Player Matchup

Medusa
Medusa
Dixuz
Medusa
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 275L
1,449 Elo+
Solo
Camazotz
Camazotz
RayRay435
Camazotz
Level 125
God Stats
4W - 5L
1,527 SR
Queue Stats
703W - 698L
1,499 Elo+
Solo
Sylvanus
Sylvanus
isabeanz
Sylvanus
Level 116
God Stats
19W - 7L
1,802 SR
Queue Stats
255W - 237L
1,656 Elo+
Solo
Achilles
Achilles
o STIITCH o
Achilles
Level 146
God Stats
7W - 3L
1,613 SR
Queue Stats
506W - 479L
1,546 Elo+
Solo
Ra
Ra
vonte-_-flossy
Ra
Level 147
God Stats
3W - 1L
1,769 SR
Queue Stats
161W - 175L
1,597 Elo+
Solo
Team Averages
Level 138
1,642 SR
1,550 Elo+

VS

Team Averages
Level 104
1,496 SR
1,573 Elo+
Hera
Hera
Geminii_Airr
Hera
Level 69
God Stats
1W - 2L
1,553 SR
Queue Stats
37W - 40L
1,469 Elo+
Solo
Sobek
Sobek
RoninSJ
Sobek
Level 148
God Stats
3W - 2L
1,498 SR
Queue Stats
107W - 130L
1,512 Elo+
Party 1
Thoth
Thoth
YOUFEELTHEHEAT
Thoth
Level 69
God Stats
4W - 4L
1,593 SR
Queue Stats
8W - 13L
1,700 Elo+
Solo
Tiamat
Tiamat
junior063090
Tiamat
Level 145
God Stats
11W - 13L
1,520 SR
Queue Stats
101W - 113L
1,533 Elo+
Party 1
Anhur
Anhur
maxichot
Anhur
Level 89
God Stats
1W - 2L
1,316 SR
Queue Stats
36W - 33L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dixuz
Medusa
17
5 / 5 / 8
11,283
806
17,212
12,495
4,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
RayRay435
Camazotz
19
9 / 4 / 7
12,751
911
16,884
22,123
12,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
isabeanz
Sylvanus
17
3 / 3 / 11
11,372
812
6,030
16,907
16,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
o STIITCH o
Achilles
18
7 / 1 / 8
11,320
809
14,734
23,198
26,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
5 / 4 / 12
11,789
842
9,445
12,913
6,253
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 8
9,737
696
12,444
10,871
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
RoninSJ
Sobek
16
6 / 6 / 7
10,760
769
13,790
22,424
32,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 7 / 9
9,946
710
10,354
11,259
3,557
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
15
3 / 6 / 9
9,307
665
11,758
12,629
8,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
maxichot
Anhur
17
4 / 4 / 6
10,544
753
18,892
16,982
6,385
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
56
29
Kills
17
17
Deaths
29
46
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dixuz
Medusa
5
5
8
1.8
L
2
6
8
1
W
Camazotz
RayRay435
Camazotz
9
4
7
3.13
L
Sobek
RoninSJ
Sobek
6
6
7
1.58
L
2
7
9
0.93
W
Sylvanus
isabeanz
Sylvanus
3
3
11
2.83
L
Tiamat
3
6
9
1.25
L
Anhur
maxichot
Anhur
4
4
6
1.75
W
Achilles
o STIITCH o
Achilles
7
1
8
11
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,305
Damage
67,238
87,636
Taken
74,165
66,133
Mitigated
54,373
36,842
Healing
14,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dixuz
Medusa
17,212
7,603
0
470
12,495
4,932
842
7,326
4,860
0
44,578
L
12,444
3,421
0
757
10,871
4,160
294
1,643
8,978
34,423
0
W
Camazotz
RayRay435
Camazotz
16,884
4,968
0
10,942
22,123
12,103
74
13,554
8,059
0
37,361
L
Sobek
RoninSJ
Sobek
13,790
2,011
0
4,910
22,424
32,081
0
5,107
16,831
26,559
0
L
10,354
316
0
440
11,259
3,557
1
2,305
8,779
27,447
0
W
Sylvanus
isabeanz
Sylvanus
6,030
1,035
3,261
5,687
16,907
16,263
419
9,507
7,058
13,941
0
L
Tiamat
11,758
1,412
168
2,806
12,629
8,190
25
2,683
9,651
19,920
0
L
Anhur
maxichot
Anhur
18,892
12,845
0
5,738
16,982
6,385
0
4,168
12,464
0
48,015
W
Achilles
o STIITCH o
Achilles
14,734
3,403
0
11,610
23,198
26,582
218
10,110
12,567
0
37,527
W
9,445
1,043
2,241
2,631
12,913
6,253
558
6,989
5,582
48,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,515
Gold Earned
50,294
290
Minions Killed
250
9
Camps Cleared
7
1,260,017
Distance Traveled
1,155,691
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,283
806
80
6
3
204,886
0
L
Hera
9,737
696
63
5
3
221,682
1
W
Camazotz
12,751
911
54
4
1
276,740
1
L
Sobek
10,760
769
30
2
0
253,147
0
L
Thoth
9,946
710
48
3
0
225,899
0
W
Sylvanus
11,372
812
24
2
1
239,561
0
L
Tiamat
9,307
665
31
2
4
231,869
1
L
Anhur
10,544
753
78
6
0
223,094
0
W
Achilles
11,320
809
49
4
1
274,343
3
W
Ra
11,789
842
83
6
3
264,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role