 59
God Stats
5W - 5L
1,667 SR
Queue Stats
81W - 60L
1,638 Elo+
Party 2
Sobek
Sobek
XxXChisxXx
Sobek
Level 55
God Stats
58W - 37L
1,787 SR
Queue Stats
487W - 419L
1,736 Elo+
Party 2
Team Averages
Level 59
1,483 SR
1,581 Elo+

VS

Team Averages
Level 98
1,584 SR
1,666 Elo+
Hou Yi
Hou Yi
CoconutMankini
Hou Yi
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
366W - 310L
1,737 Elo+
Party 1
Tyr
Tyr
Dailies
Tyr
Level 124
God Stats
4W - 1L
1,846 SR
Queue Stats
66W - 19L
1,751 Elo+
Party 1
Sobek
Sobek
Hatehorde
Sobek
Level 43
God Stats
2W - 0L
1,330 SR
Queue Stats
64W - 53L
1,517 Elo+
Solo
He Bo
He Bo
JewishFishes
He Bo
Level 157
God Stats
3W - 3L
1,745 SR
Queue Stats
398W - 304L
1,755 Elo+
Party 1
Thanatos
Thanatos
peterdennison
Thanatos
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dooms99
Janus
8
0 / 5 / 0
4,994
384
1,755
5,996
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
JACRONYM
Anhur
11
3 / 3 / 1
6,707
516
6,244
8,337
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
RyanBooj
Athena
9
0 / 6 / 2
5,363
413
5,117
11,321
5,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Sebhas
Nemesis
9
0 / 4 / 1
5,483
422
2,240
8,225
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
9
2 / 4 / 3
6,081
468
3,401
10,457
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,103
546
6,505
7,543
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
14
8 / 0 / 1
8,745
673
8,876
10,811
5,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
Hatehorde
Sobek
10
1 / 2 / 8
6,454
496
2,772
9,914
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 1 / 3
8,228
633
8,705
7,182
2,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
peterdennison
Thanatos
13
3 / 0 / 2
7,469
575
5,310
7,015
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
22
22
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Tyr
8
0
1
8.5
L
Janus
Dooms99
Janus
0
5
0
0
W
Sobek
Hatehorde
Sobek
1
2
8
2.5
L
Anhur
JACRONYM
Anhur
3
3
1
1.17
W
7
1
3
8.5
L
Athena
RyanBooj
Athena
0
6
2
0.17
L
Nemesis
Sebhas
Nemesis
0
4
1
0.13
L
Sobek
2
4
3
0.88
W
Thanatos
peterdennison
Thanatos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,757
Damage
32,168
44,336
Taken
42,465
19,772
Mitigated
18,858
10,283
Healing
24,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,505
4,318
0
3,837
7,543
1,865
0
790
6,711
0
47,346
W
Tyr
8,876
2,931
0
6,564
10,811
5,846
0
3,537
7,274
0
59,444
L
Janus
Dooms99
Janus
1,755
0
0
479
5,996
1,628
0
3,202
2,794
17,144
0
W
Sobek
Hatehorde
Sobek
2,772
422
0
5,379
9,914
6,330
192
2,204
7,666
11,394
0
L
Anhur
JACRONYM
Anhur
6,244
2,870
0
3,556
8,337
2,336
0
1,267
7,070
0
38,101
W
8,705
511
0
918
7,182
2,344
35
2,256
4,754
55,510
0
L
Athena
RyanBooj
Athena
5,117
1,795
0
2,715
11,321
5,945
0
1,471
9,850
21,605
0
L
Nemesis
Sebhas
Nemesis
2,240
337
0
342
8,225
2,799
0
1,948
6,277
0
29,145
L
Sobek
3,401
304
0
3,191
10,457
7,064
0
3,589
6,868
11,059
0
W
Thanatos
peterdennison
Thanatos
5,310
1,375
0
8,286
7,015
2,473
0
1,228
5,787
0
47,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
37,999
226
Minions Killed
435
0
Camps Cleared
0
1,222,366
Distance Traveled
1,332,865
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,103
546
87
7
0
225,762
2
W
Tyr
8,745
673
128
10
0
285,141
0
L
Janus
4,994
384
27
2
0
217,330
3
W
Sobek
6,454
496
23
2
0
241,789
1
L
Anhur
6,707
516
83
6
0
210,194
4
W
He Bo
8,228
633
105
8
0
261,819
1
L
Athena
5,363
413
37
3
0
247,138
2
L
Nemesis
5,483
422
66
5
0
279,970
2
L
Sobek
6,081
468
13
1
0
267,734
2
W
Thanatos
7,469
575
92
7
0
318,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role