Player Matchup

Osiris
Osiris
Klumpen0815
Osiris
Level 25
God Stats
0W - 2L
1,293 SR
Queue Stats
63W - 74L
1,440 Elo+
Party 3
Anhur
Anhur
NARAK
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,416 Elo+
Party 3
Awilix
Awilix
Scaredrip04
Awilix
Level 107
God Stats
2W - 9L
1,425 SR
Queue Stats
323W - 294L
1,568 Elo+
Party 2
Sobek
Sobek
TheDon227
Sobek
Level 16
God Stats
12W - 16L
1,607 SR
Queue Stats
400W - 398L
1,403 Elo+
Solo
Scylla
Scylla
TomatoPlant
Scylla
Level 7
God Stats
16W - 20L
1,706 SR
Queue Stats
96W - 104L
1,744 Elo+
Party 2
Team Averages
Level 36
1,506 SR
1,514 Elo+

VS

Team Averages
Level 42
1,648 SR
1,419 Elo+
Nemesis
Nemesis
Alvander147
Nemesis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
MonkeyCera
Sun Wukong
Level 20
God Stats
26W - 21L
1,485 SR
Queue Stats
35W - 29L
1,521 Elo+
Solo
Anubis
Anubis
P3ch1n
Anubis
Level 25
God Stats
2W - 0L
1,865 SR
Queue Stats
3W - 1L
1,359 Elo+
Party 1
Ares
Ares
Rojario
Ares
Level 6
God Stats
1W - 0L
1,629 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
suporteameesta
Skadi
Level 32
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 2L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
2 / 7 / 2
8,339
491
8,719
15,540
7,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
NARAK
Anhur
13
3 / 3 / 2
7,250
426
4,379
10,052
2,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
12
1 / 5 / 3
7,786
458
6,222
13,290
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
TheDon227
Sobek
11
2 / 2 / 3
7,579
446
5,872
14,666
12,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
13
2 / 5 / 0
7,819
460
4,929
9,516
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alvander147
Nemesis
16
5 / 2 / 6
9,804
577
9,575
12,272
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
MonkeyCera
Sun Wukong
17
5 / 1 / 1
10,256
603
8,126
11,104
10,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
P3ch1n
Anubis
16
8 / 1 / 4
9,959
586
10,656
8,619
4,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Rojario
Ares
12
0 / 3 / 3
7,881
464
2,904
8,597
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 3 / 5
8,864
521
17,124
9,218
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
22
22
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alvander147
Nemesis
5
2
6
4
L
Osiris
2
7
2
0.43
W
Sun Wukong
MonkeyCera
Sun Wukong
5
1
1
5.5
L
Anhur
NARAK
Anhur
3
3
2
1.33
W
Anubis
P3ch1n
Anubis
8
1
4
10
W
Ares
Rojario
Ares
0
3
3
0.5
L
Awilix
1
5
3
0.5
L
Sobek
TheDon227
Sobek
2
2
3
1.75
L
Scylla
2
5
0
0.4
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,121
Damage
48,385
63,064
Taken
49,810
29,098
Mitigated
29,000
16,439
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alvander147
Nemesis
9,575
5,255
0
1,240
12,272
5,446
0
2,027
10,245
0
90,251
L
Osiris
8,719
3,122
219
1,909
15,540
7,484
0
792
14,193
0
38,117
W
Sun Wukong
MonkeyCera
Sun Wukong
8,126
2,001
0
3,079
11,104
10,670
535
1,473
9,631
0
60,581
L
Anhur
NARAK
Anhur
4,379
2,392
0
3,412
10,052
2,876
672
2,047
8,005
0
35,584
W
Anubis
P3ch1n
Anubis
10,656
470
0
3,160
8,619
4,505
432
3,239
5,380
47,123
0
W
Ares
Rojario
Ares
2,904
84
0
1,218
8,597
5,387
223
1,918
6,679
8,184
0
L
Awilix
6,222
2,826
0
2,935
13,290
3,827
0
3,582
9,683
0
44,584
L
Sobek
TheDon227
Sobek
5,872
188
0
6,233
14,666
12,727
198
3,959
10,707
22,209
0
L
Scylla
4,929
242
0
1,731
9,516
2,184
0
3,180
6,311
40,002
0
W
17,124
8,453
0
1,796
9,218
2,992
735
2,144
7,074
0
71,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,773
Gold Earned
46,764
333
Minions Killed
452
0
Camps Cleared
0
1,577,118
Distance Traveled
1,614,220
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,804
577
116
7
0
344,449
3
L
Osiris
8,339
491
74
4
0
302,513
1
W
Sun Wukong
10,256
603
130
8
0
316,459
4
L
Anhur
7,250
426
72
4
0
260,867
1
W
Anubis
9,959
586
88
5
0
332,751
1
W
Ares
7,881
464
8
0
0
347,794
1
L
Awilix
7,786
458
83
5
0
356,112
0
L
Sobek
7,579
446
30
2
0
340,854
6
L
Scylla
7,819
460
74
4
0
316,772
1
W
Skadi
8,864
521
110
6
0
272,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role