Player Matchup

Vulcan
Vulcan
FULLSENDGiNG
Vulcan
Level 29
God Stats
22W - 16L
1,520 SR
Queue Stats
219W - 291L
1,338 Elo+
Solo
Rama
Rama
MistyDevise
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 122L
1,388 Elo+
Party 2
Fenrir
Fenrir
Slatslat_slime
Fenrir
Level 18
God Stats
3W - 4L
1,472 SR
Queue Stats
36W - 35L
1,400 Elo+
Party 2
Poseidon
Poseidon
TheWhiteRhino24
Poseidon
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nike
Nike
ezbake1
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,425 Elo+

VS

Team Averages
Level 19
1,534 SR
1,368 Elo+
Hera
Hera
Ezoverwatch
Hera
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 108L
1,382 Elo+
Party 1
Raijin
Raijin
Jazzy Hybrid
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,267 Elo+
Party 1
Hachiman
Hachiman
Lt Holyslapn
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,241 Elo+
Solo
Arachne
Arachne
Tsils
Arachne
Level 17
God Stats
3W - 2L
1,635 SR
Queue Stats
87W - 80L
1,615 Elo+
Solo
Cerberus
Cerberus
Vxbrxh
Cerberus
Level 16
God Stats
6W - 4L
1,532 SR
Queue Stats
57W - 62L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
8 / 4 / 16
11,726
510
23,309
16,749
6,277
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
11 / 1 / 9
12,763
555
14,322
14,905
5,701
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 7 / 5
11,293
491
9,753
22,822
9,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
14
4 / 3 / 13
10,063
438
13,241
9,612
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
ezbake1
Nike
17
7 / 3 / 9
12,248
533
9,677
14,474
9,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 8 / 0
12,146
528
20,286
22,166
8,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
14
1 / 11 / 4
8,621
375
8,246
21,188
7,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Lt Holyslapn
Hachiman
12
2 / 14 / 2
8,162
355
8,334
17,249
5,319
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Tsils
Arachne
2
0 / 0 / 0
5,961
259
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
Vxbrxh
Cerberus
14
4 / 5 / 4
10,032
436
8,613
22,899
18,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
36
Kills
18
18
Deaths
38
52
Assists
10
Player
Kills
Deaths
Assists
KDA
L
11
8
0
1.38
W
Vulcan
8
4
16
4
L
Raijin
1
11
4
0.27
L
Hachiman
Lt Holyslapn
Hachiman
2
14
2
0.21
W
11
1
9
15.5
W
6
7
5
1.21
W
Poseidon
4
3
13
3.5
L
Arachne
Tsils
Arachne
0
0
0
0
L
Cerberus
Vxbrxh
Cerberus
4
5
4
1.2
W
Nike
ezbake1
Nike
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,302
Damage
45,479
78,562
Taken
83,502
33,447
Mitigated
39,534
26,195
Healing
18,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,286
3,754
687
6,696
22,166
8,255
864
6,177
15,334
77,658
0
W
Vulcan
23,309
5,963
1,810
4,916
16,749
6,277
834
8,209
8,378
73,641
0
L
Raijin
8,246
1,237
0
4,431
21,188
7,898
0
9,246
11,645
39,871
0
L
Hachiman
Lt Holyslapn
Hachiman
8,334
2,993
0
282
17,249
5,319
322
8,900
8,088
0
25,235
W
14,322
11,466
0
4,960
14,905
5,701
4,363
7,289
7,502
0
68,900
W
9,753
3,541
0
9,301
22,822
9,083
692
6,410
16,240
0
84,959
W
Poseidon
13,241
1,428
0
1,688
9,612
3,028
1,089
5,720
3,828
33,415
0
L
Arachne
Tsils
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Vxbrxh
Cerberus
8,613
636
0
6,541
22,899
18,062
0
11,022
11,210
25,627
0
W
Nike
ezbake1
Nike
9,677
1,857
1,667
1,853
14,474
9,358
2,702
8,605
5,469
0
51,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,093
Gold Earned
44,922
417
Minions Killed
273
0
Camps Cleared
0
2,052,715
Distance Traveled
1,391,225
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,146
528
132
6
0
364,280
0
W
Vulcan
11,726
510
81
4
0
465,939
0
L
Raijin
8,621
375
55
2
0
313,009
0
L
Hachiman
8,162
355
33
1
0
283,142
0
W
Rama
12,763
555
110
5
0
362,706
0
W
Fenrir
11,293
491
107
5
0
394,598
1
W
Poseidon
10,063
438
50
2
0
359,541
1
L
Arachne
5,961
259
1
0
0
7,905
0
L
Cerberus
10,032
436
52
2
0
422,889
0
W
Nike
12,248
533
69
3
0
469,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role