Player Matchup

Hou Yi
Hou Yi
Infernojac
Hou Yi
Level 29
God Stats
1W - 3L
1,382 SR
Queue Stats
15W - 31L
1,317 Elo+
Solo
Kukulkan
Kukulkan
NebraskaDadBod
Kukulkan
Level 17
God Stats
2W - 1L
1,567 SR
Queue Stats
13W - 19L
1,494 Elo+
Solo
Sobek
Sobek
deCorte
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 187L
1,361 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,390 Elo+

VS

Team Averages
Level 44
1,468 SR
1,401 Elo+
Anhur
Anhur
EatDisDiq
Anhur
Level 102
God Stats
13W - 14L
1,500 SR
Queue Stats
180W - 149L
1,416 Elo+
Party 1
Olorun
Olorun
MidgetPigeon31
Olorun
Level 12
God Stats
22W - 21L
1,331 SR
Queue Stats
79W - 76L
1,323 Elo+
Party 1
Eset
Eset
StainedPanda292
Eset
Level 18
God Stats
33W - 26L
1,574 SR
Queue Stats
33W - 26L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Infernojac
Hou Yi
14
4 / 6 / 3
11,048
650
12,107
19,092
6,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
13
3 / 4 / 4
10,403
612
9,891
8,566
2,786
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
deCorte
Sobek
13
0 / 2 / 7
9,624
566
2,955
19,367
19,556
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EatDisDiq
Anhur
16
11 / 3 / 1
12,733
749
17,153
15,007
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
0 / 4 / 8
10,137
596
7,886
9,810
3,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 1 / 10
10,901
641
11,628
9,338
3,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
7
Kills
12
12
Deaths
8
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
EatDisDiq
Anhur
11
3
1
3.83
L
Hou Yi
Infernojac
Hou Yi
4
6
3
0.92
W
0
4
8
1
L
Kukulkan
3
4
4
1.25
W
1
1
10
6
L
Sobek
deCorte
Sobek
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,953
Damage
36,667
47,025
Taken
34,155
29,015
Mitigated
12,668
7,094
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
EatDisDiq
Anhur
17,153
9,451
0
4,889
15,007
5,956
1,183
4,280
10,727
0
75,673
L
Hou Yi
Infernojac
Hou Yi
12,107
3,746
0
5,097
19,092
6,673
0
6,897
11,845
0
54,968
W
7,886
2,030
184
1,957
9,810
3,428
1,776
5,233
4,577
30,051
0
L
Kukulkan
9,891
0
0
0
8,566
2,786
0
3,316
5,062
46,131
0
W
11,628
176
1,406
2,575
9,338
3,284
288
3,721
5,617
33,837
0
L
Sobek
deCorte
Sobek
2,955
266
0
1,997
19,367
19,556
0
8,569
10,528
16,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,075
Gold Earned
33,771
137
Minions Killed
179
0
Camps Cleared
0
902,543
Distance Traveled
893,471
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,733
749
82
5
0
290,125
2
L
Hou Yi
11,048
650
71
4
0
290,618
4
W
Olorun
10,137
596
41
2
0
267,450
0
L
Kukulkan
10,403
612
46
3
0
286,182
0
W
Eset
10,901
641
56
3
0
335,896
4
L
Sobek
9,624
566
20
1
0
325,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role