Player Matchup

Neith
Neith
Future Of Sin
Neith
Level 26
God Stats
4W - 5L
1,608 SR
Queue Stats
118W - 122L
1,265 Elo+
Solo
Thor
Thor
Luck_My_Balls
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,337 Elo+
Solo
Ymir
Ymir
VandyRS
Ymir
Level 6
God Stats
2W - 4L
1,421 SR
Queue Stats
3W - 7L
1,346 Elo+
Party 2
Nike
Nike
ezbake1
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
sergionacl
Hades
Level 99
God Stats
7W - 10L
1,277 SR
Queue Stats
805W - 829L
1,368 Elo+
Party 2
Team Averages
Level 37
1,461 SR
1,363 Elo+

VS

Team Averages
Level 19
1,464 SR
1,406 Elo+
Zeus
Zeus
Lt Holyslapn
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,255 Elo+
Solo
Mercury
Mercury
Towser102906
Mercury
Level 29
God Stats
2W - 6L
1,359 SR
Queue Stats
107W - 112L
1,357 Elo+
Party 1
Medusa
Medusa
godboy1082
Medusa
Level 8
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
godlake101
Chronos
Level 29
God Stats
20W - 26L
1,460 SR
Queue Stats
286W - 282L
1,418 Elo+
Party 1
Set
Set
xXHadesXx4
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,639
553
4,780
5,168
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 1
7,057
588
1,812
5,564
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
VandyRS
Ymir
11
1 / 1 / 4
6,285
524
1,378
7,121
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
ezbake1
Nike
12
5 / 1 / 2
7,260
605
4,801
4,658
2,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
12
9 / 1 / 1
7,270
606
6,717
7,956
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,320
443
4,125
7,015
2,222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Towser102906
Mercury
9
2 / 3 / 2
5,939
495
4,266
8,357
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
godboy1082
Medusa
6
1 / 4 / 0
4,710
393
2,078
5,386
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
godlake101
Chronos
11
1 / 1 / 1
6,128
511
3,493
3,581
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 6 / 1
4,979
415
1,989
6,485
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
22
Kills
5
5
Deaths
22
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
0
8
1
0.06
W
3
1
1
3.5
L
Mercury
Towser102906
Mercury
2
3
2
1
W
Ymir
VandyRS
Ymir
1
1
4
3
W
Nike
ezbake1
Nike
5
1
2
6
L
Medusa
godboy1082
Medusa
1
4
0
0.25
L
Chronos
godlake101
Chronos
1
1
1
1.5
W
Hades
9
1
1
9.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,488
Damage
15,951
30,467
Taken
30,824
14,532
Mitigated
8,400
14,254
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,780
2,496
0
2,446
5,168
2,120
853
861
4,307
0
34,379
L
4,125
278
0
375
7,015
2,222
128
4,762
2,228
22,314
0
W
1,812
139
0
2,878
5,564
1,736
0
243
5,321
0
39,192
L
Mercury
Towser102906
Mercury
4,266
1,756
0
2,176
8,357
2,297
269
843
7,414
0
27,357
W
Ymir
VandyRS
Ymir
1,378
201
171
2,075
7,121
4,506
343
2,459
4,662
18,041
0
W
Nike
ezbake1
Nike
4,801
1,351
0
859
4,658
2,905
1,454
0
4,658
0
31,517
L
Medusa
godboy1082
Medusa
2,078
1,480
0
0
5,386
1,141
0
0
5,285
0
6,932
L
Chronos
godlake101
Chronos
3,493
1,329
0
946
3,581
1,142
0
1,153
2,428
33,852
0
W
Hades
6,717
135
0
5,825
7,956
3,265
747
4,055
3,901
33,004
0
L
1,989
922
0
530
6,485
1,598
141
1,337
5,098
0
14,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,511
Gold Earned
27,076
329
Minions Killed
208
0
Camps Cleared
0
1,066,198
Distance Traveled
1,085,926
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,639
553
75
6
0
199,612
3
L
Zeus
5,320
443
36
3
0
182,265
1
W
Thor
7,057
588
96
8
0
240,217
4
L
Mercury
5,939
495
56
5
0
245,467
1
W
Ymir
6,285
524
26
2
0
181,448
4
W
Nike
7,260
605
71
6
0
217,270
3
L
Medusa
4,710
393
17
1
0
236,113
0
L
Chronos
6,128
511
72
6
0
209,810
3
W
Hades
7,270
606
61
5
0
227,651
1
L
Set
4,979
415
27
2
0
212,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role