Player Matchup

Cerberus
Cerberus
Bassassin77
Cerberus
Level 17
God Stats
19W - 20L
1,648 SR
Queue Stats
96W - 97L
1,549 Elo+
Party 2
Thanatos
Thanatos
Boy_Sensei
Thanatos
Level 28
God Stats
4W - 9L
1,244 SR
Queue Stats
165W - 144L
1,440 Elo+
Solo
Janus
Janus
Dukey82306
Janus
Level 20
God Stats
17W - 29L
1,338 SR
Queue Stats
140W - 144L
1,439 Elo+
Party 2
Fafnir
Fafnir
The_krazy_guy420
Fafnir
Level 17
God Stats
15W - 12L
1,487 SR
Queue Stats
170W - 155L
1,373 Elo+
Solo
Artemis
Artemis
xXT8RZ4NxX
Artemis
Level 15
God Stats
1W - 2L
1,521 SR
Queue Stats
13W - 25L
1,309 Elo+
Solo
Team Averages
Level 19
1,448 SR
1,422 Elo+

VS

Team Averages
Level 42
1,642 SR
1,432 Elo+
Loki
Loki
BLaZiN-_-HaBz
Loki
Level 15
God Stats
7W - 7L
1,586 SR
Queue Stats
16W - 12L
1,510 Elo+
Party 1
Ymir
Ymir
FatFrankyDonut
Ymir
Level 28
God Stats
14W - 10L
1,718 SR
Queue Stats
240W - 238L
1,380 Elo+
Solo
Aphrodite
Aphrodite
H8ED_AirRock
Aphrodite
Level 126
God Stats
9W - 14L
1,521 SR
Queue Stats
61W - 51L
1,537 Elo+
Party 1
Izanami
Izanami
HATTY_HAT
Izanami
Level 25
God Stats
85W - 73L
1,578 SR
Queue Stats
117W - 119L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
icecold-iculous0
Guan Yu
Level 16
God Stats
3W - 1L
1,804 SR
Queue Stats
76W - 107L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bassassin77
Cerberus
15
1 / 10 / 5
9,939
432
5,528
23,799
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Boy_Sensei
Thanatos
18
4 / 6 / 5
11,640
506
11,692
21,543
8,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
18
5 / 10 / 1
11,826
514
9,648
16,728
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 7 / 5
12,648
550
17,454
24,124
20,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
xXT8RZ4NxX
Artemis
16
0 / 9 / 1
9,681
421
3,714
13,524
4,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 6
12,715
553
9,025
16,559
7,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
13 / 0 / 13
14,219
618
15,583
18,255
18,658
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
H8ED_AirRock
Aphrodite
19
7 / 4 / 11
12,940
563
17,419
21,536
13,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HATTY_HAT
Izanami
20
14 / 2 / 13
15,524
675
22,608
15,506
9,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 8 / 9
10,746
467
6,329
17,092
9,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
17
Kills
41
42
Deaths
18
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
7
4
6
2.5
L
Cerberus
Bassassin77
Cerberus
1
10
5
0.35
L
Thanatos
Boy_Sensei
Thanatos
4
6
5
1.08
L
Janus
5
10
1
0.55
W
13
0
13
19.5
W
Aphrodite
H8ED_AirRock
Aphrodite
7
4
11
3.13
W
Izanami
HATTY_HAT
Izanami
14
2
13
10.25
L
7
7
5
1.36
W
0
8
9
0.56
L
Artemis
xXT8RZ4NxX
Artemis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,036
Damage
70,964
99,718
Taken
88,948
50,507
Mitigated
58,624
22,351
Healing
40,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,025
2,819
0
4,366
16,559
7,609
2,647
5,149
11,368
0
81,626
L
Cerberus
Bassassin77
Cerberus
5,528
309
0
2,960
23,799
12,408
713
7,886
15,795
27,198
0
L
Thanatos
Boy_Sensei
Thanatos
11,692
3,997
0
13,896
21,543
8,070
0
6,566
14,785
0
89,221
L
Janus
9,648
194
0
0
16,728
5,217
1,598
9,015
7,305
69,512
0
W
15,583
2,299
0
6,832
18,255
18,658
1,200
5,222
12,920
56,563
0
W
Aphrodite
H8ED_AirRock
Aphrodite
17,419
2,071
8,258
12,859
21,536
13,348
3,055
9,184
12,020
80,161
0
W
Izanami
HATTY_HAT
Izanami
22,608
15,186
0
4,031
15,506
9,592
7,239
4,242
11,136
0
124,622
L
17,454
8,289
0
5,495
24,124
20,521
712
6,981
16,963
73,380
0
W
6,329
2,390
227
3,458
17,092
9,417
348
8,184
8,874
0
35,960
L
Artemis
xXT8RZ4NxX
Artemis
3,714
1,257
0
0
13,524
4,291
1,733
1,656
11,868
0
48,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,734
Gold Earned
66,144
527
Minions Killed
626
0
Camps Cleared
0
1,759,079
Distance Traveled
2,082,851
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,715
553
145
6
0
463,848
0
L
Cerberus
9,939
432
51
2
0
345,341
0
L
Thanatos
11,640
506
140
6
0
429,644
0
L
Janus
11,826
514
140
6
0
365,483
0
W
Ymir
14,219
618
82
4
0
477,879
2
W
Aphrodite
12,940
563
140
6
0
380,798
0
W
Izanami
15,524
675
192
8
0
398,791
0
L
Fafnir
12,648
550
108
5
0
339,938
0
W
Guan Yu
10,746
467
67
3
0
361,535
0
L
Artemis
9,681
421
88
4
0
278,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role