Player Matchup

Janus
Janus
BigGatorSouz
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,460 Elo+
Solo
Fafnir
Fafnir
DoneChain
Fafnir
Level 137
God Stats
0W - 3L
1,284 SR
Queue Stats
96W - 93L
1,494 Elo+
Party 2
Loki
Loki
G1ZmO-
Loki
Level 133
God Stats
1W - 3L
1,466 SR
Queue Stats
131W - 110L
1,523 Elo+
Party 2
Neith
Neith
LaniLexi
Neith
Level 137
God Stats
62W - 62L
1,587 SR
Queue Stats
97W - 95L
1,526 Elo+
Solo
Hercules
Hercules
Lepidochelys
Hercules
Level 147
God Stats
2W - 3L
1,421 SR
Queue Stats
145W - 124L
1,502 Elo+
Party 2
Team Averages
Level 132
1,451 SR
1,501 Elo+

VS

Team Averages
Level 96
1,492 SR
1,473 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Brazybymylonely
Tsukuyomi
Level 109
God Stats
11W - 9L
1,506 SR
Queue Stats
297W - 287L
1,528 Elo+
Solo
Jing Wei
Jing Wei
Finn1423
Jing Wei
Level 118
God Stats
1W - 1L
1,264 SR
Queue Stats
472W - 507L
1,455 Elo+
Party 1
Tiamat
Tiamat
Motw24
Tiamat
Level 48
God Stats
21W - 26L
1,454 SR
Queue Stats
308W - 316L
1,427 Elo+
Party 1
Cernunnos
Cernunnos
samir_yaujar
Cernunnos
Level 106
God Stats
16W - 9L
1,736 SR
Queue Stats
355W - 397L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
9,443
378
7,747
15,841
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
DoneChain
Fafnir
16
1 / 1 / 5
10,716
429
6,915
18,031
21,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
G1ZmO-
Loki
20
6 / 3 / 2
12,976
519
8,514
18,580
7,651
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
LaniLexi
Neith
16
1 / 5 / 2
10,387
415
15,839
21,110
8,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Lepidochelys
Hercules
18
6 / 5 / 3
11,311
452
15,066
24,668
26,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
2 / 3 / 5
11,572
463
8,629
15,700
17,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Brazybymylonely
Tsukuyomi
20
12 / 1 / 4
14,499
580
23,274
16,741
11,040
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Finn1423
Jing Wei
18
3 / 3 / 7
11,818
473
12,016
17,762
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Motw24
Tiamat
17
1 / 3 / 2
11,117
445
10,675
14,355
10,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
samir_yaujar
Cernunnos
20
3 / 4 / 4
13,991
560
13,225
14,694
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
14
Kills
21
21
Deaths
14
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
3
5
1.5
L
0
7
3
0.21
W
Tsukuyomi
Brazybymylonely
Tsukuyomi
12
1
4
14
L
Fafnir
DoneChain
Fafnir
1
1
5
3.5
W
Jing Wei
Finn1423
Jing Wei
3
3
7
2.17
L
Loki
G1ZmO-
Loki
6
3
2
2.33
L
Neith
LaniLexi
Neith
1
5
2
0.4
L
Hercules
Lepidochelys
Hercules
6
5
3
1.5
W
Tiamat
Motw24
Tiamat
1
3
2
0.67
W
Cernunnos
samir_yaujar
Cernunnos
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,081
Damage
67,819
98,230
Taken
79,252
69,511
Mitigated
52,037
27,795
Healing
31,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,629
460
659
5,548
15,700
17,291
628
1,403
14,197
46,536
0
L
7,747
582
1,010
2,905
15,841
5,238
165
5,385
10,069
64,430
0
W
Tsukuyomi
Brazybymylonely
Tsukuyomi
23,274
4,254
0
7,204
16,741
11,040
593
2,081
14,585
0
135,254
L
Fafnir
DoneChain
Fafnir
6,915
1,481
0
4,797
18,031
21,600
70
4,496
13,103
44,221
0
W
Jing Wei
Finn1423
Jing Wei
12,016
9,280
550
8,709
17,762
6,676
2,646
4,622
13,071
0
67,111
L
Loki
G1ZmO-
Loki
8,514
2,822
0
7,411
18,580
7,651
696
2,250
16,248
0
105,207
L
Neith
LaniLexi
Neith
15,839
5,855
0
4,941
21,110
8,362
1,630
2,715
18,311
0
76,307
L
Hercules
Lepidochelys
Hercules
15,066
3,711
0
6,731
24,668
26,660
0
3,331
21,195
0
63,903
W
Tiamat
Motw24
Tiamat
10,675
636
0
4,620
14,355
10,175
0
5,615
8,655
64,027
0
W
Cernunnos
samir_yaujar
Cernunnos
13,225
5,183
0
4,508
14,694
6,855
3,505
941
13,188
0
99,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,833
Gold Earned
62,997
602
Minions Killed
667
0
Camps Cleared
0
2,220,598
Distance Traveled
2,390,695
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,572
463
54
2
0
459,522
10
L
Janus
9,443
378
119
5
0
373,509
2
W
Tsukuyomi
14,499
580
173
7
0
548,956
2
L
Fafnir
10,716
429
55
2
0
467,397
5
W
Jing Wei
11,818
473
114
5
0
469,079
2
L
Loki
12,976
519
177
7
0
505,796
8
L
Neith
10,387
415
138
6
0
407,614
8
L
Hercules
11,311
452
113
5
0
466,282
5
W
Tiamat
11,117
445
124
5
0
487,135
0
W
Cernunnos
13,991
560
202
8
0
426,003
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role