Player Matchup

Loki
Loki
BIGpurplepony
Loki
Level 98
God Stats
17W - 12L
1,747 SR
Queue Stats
116W - 91L
1,616 Elo+
Party 2
Bacchus
Bacchus
FLeingod
Bacchus
Level 49
God Stats
2W - 3L
1,384 SR
Queue Stats
33W - 22L
1,654 Elo+
Party 2
Ra
Ra
Thicccdaddy
Ra
Level 89
God Stats
12W - 2L
1,654 SR
Queue Stats
273W - 202L
1,578 Elo+
Party 2
Team Averages
Level 79
1,595 SR
1,616 Elo+

VS

Team Averages
Level 69
1,500 SR
1,514 Elo+
Olorun
Olorun
LilBruhda
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,558 Elo+
Solo
Heimdallr
Heimdallr
MatticusTG8416
Heimdallr
Level 63
God Stats
6W - 10L
1,500 SR
Queue Stats
74W - 60L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Radicalfir7
Amaterasu
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
313W - 292L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 5
15,022
751
16,400
14,250
7,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
FLeingod
Bacchus
17
3 / 1 / 15
12,708
635
12,244
21,668
34,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
3 / 2 / 13
13,323
666
22,140
12,006
5,626
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LilBruhda
Olorun
15
1 / 6 / 1
11,080
554
4,348
15,173
5,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
MatticusTG8416
Heimdallr
15
2 / 8 / 1
11,481
574
17,043
20,135
7,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Radicalfir7
Amaterasu
15
2 / 5 / 3
11,879
594
10,735
27,061
31,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
19
Kills
5
5
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
13
2
5
7.75
W
Bacchus
FLeingod
Bacchus
3
1
15
10.5
L
Olorun
LilBruhda
Olorun
1
6
1
0.25
L
Heimdallr
MatticusTG8416
Heimdallr
2
8
1
0.31
L
Amaterasu
Radicalfir7
Amaterasu
2
5
3
0.7
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,784
Damage
32,126
47,924
Taken
62,369
47,042
Mitigated
43,463
12,085
Healing
17,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,400
4,649
0
3,072
14,250
7,303
0
866
13,384
0
97,190
W
Bacchus
FLeingod
Bacchus
12,244
1,215
0
2,512
21,668
34,113
330
2,819
18,849
22,988
0
L
Olorun
LilBruhda
Olorun
4,348
729
404
4,984
15,173
5,412
270
9,033
6,140
35,451
0
L
Heimdallr
MatticusTG8416
Heimdallr
17,043
9,192
0
2,876
20,135
7,028
0
12,376
7,759
0
53,580
L
Amaterasu
Radicalfir7
Amaterasu
10,735
5,228
0
8,769
27,061
31,023
0
13,179
13,882
0
53,493
W
22,140
985
2,493
4,008
12,006
5,626
898
1,415
10,591
110,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,053
Gold Earned
34,440
262
Minions Killed
190
0
Camps Cleared
0
1,320,713
Distance Traveled
1,060,705
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,022
751
86
4
0
447,278
9
W
Bacchus
12,708
635
6
0
0
457,997
4
L
Olorun
11,080
554
53
3
0
349,117
0
L
Heimdallr
11,481
574
72
4
0
320,033
4
L
Amaterasu
11,879
594
65
3
0
391,555
2
W
Ra
13,323
666
170
9
0
415,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role