Player Matchup

Amaterasu
Amaterasu
AzureDemon87
Amaterasu
Level 13
God Stats
11W - 10L
1,475 SR
Queue Stats
349W - 332L
1,132 Elo+
Party 2
Cupid
Cupid
Kilgods05
Cupid
Level 27
God Stats
20W - 25L
1,365 SR
Queue Stats
298W - 392L
1,302 Elo+
Party 1
Bacchus
Bacchus
Ze_Gobbo
Bacchus
Level 29
God Stats
23W - 31L
1,422 SR
Queue Stats
188W - 281L
1,323 Elo+
Party 1
Horus
Horus
bloodistherain
Horus
Level 27
God Stats
8W - 13L
1,322 SR
Queue Stats
58W - 81L
1,108 Elo+
Solo
Set
Set
san999094
Set
Level 26
God Stats
1W - 3L
1,529 SR
Queue Stats
19W - 15L
1,093 Elo+
Party 2
Team Averages
Level 24
1,422 SR
1,192 Elo+

VS

Team Averages
Level 22
1,353 SR
1,280 Elo+
Bellona
Bellona
Orlayn
Bellona
Level 27
God Stats
59W - 89L
1,311 SR
Queue Stats
158W - 234L
1,299 Elo+
Solo
Mercury
Mercury
Swagy Dragon271
Mercury
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 23L
1,317 Elo+
Solo
Ullr
Ullr
XTh3Faz3-pi11ovv
Ullr
Level 18
God Stats
16W - 18L
1,288 SR
Queue Stats
96W - 122L
1,317 Elo+
Solo
Zeus
Zeus
Xx-_-MITROREALx2
Zeus
Level 14
God Stats
2W - 1L
1,166 SR
Queue Stats
30W - 40L
1,283 Elo+
Solo
Ares
Ares
manuxz52
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 112L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AzureDemon87
Amaterasu
12
3 / 5 / 9
7,993
470
4,510
13,776
7,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
Kilgods05
Cupid
13
7 / 6 / 9
8,793
517
9,416
10,964
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Ze_Gobbo
Bacchus
11
3 / 7 / 9
7,191
423
6,226
15,670
10,592
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes

Shoes

+6%
Movement Speed

13
6 / 7 / 5
8,543
503
6,376
15,578
8,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 7 / 9
6,943
408
5,149
12,174
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Orlayn
Bellona
13
3 / 5 / 10
8,693
511
6,155
14,966
11,301
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
11 / 3 / 8
10,520
619
13,794
11,134
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 4 / 16
8,269
486
9,223
8,823
4,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
14 / 3 / 8
10,504
618
18,500
6,678
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
12
2 / 5 / 14
8,811
518
2,768
12,705
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
87
19
Kills
31
32
Deaths
20
41
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AzureDemon87
Amaterasu
3
5
9
1.5
L
Cupid
Kilgods05
Cupid
7
6
9
1.92
W
Bellona
Orlayn
Bellona
3
5
10
1.6
W
11
3
8
5
W
1
4
16
2.25
W
14
3
8
6
L
Bacchus
Ze_Gobbo
Bacchus
3
7
9
1.07
L
6
7
5
1.21
W
Ares
2
5
14
1.8
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,677
Damage
50,440
68,162
Taken
54,306
35,780
Mitigated
33,275
9,232
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AzureDemon87
Amaterasu
4,510
1,798
0
2,140
13,776
7,520
1,096
3,732
9,841
0
25,828
L
Cupid
Kilgods05
Cupid
9,416
4,861
256
2,171
10,964
3,624
0
2,340
8,474
0
32,397
W
Bellona
Orlayn
Bellona
6,155
2,961
0
4,319
14,966
11,301
3,081
1,743
13,223
0
29,019
W
13,794
7,704
414
4,262
11,134
5,118
2,616
1,179
9,955
0
66,015
W
9,223
4,199
0
0
8,823
4,485
2,289
901
7,922
0
30,588
W
18,500
2,105
0
694
6,678
2,754
2,394
675
6,003
52,583
0
L
Bacchus
Ze_Gobbo
Bacchus
6,226
1,187
0
503
15,670
10,592
0
4,458
11,005
18,357
0
L
6,376
2,872
1,210
2,029
15,578
8,603
0
5,417
9,917
0
27,403
W
Ares
2,768
382
0
978
12,705
9,617
992
1,728
10,677
14,739
0
L
5,149
2,409
0
923
12,174
5,441
0
4,257
7,657
0
34,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
46,797
219
Minions Killed
307
0
Camps Cleared
0
1,416,514
Distance Traveled
1,541,930
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,993
470
58
3
0
293,497
1
L
Cupid
8,793
517
45
3
0
280,416
0
W
Bellona
8,693
511
50
3
0
269,147
0
W
Mercury
10,520
619
101
6
0
365,483
1
W
Ullr
8,269
486
42
2
0
300,836
0
W
Zeus
10,504
618
86
5
0
296,408
1
L
Bacchus
7,191
423
21
1
0
260,708
0
L
Horus
8,543
503
38
2
0
309,638
0
W
Ares
8,811
518
28
2
0
310,056
0
L
Set
6,943
408
57
3
0
272,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role