Player Matchup

The Morrigan
The Morrigan
ClaymoreDom
The Morrigan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,465 Elo+
Solo
Fenrir
Fenrir
Lawliet L x
Fenrir
Level 29
God Stats
18W - 24L
1,393 SR
Queue Stats
64W - 84L
1,375 Elo+
Solo
Neith
Neith
Mague2012
Neith
Level 27
God Stats
11W - 7L
1,197 SR
Queue Stats
101W - 79L
1,593 Elo+
Solo
Odin
Odin
OdinAsheric
Odin
Level 17
God Stats
27W - 25L
1,404 SR
Queue Stats
38W - 38L
1,373 Elo+
Solo
Athena
Athena
godlevelnoob
Athena
Level 29
God Stats
43W - 31L
1,576 SR
Queue Stats
103W - 111L
1,442 Elo+
Solo
Team Averages
Level 25
1,414 SR
1,450 Elo+

VS

Team Averages
Level 20
1,316 SR
1,431 Elo+
Chaac
Chaac
Flasheado69
Chaac
Level 13
God Stats
2W - 6L
1,405 SR
Queue Stats
8W - 25L
1,265 Elo+
Solo
Amaterasu
Amaterasu
Mapacha_Ali
Amaterasu
Level 29
God Stats
2W - 6L
1,107 SR
Queue Stats
71W - 114L
1,393 Elo+
Solo
Loki
Loki
Rilomnio
Loki
Level 18
God Stats
0W - 6L
1,066 SR
Queue Stats
12W - 19L
1,415 Elo+
Solo
Olorun
Olorun
Softmoose
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,663 Elo+
Solo
Ah Puch
Ah Puch
l BJWhett l
Ah Puch
Level 26
God Stats
8W - 4L
1,500 SR
Queue Stats
220W - 230L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ClaymoreDom
The Morrigan
16
3 / 8 / 15
10,899
454
7,759
14,705
6,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
19
10 / 1 / 13
12,686
529
18,220
19,172
11,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Mague2012
Neith
20
9 / 2 / 8
12,541
523
12,610
12,366
6,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 1 / 9
12,060
503
14,903
13,708
11,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
17
4 / 0 / 15
11,604
484
7,543
18,855
20,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,317
347
4,848
11,857
7,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amaterasu
Mapacha_Ali
Amaterasu
17
3 / 6 / 0
11,388
475
10,129
23,246
22,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
2 / 8 / 4
9,683
403
10,508
18,564
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Softmoose
Olorun
14
0 / 7 / 2
9,294
387
8,575
15,204
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
l BJWhett l
Ah Puch
16
7 / 7 / 2
10,173
424
17,867
19,322
6,867
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
31
Kills
12
12
Deaths
31
60
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ClaymoreDom
The Morrigan
3
8
15
1.31
L
0
3
0
0
W
Fenrir
10
1
13
16.5
W
Neith
Mague2012
Neith
9
2
8
6.5
L
Amaterasu
Mapacha_Ali
Amaterasu
3
6
0
0.5
W
5
1
9
9.5
L
Loki
2
8
4
0.5
L
Olorun
Softmoose
Olorun
0
7
2
0.14
W
Athena
4
0
15
11.5
L
Ah Puch
l BJWhett l
Ah Puch
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,035
Damage
51,927
78,806
Taken
88,193
55,879
Mitigated
49,167
24,920
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ClaymoreDom
The Morrigan
7,759
1,392
0
1,230
14,705
6,107
1,239
6,700
8,005
41,055
67
L
4,848
646
0
1,333
11,857
7,775
261
2,117
9,679
0
34,258
W
Fenrir
18,220
3,429
0
8,983
19,172
11,115
764
5,464
13,363
0
76,953
W
Neith
Mague2012
Neith
12,610
6,284
340
5,090
12,366
6,283
6,080
5,159
7,207
0
73,833
L
Amaterasu
Mapacha_Ali
Amaterasu
10,129
3,685
0
6,748
23,246
22,455
906
2,785
19,936
0
54,128
W
14,903
3,368
0
3,322
13,708
11,945
1,352
1,964
11,744
0
76,477
L
Loki
10,508
2,217
0
2,712
18,564
6,515
836
4,148
14,309
0
62,549
L
Olorun
Softmoose
Olorun
8,575
3,252
370
4,443
15,204
5,555
532
2,159
12,926
59,873
0
W
Athena
7,543
2,478
0
5,955
18,855
20,429
1,107
7,155
11,700
40,909
0
L
Ah Puch
l BJWhett l
Ah Puch
17,867
1,380
0
3,574
19,322
6,867
360
3,706
15,427
56,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,790
Gold Earned
48,855
521
Minions Killed
425
0
Camps Cleared
0
2,218,261
Distance Traveled
1,969,806
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,899
454
70
3
0
396,022
0
L
Chaac
8,317
347
64
3
0
424,046
3
W
Fenrir
12,686
529
107
4
0
492,058
2
W
Neith
12,541
523
134
6
0
349,874
0
L
Amaterasu
11,388
475
91
4
0
384,827
0
W
Odin
12,060
503
131
5
0
460,155
4
L
Loki
9,683
403
92
4
0
398,682
4
L
Olorun
9,294
387
113
5
0
384,214
0
W
Athena
11,604
484
79
3
0
520,152
5
L
Ah Puch
10,173
424
65
3
0
378,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role