Player Matchup

Poseidon
Poseidon
LionSinEscanor7
Poseidon
Level 17
God Stats
1W - 1L
1,551 SR
Queue Stats
47W - 59L
1,411 Elo+
Party 3
Skadi
Skadi
SirGreeenBean
Skadi
Level 124
God Stats
154W - 143L
1,469 SR
Queue Stats
436W - 470L
1,394 Elo+
Party 3
Cthulhu
Cthulhu
Wxvy_a
Cthulhu
Level 96
God Stats
14W - 11L
1,719 SR
Queue Stats
559W - 526L
1,495 Elo+
Party 1
Odin
Odin
thekingrooster
Odin
Level 66
God Stats
12W - 10L
1,561 SR
Queue Stats
123W - 96L
1,521 Elo+
Party 1
Sol
Sol
turtilyy
Sol
Level 35
God Stats
19W - 10L
1,544 SR
Queue Stats
321W - 358L
1,495 Elo+
Party 1
Team Averages
Level 68
1,569 SR
1,463 Elo+

VS

Team Averages
Level 79
1,523 SR
1,394 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BIG-MAC__4
Nu Wa
Level 48
God Stats
76W - 89L
1,441 SR
Queue Stats
171W - 211L
1,357 Elo+
Solo
Jormungandr
Jormungandr
Elijah1274
Jormungandr
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,243 Elo+
Party 2
Poseidon
Poseidon
Nexus Gows
Poseidon
Level 108
God Stats
23W - 29L
1,487 SR
Queue Stats
125W - 124L
1,444 Elo+
Party 2
Arachne
Arachne
Nexus Rahzy
Arachne
Level 126
God Stats
25W - 17L
1,689 SR
Queue Stats
218W - 225L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
9 / 4 / 2
10,362
576
13,720
12,870
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 4 / 4
8,285
460
8,477
11,504
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Wxvy_a
Cthulhu
18
6 / 1 / 4
10,965
609
10,406
16,832
18,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 2 / 4
8,088
449
6,853
18,699
8,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 1
6,706
373
1,786
4,944
1,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
3 / 5 / 4
8,171
454
7,336
15,942
10,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
13
1 / 5 / 6
8,025
446
10,175
8,775
2,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Elijah1274
Jormungandr
8
0 / 3 / 3
6,027
335
3,499
9,310
4,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Nexus Gows
Poseidon
12
2 / 8 / 2
8,036
446
8,637
12,607
4,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Nexus Rahzy
Arachne
11
6 / 1 / 1
8,173
454
7,964
9,321
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
22
Kills
12
14
Deaths
22
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
5
4
1
L
Nu Wa
1
5
6
0.8
L
Jormungandr
Elijah1274
Jormungandr
0
3
3
0.5
W
Poseidon
9
4
2
2.5
L
Poseidon
Nexus Gows
Poseidon
2
8
2
0.38
L
Arachne
Nexus Rahzy
Arachne
6
1
1
6.5
W
3
4
4
1.25
W
Cthulhu
Wxvy_a
Cthulhu
6
1
4
8
W
4
2
4
3
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,242
Damage
37,611
64,849
Taken
55,955
35,322
Mitigated
25,204
23,825
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,336
3,138
0
6,205
15,942
10,770
0
8,052
7,769
0
44,882
L
Nu Wa
10,175
2,143
294
1,137
8,775
2,867
468
5,226
3,424
45,625
0
L
Jormungandr
Elijah1274
Jormungandr
3,499
1,437
224
386
9,310
4,158
153
3,541
5,694
13,336
0
W
Poseidon
13,720
2,453
0
4,659
12,870
3,993
170
3,285
9,585
75,327
0
L
Poseidon
Nexus Gows
Poseidon
8,637
1,095
0
751
12,607
4,262
360
7,248
5,334
43,164
0
L
Arachne
Nexus Rahzy
Arachne
7,964
5,696
0
3,686
9,321
3,147
0
1,829
7,317
0
32,773
W
8,477
3,142
0
2,944
11,504
3,354
1,018
5,097
6,407
0
44,559
W
Cthulhu
Wxvy_a
Cthulhu
10,406
628
552
5,416
16,832
18,002
0
4,260
12,572
85,379
0
W
6,853
1,242
1,038
8,229
18,699
8,785
539
7,829
10,870
0
26,614
W
1,786
675
0
987
4,944
1,188
1,183
1,840
3,104
17,967
410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,406
Gold Earned
38,432
448
Minions Killed
292
0
Camps Cleared
0
1,491,152
Distance Traveled
1,386,348
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,171
454
66
4
0
333,408
2
L
Nu Wa
8,025
446
80
4
0
265,600
0
L
Jormungandr
6,027
335
32
2
0
285,799
0
W
Poseidon
10,362
576
107
6
0
356,627
4
L
Poseidon
8,036
446
69
4
0
266,251
1
L
Arachne
8,173
454
45
3
0
235,290
1
W
Skadi
8,285
460
81
5
0
309,910
4
W
Cthulhu
10,965
609
182
10
0
352,497
6
W
Odin
8,088
449
39
2
0
313,115
1
W
Sol
6,706
373
39
2
0
159,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role