Player Matchup

Cerberus
Cerberus
Climax069
Cerberus
Level 106
God Stats
12W - 8L
1,796 SR
Queue Stats
286W - 280L
1,516 Elo+
Solo
Anhur
Anhur
DemonxSoda
Anhur
Level 107
God Stats
6W - 3L
1,278 SR
Queue Stats
358W - 304L
1,496 Elo+
Party 1
Thanatos
Thanatos
LewdlyToxic
Thanatos
Level 69
God Stats
5W - 0L
1,861 SR
Queue Stats
179W - 177L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
QuietMudkip2032
Cthulhu
Level 101
God Stats
59W - 39L
1,681 SR
Queue Stats
291W - 272L
1,523 Elo+
Party 1
Janus
Janus
Sam Salinast
Janus
Level 120
God Stats
41W - 52L
1,450 SR
Queue Stats
465W - 450L
1,489 Elo+
Solo
Team Averages
Level 101
1,613 SR
1,508 Elo+

VS

Team Averages
Level 105
1,586 SR
1,514 Elo+
Athena
Athena
PINCHAD1TO
Athena
Level 102
God Stats
9W - 10L
1,414 SR
Queue Stats
123W - 110L
1,501 Elo+
Party 3
Janus
Janus
SWEI5er
Janus
Level 87
God Stats
1W - 1L
1,764 SR
Queue Stats
31W - 25L
1,526 Elo+
Party 2
Neith
Neith
ToosaVera
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ggggmoney25
Susano
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 52L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
jhonny32
Danzaburou
Level 103
God Stats
32W - 13L
1,749 SR
Queue Stats
106W - 101L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Climax069
Cerberus
7
0 / 4 / 2
4,992
416
3,719
7,549
4,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Anhur
10
0 / 2 / 5
6,104
509
4,059
5,886
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
LewdlyToxic
Thanatos
12
6 / 1 / 0
7,165
597
4,299
6,001
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 1
7,246
604
5,838
4,822
4,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 0 / 3
7,735
645
7,802
5,721
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
PINCHAD1TO
Athena
10
2 / 2 / 5
6,584
549
3,067
9,349
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
SWEI5er
Janus
9
0 / 6 / 0
5,267
439
2,570
6,097
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
ToosaVera
Neith
11
0 / 3 / 0
6,033
503
2,328
8,588
2,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
11
1 / 1 / 1
6,117
510
2,916
8,795
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
jhonny32
Danzaburou
10
3 / 1 / 4
6,414
535
4,387
6,330
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
6
7
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Climax069
Cerberus
0
4
2
0.25
W
Anhur
0
2
5
1.25
W
Thanatos
LewdlyToxic
Thanatos
6
1
0
6
L
Athena
PINCHAD1TO
Athena
2
2
5
2.25
W
2
0
1
2.5
L
Janus
SWEI5er
Janus
0
6
0
0
W
5
0
3
6.5
L
Neith
ToosaVera
Neith
0
3
0
0
L
Susano
1
1
1
1.5
L
Danzaburou
jhonny32
Danzaburou
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,717
Damage
15,268
29,979
Taken
39,159
15,260
Mitigated
11,808
13,683
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Climax069
Cerberus
3,719
513
0
1,525
7,549
4,801
240
2,120
5,385
11,319
0
W
Anhur
4,059
2,328
0
2,195
5,886
1,885
607
1,072
4,814
0
29,229
W
Thanatos
LewdlyToxic
Thanatos
4,299
1,069
0
6,129
6,001
2,526
0
677
5,282
0
34,722
L
Athena
PINCHAD1TO
Athena
3,067
1,184
0
2,260
9,349
3,262
0
2,237
6,913
17,830
0
W
5,838
48
0
1,305
4,822
4,321
144
0
4,822
40,680
0
L
Janus
SWEI5er
Janus
2,570
455
0
500
6,097
1,895
0
4,133
1,595
25,386
0
W
7,802
511
0
2,529
5,721
1,727
0
1,594
4,039
48,972
0
L
Neith
ToosaVera
Neith
2,328
1,125
0
3,871
8,588
2,731
0
5,363
2,750
0
28,720
L
Susano
2,916
425
0
5,325
8,795
2,561
0
1,646
6,954
0
35,260
L
Danzaburou
jhonny32
Danzaburou
4,387
1,778
0
2,798
6,330
1,359
455
2,468
3,588
0
29,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,242
Gold Earned
30,415
305
Minions Killed
277
0
Camps Cleared
0
1,208,111
Distance Traveled
1,090,127
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,992
416
24
2
0
224,465
4
W
Anhur
6,104
509
60
5
0
207,117
1
W
Thanatos
7,165
597
64
5
0
258,660
0
L
Athena
6,584
549
28
2
0
250,741
4
W
Cthulhu
7,246
604
65
5
0
255,778
1
L
Janus
5,267
439
55
5
0
204,509
5
W
Janus
7,735
645
92
8
0
262,091
0
L
Neith
6,033
503
74
6
0
190,457
4
L
Susano
6,117
510
63
5
0
226,312
1
L
Danzaburou
6,414
535
57
5
0
218,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role