Player Matchup

Neith
Neith
Aaronxpi
Neith
Level 7
God Stats
3W - 11L
1,322 SR
Queue Stats
6W - 13L
1,444 Elo+
Solo
Ra
Ra
Osiris_Orunmila
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
T1lly
Cerberus
Level 28
God Stats
20W - 20L
1,558 SR
Queue Stats
70W - 86L
1,379 Elo+
Solo
Thanatos
Thanatos
captainspyno
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,149 Elo+
Solo
Tiamat
Tiamat
rawbeansalad
Tiamat
Level 18
God Stats
7W - 5L
1,835 SR
Queue Stats
91W - 104L
1,462 Elo+
Solo
Team Averages
Level 13
1,543 SR
1,387 Elo+

VS

Team Averages
Level 22
1,553 SR
1,343 Elo+
Fenrir
Fenrir
Leouzumaki13
Fenrir
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 15L
1,268 Elo+
Solo
Cthulhu
Cthulhu
LordDepressive
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,312 Elo+
Solo
Hades
Hades
MimicMayhem66
Hades
Level 28
God Stats
18W - 10L
1,451 SR
Queue Stats
60W - 34L
1,332 Elo+
Solo
Izanami
Izanami
Sugar_Seduction
Izanami
Level 22
God Stats
4W - 2L
1,677 SR
Queue Stats
54W - 75L
1,366 Elo+
Solo
Mulan
Mulan
TheFlame68
Mulan
Level 18
God Stats
9W - 3L
1,635 SR
Queue Stats
39W - 43L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aaronxpi
Neith
15
3 / 4 / 1
9,587
1,065
9,493
9,476
3,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 12 / 5
8,912
990
9,511
13,466
5,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
T1lly
Cerberus
14
1 / 4 / 2
8,527
947
1,805
15,246
11,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
captainspyno
Thanatos
13
0 / 8 / 2
7,995
888
2,459
8,353
2,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
15
2 / 9 / 3
9,214
1,024
11,030
14,653
11,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

77

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 0 / 6
8,442
938
1,490
1,673
608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
2 / 1 / 15
10,220
1,136
6,530
11,792
4,959
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 4 / 18
10,475
1,164
9,744
9,565
7,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
23 / 0 / 9
13,303
1,478
25,069
9,057
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
17
7 / 1 / 15
10,448
1,161
10,668
9,045
4,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
100
6
Kills
37
37
Deaths
6
13
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Neith
Aaronxpi
Neith
3
4
1
0.88
W
Fenrir
1
0
6
4
W
2
1
15
9.5
W
4
4
18
3.25
L
0
12
5
0.21
W
23
0
9
27.5
L
Cerberus
T1lly
Cerberus
1
4
2
0.5
W
Mulan
7
1
15
14.5
L
Thanatos
captainspyno
Thanatos
0
8
2
0.13
L
Tiamat
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,298
Damage
53,501
61,194
Taken
41,132
35,248
Mitigated
22,072
5,154
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aaronxpi
Neith
9,493
6,041
0
941
9,476
3,569
0
1,873
7,603
0
29,516
W
Fenrir
1,490
480
342
199
1,673
608
0
1,136
459
0
1,807
W
6,530
258
0
1,206
11,792
4,959
0
7,246
4,322
26,959
0
W
9,744
1,032
857
1,062
9,565
7,535
0
4,482
4,756
23,188
0
L
9,511
1,467
297
16
13,466
5,235
0
2,119
11,347
26,167
0
W
25,069
20,877
0
3,146
9,057
4,101
0
4,137
4,736
0
47,339
L
Cerberus
T1lly
Cerberus
1,805
744
0
820
15,246
11,861
0
6,526
8,720
7,698
0
W
Mulan
10,668
2,495
796
801
9,045
4,869
0
4,330
4,513
0
18,607
L
Thanatos
captainspyno
Thanatos
2,459
833
0
1,216
8,353
2,817
0
2,157
6,196
0
8,576
L
Tiamat
11,030
1,081
0
1,864
14,653
11,766
0
3,599
11,054
22,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,235
Gold Earned
52,888
147
Minions Killed
175
4
Camps Cleared
7
702,317
Distance Traveled
707,569
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,587
1,065
45
5
0
170,049
0
W
Fenrir
8,442
938
1
0
0
66,563
0
W
Cthulhu
10,220
1,136
40
4
1
162,368
0
W
Hades
10,475
1,164
43
5
0
123,506
2
L
Ra
8,912
990
38
4
0
134,356
0
W
Izanami
13,303
1,478
79
9
2
172,231
0
L
Cerberus
8,527
947
10
1
2
156,163
0
W
Mulan
10,448
1,161
12
1
4
182,901
0
L
Thanatos
7,995
888
16
2
0
86,735
0
L
Tiamat
9,214
1,024
38
4
2
155,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role