Player Matchup

Ymir
Ymir
I44R3D
Ymir
Level 17
God Stats
2W - 0L
1,659 SR
Queue Stats
17W - 27L
1,249 Elo+
Solo
Ra
Ra
LiL_BiGGY_05
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 55L
1,500 Elo+
Solo
Chronos
Chronos
MorrisDestroy
Chronos
Level 29
God Stats
8W - 5L
1,476 SR
Queue Stats
185W - 231L
1,442 Elo+
Solo
Nu Wa
Nu Wa
fild32
Nu Wa
Level 28
God Stats
2W - 0L
1,540 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
windesoru
Neith
Level 28
God Stats
2W - 0L
1,822 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,599 SR
1,438 Elo+

VS

Team Averages
Level 17
1,501 SR
1,337 Elo+
Hachiman
Hachiman
BigFatPiggyBoi
Hachiman
Level 7
God Stats
2W - 4L
1,352 SR
Queue Stats
13W - 21L
1,186 Elo+
Party 2
Anubis
Anubis
HeadShotFanatic
Anubis
Level 28
God Stats
4W - 2L
1,754 SR
Queue Stats
35W - 48L
1,298 Elo+
Solo
Merlin
Merlin
ItsCarlBimtch
Merlin
Level 23
God Stats
5W - 5L
1,400 SR
Queue Stats
191W - 175L
1,349 Elo+
Solo
Sylvanus
Sylvanus
Maithew1292
Sylvanus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 84L
1,352 Elo+
Party 2
Thor
Thor
N0MAD 0331
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
I44R3D
Ymir
7
1 / 1 / 1
7,929
345
686
5,027
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 8 / 0
8,030
349
1,230
7,178
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
20
18 / 1 / 5
14,661
637
21,695
15,371
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nu Wa
fild32
Nu Wa
16
3 / 2 / 10
10,654
463
13,868
8,285
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
windesoru
Neith
15
4 / 2 / 9
10,235
445
8,851
10,226
2,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 6 / 3
8,552
372
9,845
16,299
4,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 5 / 1
11,271
490
10,249
10,721
5,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 5 / 1
11,742
511
7,887
11,805
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Maithew1292
Sylvanus
12
0 / 5 / 5
8,867
386
1,891
12,388
8,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 7 / 2
8,038
349
1,603
11,763
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
27
Kills
11
14
Deaths
28
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
6
3
0.42
L
7
5
1
1.5
W
Ymir
I44R3D
Ymir
1
1
1
1.5
L
3
5
1
0.7
W
1
8
0
0.13
L
Sylvanus
Maithew1292
Sylvanus
0
5
5
0.5
W
Chronos
18
1
5
20.5
L
0
7
2
0.14
W
Nu Wa
fild32
Nu Wa
3
2
10
4
W
Neith
windesoru
Neith
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,330
Damage
31,475
46,087
Taken
62,976
14,323
Mitigated
27,019
11,840
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,845
4,622
0
3,832
16,299
4,706
429
10,030
5,861
0
59,020
L
10,249
383
0
813
10,721
5,210
3,588
6,629
3,860
60,673
0
W
Ymir
I44R3D
Ymir
686
0
0
928
5,027
1,833
0
1,294
3,733
8,504
0
L
7,887
826
0
0
11,805
4,770
664
6,703
4,924
87,176
0
W
1,230
322
0
428
7,178
1,754
0
1,893
5,211
19,527
0
L
Sylvanus
Maithew1292
Sylvanus
1,891
1,020
2,136
3,036
12,388
8,996
357
7,715
4,339
23,284
0
W
Chronos
21,695
5,436
0
5,083
15,371
5,905
7,884
7,577
7,452
106,390
0
L
1,603
820
0
976
11,763
3,337
0
4,864
6,513
0
22,084
W
Nu Wa
fild32
Nu Wa
13,868
4,674
0
723
8,285
2,146
2,157
4,692
3,483
51,362
0
W
Neith
windesoru
Neith
8,851
2,572
342
4,336
10,226
2,685
2,699
4,045
6,181
0
34,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,509
Gold Earned
48,470
384
Minions Killed
462
0
Camps Cleared
0
1,586,571
Distance Traveled
1,635,581
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,552
372
96
4
0
333,090
0
L
Anubis
11,271
490
103
4
0
315,524
3
W
Ymir
7,929
345
14
1
0
165,432
2
L
Merlin
11,742
511
175
8
0
360,834
0
W
Ra
8,030
349
37
2
0
217,166
0
L
Sylvanus
8,867
386
36
2
0
335,987
0
W
Chronos
14,661
637
194
8
0
460,826
1
L
Thor
8,038
349
52
2
0
290,146
2
W
Nu Wa
10,654
463
76
3
0
374,512
0
W
Neith
10,235
445
63
3
0
368,635
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role