Player Matchup

Fenrir
Fenrir
Poison9
Fenrir
Level 27
God Stats
2W - 0L
1,320 SR
Queue Stats
146W - 107L
1,613 Elo+
Party 1
Sol
Sol
darkvoid990470
Sol
Level 104
God Stats
20W - 8L
1,757 SR
Queue Stats
208W - 205L
1,554 Elo+
Party 1
Ymir
Ymir
i9zyd
Ymir
Level 20
God Stats
5W - 3L
1,529 SR
Queue Stats
67W - 62L
1,505 Elo+
Party 1
Team Averages
Level 50
1,536 SR
1,557 Elo+

VS

Team Averages
Level 40
1,369 SR
1,346 Elo+
Thanatos
Thanatos
Arty4Grain
Thanatos
Level 16
God Stats
11W - 27L
1,106 SR
Queue Stats
33W - 52L
1,136 Elo+
Solo
Yemoja
Yemoja
BigWienerLoki
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
tazzajb
Ra
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
180W - 185L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Poison9
Fenrir
11
4 / 1 / 11
8,884
740
6,032
9,103
4,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
14 / 0 / 6
10,948
912
19,571
13,538
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
i9zyd
Ymir
12
3 / 2 / 12
8,572
714
4,585
12,307
5,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arty4Grain
Thanatos
8
0 / 9 / 2
6,825
569
4,841
12,462
4,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 4 / 1
8,018
668
6,747
11,548
8,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 8 / 0
7,219
602
9,546
11,197
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
21
Kills
3
3
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arty4Grain
Thanatos
0
9
2
0.11
L
2
4
1
0.63
W
Fenrir
Poison9
Fenrir
4
1
11
9.5
W
14
0
6
17
W
Ymir
i9zyd
Ymir
3
2
12
4.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,188
Damage
21,134
34,948
Taken
35,207
15,290
Mitigated
17,321
12,981
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arty4Grain
Thanatos
4,841
1,458
0
1,978
12,462
4,956
0
7,339
5,123
0
12,865
L
6,747
689
1,028
876
11,548
8,252
66
8,564
2,984
22,093
0
W
Fenrir
Poison9
Fenrir
6,032
2,082
0
1,061
9,103
4,955
0
4,240
4,701
0
21,395
W
19,571
5,963
0
10,704
13,538
4,740
2,393
5,357
7,919
64,517
0
W
Ymir
i9zyd
Ymir
4,585
975
0
1,216
12,307
5,595
349
6,144
5,919
11,759
0
L
9,546
370
677
759
11,197
4,113
264
8,259
2,938
30,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,404
Gold Earned
22,062
124
Minions Killed
93
0
Camps Cleared
0
647,894
Distance Traveled
557,621
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,825
569
14
1
0
178,479
0
L
Yemoja
8,018
668
21
2
0
196,279
0
W
Fenrir
8,884
740
28
2
0
227,175
2
W
Sol
10,948
912
78
7
0
206,742
1
W
Ymir
8,572
714
18
2
0
213,977
2
L
Ra
7,219
602
58
5
0
182,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role