Player Matchup

Izanami
Izanami
Da Real Rach
Izanami
Level 12
God Stats
7W - 5L
1,777 SR
Queue Stats
19W - 19L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
DaddyDMC13
Danzaburou
Level 105
God Stats
316W - 349L
1,492 SR
Queue Stats
907W - 1,039L
1,440 Elo+
Party 1
Zhong Kui
Zhong Kui
Load Squirtr
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,684 Elo+
Party 1
Aphrodite
Aphrodite
Tyrell23
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
YEET76
Arachne
Level 23
God Stats
15W - 17L
1,497 SR
Queue Stats
51W - 65L
1,419 Elo+
Solo
Team Averages
Level 35
1,553 SR
1,532 Elo+

VS

Team Averages
Level 19
1,539 SR
1,492 Elo+
Nike
Nike
AlloiciZolaki4
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,463 Elo+
Party 2
Khepri
Khepri
Frostedhydra
Khepri
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Loki
Loki
MegaMukha
Loki
Level 33
God Stats
0W - 2L
1,786 SR
Queue Stats
28W - 34L
1,592 Elo+
Party 2
Cupid
Cupid
Qubanoh
Cupid
Level 17
God Stats
25W - 18L
1,654 SR
Queue Stats
212W - 201L
1,510 Elo+
Solo
Merlin
Merlin
XxDeybanxX
Merlin
Level 15
God Stats
0W - 3L
1,254 SR
Queue Stats
27W - 27L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Da Real Rach
Izanami
18
2 / 9 / 8
12,595
525
12,536
20,440
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
DaddyDMC13
Danzaburou
18
9 / 7 / 6
13,002
542
14,052
18,448
8,030
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Load Squirtr
Zhong Kui
20
9 / 2 / 3
15,176
632
19,931
14,609
15,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
Tyrell23
Aphrodite
16
1 / 11 / 3
10,953
456
9,179
18,652
7,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
YEET76
Arachne
20
7 / 1 / 6
14,413
601
9,568
16,249
7,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
9,749
406
2,809
14,776
8,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
17
3 / 8 / 16
12,133
506
4,827
22,667
29,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
18
8 / 6 / 0
11,454
477
11,086
16,348
6,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Qubanoh
Cupid
20
13 / 7 / 6
13,399
558
24,808
20,410
9,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
XxDeybanxX
Merlin
15
5 / 5 / 4
10,311
430
12,785
11,968
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
56
28
Kills
30
30
Deaths
28
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Izanami
Da Real Rach
Izanami
2
9
8
0.67
W
Danzaburou
DaddyDMC13
Danzaburou
9
7
6
1.71
L
Khepri
3
8
16
1.38
W
Zhong Kui
Load Squirtr
Zhong Kui
9
2
3
5.25
L
Loki
8
6
0
1.33
L
Cupid
Qubanoh
Cupid
13
7
6
2.29
W
Aphrodite
Tyrell23
Aphrodite
1
11
3
0.23
L
Merlin
XxDeybanxX
Merlin
5
5
4
1.4
W
Arachne
YEET76
Arachne
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,266
Damage
56,315
88,398
Taken
86,169
45,898
Mitigated
58,763
26,720
Healing
13,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,809
250
0
4,186
14,776
8,885
1,056
6,297
8,216
4,960
39,906
W
Izanami
Da Real Rach
Izanami
12,536
8,395
231
4,729
20,440
8,291
2,779
2,151
18,289
0
89,602
W
Danzaburou
DaddyDMC13
Danzaburou
14,052
9,840
0
5,017
18,448
8,030
2,255
2,262
16,132
0
67,484
L
Khepri
4,827
550
0
950
22,667
29,028
114
5,136
17,394
18,322
0
W
Zhong Kui
Load Squirtr
Zhong Kui
19,931
1,010
0
6,303
14,609
15,245
1,146
3,504
10,943
99,388
0
L
Loki
11,086
2,690
0
3,333
16,348
6,494
0
4,961
11,106
0
76,101
L
Cupid
Qubanoh
Cupid
24,808
17,963
614
3,082
20,410
9,719
991
5,390
14,963
0
83,158
W
Aphrodite
Tyrell23
Aphrodite
9,179
1,283
911
6,913
18,652
7,171
1,944
6,883
11,271
52,773
0
L
Merlin
XxDeybanxX
Merlin
12,785
1,463
0
1,559
11,968
4,637
399
6,174
5,380
60,924
0
W
Arachne
YEET76
Arachne
9,568
8,304
0
2,616
16,249
7,161
27
2,148
13,925
0
129,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,139
Gold Earned
57,046
725
Minions Killed
467
0
Camps Cleared
0
2,093,619
Distance Traveled
2,018,145
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,749
406
85
4
0
476,152
0
W
Izanami
12,595
525
159
7
0
331,759
2
W
Danzaburou
13,002
542
88
4
0
354,426
0
L
Khepri
12,133
506
33
1
0
423,304
3
W
Zhong Kui
15,176
632
188
8
0
426,261
0
L
Loki
11,454
477
118
5
0
457,603
1
L
Cupid
13,399
558
132
6
0
393,567
0
W
Aphrodite
10,953
456
109
5
0
393,145
2
L
Merlin
10,311
430
99
4
0
267,519
4
W
Arachne
14,413
601
181
8
0
588,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role