Player Matchup

The Morrigan
The Morrigan
JPMZOLI
The Morrigan
Level 36
God Stats
2W - 0L
1,689 SR
Queue Stats
108W - 112L
1,451 Elo+
Party 1
King Arthur
King Arthur
Monster_Craft_BR
King Arthur
Level 20
God Stats
3W - 5L
1,284 SR
Queue Stats
27W - 39L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
Oroch
Cthulhu
Level 25
God Stats
2W - 6L
1,338 SR
Queue Stats
24W - 31L
1,500 Elo+
Party 2
Neith
Neith
Zambonini1337
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Nemesis
Nemesis
capivarense
Nemesis
Level 29
God Stats
2W - 4L
1,333 SR
Queue Stats
101W - 99L
1,508 Elo+
Party 1
Team Averages
Level 24
1,429 SR
1,470 Elo+

VS

Team Averages
Level 23
1,558 SR
1,515 Elo+
Ymir
Ymir
Dark19Angel
Ymir
Level 4
God Stats
1W - 1L
1,761 SR
Queue Stats
2W - 1L
1,674 Elo+
Solo
Hades
Hades
FernandoGod3105
Hades
Level 27
God Stats
5W - 2L
1,547 SR
Queue Stats
17W - 13L
1,481 Elo+
Solo
Thanatos
Thanatos
Mu_Ordonho011
Thanatos
Level 27
God Stats
0W - 2L
1,289 SR
Queue Stats
24W - 40L
1,443 Elo+
Solo
Heimdallr
Heimdallr
VH SCHEIFLER
Heimdallr
Level 27
God Stats
5W - 10L
1,557 SR
Queue Stats
70W - 96L
1,475 Elo+
Solo
Hercules
Hercules
m13mmb13m
Hercules
Level 29
God Stats
2W - 4L
1,638 SR
Queue Stats
33W - 44L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JPMZOLI
The Morrigan
19
6 / 4 / 12
11,649
555
20,783
13,123
6,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Monster_Craft_BR
King Arthur
16
1 / 3 / 1
10,398
495
5,498
12,316
5,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Oroch
Cthulhu
15
5 / 1 / 8
9,437
449
8,893
10,220
9,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 7 / 6
9,857
469
10,463
14,221
5,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
capivarense
Nemesis
19
15 / 2 / 9
12,648
602
16,721
13,753
7,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,911
377
4,032
10,372
5,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 7 / 2
9,358
446
8,353
18,694
8,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Mu_Ordonho011
Thanatos
17
6 / 5 / 3
11,185
533
9,051
20,913
8,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
VH SCHEIFLER
Heimdallr
15
1 / 11 / 4
9,402
448
10,500
17,422
6,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
m13mmb13m
Hercules
17
5 / 4 / 1
10,721
511
12,453
17,683
13,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
33
Kills
17
17
Deaths
33
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
4
7
2
0.71
W
The Morrigan
JPMZOLI
The Morrigan
6
4
12
3
W
King Arthur
Monster_Craft_BR
King Arthur
1
3
1
0.5
L
Thanatos
Mu_Ordonho011
Thanatos
6
5
3
1.5
W
Cthulhu
Oroch
Cthulhu
5
1
8
9
L
Heimdallr
VH SCHEIFLER
Heimdallr
1
11
4
0.27
W
6
7
6
1.29
W
Nemesis
capivarense
Nemesis
15
2
9
9.75
L
Hercules
m13mmb13m
Hercules
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,358
Damage
44,389
63,633
Taken
85,084
33,621
Mitigated
41,790
14,206
Healing
28,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,032
314
0
397
10,372
5,883
0
5,547
4,565
19,426
0
L
8,353
1,037
82
4,232
18,694
8,158
2,199
6,312
12,040
40,481
0
W
The Morrigan
JPMZOLI
The Morrigan
20,783
3,869
77
2,297
13,123
6,090
133
3,766
9,327
84,277
2,748
W
King Arthur
Monster_Craft_BR
King Arthur
5,498
1,261
0
1,749
12,316
5,311
658
743
11,573
0
49,206
L
Thanatos
Mu_Ordonho011
Thanatos
9,051
2,446
0
15,386
20,913
8,068
0
5,383
15,282
0
80,299
W
Cthulhu
Oroch
Cthulhu
8,893
463
619
3,011
10,220
9,234
0
2,543
7,677
29,194
0
L
Heimdallr
VH SCHEIFLER
Heimdallr
10,500
3,894
0
2,901
17,422
6,532
2,407
4,639
12,495
0
53,248
W
10,463
6,367
0
2,162
14,221
5,778
858
2,267
11,954
0
47,084
W
Nemesis
capivarense
Nemesis
16,721
7,579
0
4,291
13,753
7,208
880
3,036
10,717
0
74,728
L
Hercules
m13mmb13m
Hercules
12,453
4,073
0
5,281
17,683
13,149
0
4,143
13,320
0
57,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,989
Gold Earned
48,577
483
Minions Killed
443
0
Camps Cleared
0
2,173,266
Distance Traveled
1,747,870
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,911
377
29
1
0
357,070
4
L
Hades
9,358
446
68
3
0
344,374
2
W
The Morrigan
11,649
555
136
6
0
424,039
7
W
King Arthur
10,398
495
113
5
0
370,907
5
L
Thanatos
11,185
533
125
6
0
375,139
2
W
Cthulhu
9,437
449
42
2
0
474,202
1
L
Heimdallr
9,402
448
104
5
0
293,409
5
W
Neith
9,857
469
87
4
0
341,993
1
W
Nemesis
12,648
602
105
5
0
562,125
3
L
Hercules
10,721
511
117
6
0
377,878
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role