Player Matchup

Artemis
Artemis
McLunik
Artemis
Level 152
God Stats
2W - 0L
1,767 SR
Queue Stats
184W - 198L
1,527 Elo+
Solo
Sylvanus
Sylvanus
SoulBison
Sylvanus
Level 151
God Stats
4W - 2L
1,627 SR
Queue Stats
45W - 34L
1,614 Elo+
Party 1
Amaterasu
Amaterasu
Thraiyne
Amaterasu
Level 148
God Stats
4W - 1L
1,758 SR
Queue Stats
123W - 47L
1,602 Elo+
Party 1
Jormungandr
Jormungandr
UrbanConcept
Jormungandr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
UrbanDaemon
Kukulkan
Level 128
God Stats
5W - 0L
1,953 SR
Queue Stats
212W - 207L
1,579 Elo+
Party 1
Team Averages
Level 147
1,721 SR
1,564 Elo+

VS

Team Averages
Level 145
1,545 SR
1,557 Elo+
Sol
Sol
Grembloid
Sol
Level 149
God Stats
7W - 2L
1,869 SR
Queue Stats
407W - 457L
1,563 Elo+
Solo
Skadi
Skadi
Nandatte
Skadi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
RampantBadger
Geb
Level 140
God Stats
8W - 7L
1,480 SR
Queue Stats
359W - 319L
1,571 Elo+
Solo
Bastet
Bastet
SpkZ
Bastet
Level 151
God Stats
9W - 5L
1,334 SR
Queue Stats
546W - 579L
1,605 Elo+
Solo
Aphrodite
Aphrodite
smile_first
Aphrodite
Level 148
God Stats
2W - 7L
1,544 SR
Queue Stats
514W - 551L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
McLunik
Artemis
16
3 / 3 / 9
9,925
763
11,005
10,299
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
SoulBison
Sylvanus
15
1 / 1 / 11
9,165
705
5,890
14,559
11,867
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Thraiyne
Amaterasu
16
1 / 1 / 15
10,643
819
9,988
15,539
10,983
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Jormungandr
UrbanConcept
Jormungandr
15
0 / 4 / 15
9,126
702
12,886
15,024
11,496
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
UrbanDaemon
Kukulkan
19
12 / 2 / 3
11,917
917
15,507
9,384
5,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
9,459
728
9,384
11,788
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Skadi
Nandatte
Skadi
16
1 / 3 / 7
9,187
707
10,859
12,908
7,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 3 / 10
9,062
697
5,676
13,846
13,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
SpkZ
Bastet
16
6 / 3 / 5
9,946
765
13,392
10,537
7,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
smile_first
Aphrodite
15
3 / 3 / 7
8,991
692
9,379
12,214
6,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
17
Kills
11
11
Deaths
17
53
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Artemis
McLunik
Artemis
3
3
9
2.5
L
Skadi
Nandatte
Skadi
1
3
7
1.5
L
0
3
10
1.67
W
Sylvanus
SoulBison
Sylvanus
1
1
11
6.5
L
Bastet
SpkZ
Bastet
6
3
5
2.83
W
Amaterasu
Thraiyne
Amaterasu
1
1
15
8.5
W
Jormungandr
UrbanConcept
Jormungandr
0
4
15
1.88
W
Kukulkan
UrbanDaemon
Kukulkan
12
2
3
6.75
L
Aphrodite
smile_first
Aphrodite
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,276
Damage
48,690
64,805
Taken
61,293
43,711
Mitigated
39,204
38,401
Healing
28,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,384
1,736
1,131
2,926
11,788
4,737
1,691
7,932
3,681
23,680
0
W
Artemis
McLunik
Artemis
11,005
3,849
1,385
1,760
10,299
4,139
2,322
1,575
8,539
0
23,089
L
Skadi
Nandatte
Skadi
10,859
2,836
3,717
2,152
12,908
7,131
786
7,259
5,497
0
35,194
L
5,676
328
2,585
2,884
13,846
13,160
0
7,669
5,850
12,523
0
W
Sylvanus
SoulBison
Sylvanus
5,890
689
12,494
6,668
14,559
11,867
112
5,510
8,690
8,492
0
L
Bastet
SpkZ
Bastet
13,392
2,996
362
890
10,537
7,470
684
4,766
5,671
0
15,466
W
Amaterasu
Thraiyne
Amaterasu
9,988
3,163
2,423
5,892
15,539
10,983
1,251
5,836
9,438
0
17,651
W
Jormungandr
UrbanConcept
Jormungandr
12,886
2,168
1,443
2,127
15,024
11,496
410
6,674
8,013
26,151
0
W
Kukulkan
UrbanDaemon
Kukulkan
15,507
1,110
2,258
1,951
9,384
5,226
975
3,922
5,255
41,408
0
L
Aphrodite
smile_first
Aphrodite
9,379
330
6,176
5,947
12,214
6,706
661
5,794
6,311
12,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,776
Gold Earned
46,645
152
Minions Killed
123
0
Camps Cleared
0
1,181,647
Distance Traveled
1,146,300
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,459
728
38
3
0
238,932
0
W
Artemis
9,925
763
55
4
0
195,911
1
L
Skadi
9,187
707
52
4
0
218,774
0
L
Geb
9,062
697
17
1
0
233,409
0
W
Sylvanus
9,165
705
5
0
0
223,262
0
L
Bastet
9,946
765
8
1
0
238,561
0
W
Amaterasu
10,643
819
13
1
0
280,679
1
W
Jormungandr
9,126
702
21
2
0
230,541
2
W
Kukulkan
11,917
917
58
4
0
251,254
1
L
Aphrodite
8,991
692
8
1
0
216,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role