Player Matchup

Cthulhu
Cthulhu
Dredhak
Cthulhu
Level 21
God Stats
0W - 2L
1,760 SR
Queue Stats
7W - 13L
1,600 Elo+
Solo
Loki
Loki
EXTECY 2465
Loki
Level 6
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Thanatos
Thanatos
Hiornex
Thanatos
Level 7
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 2
Team Averages
Level 11
1,428 SR
1,380 Elo+

VS

Team Averages
Level 59
1,394 SR
1,326 Elo+
Rama
Rama
AlexElCuchi
Rama
Level 26
God Stats
16W - 24L
1,449 SR
Queue Stats
101W - 137L
1,264 Elo+
Party 1
Nox
Nox
chopito27
Nox
Level 86
God Stats
6W - 10L
1,509 SR
Queue Stats
206W - 261L
1,301 Elo+
Party 1
Poseidon
Poseidon
pirulitoFTW
Poseidon
Level 66
God Stats
3W - 7L
1,223 SR
Queue Stats
192W - 231L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dredhak
Cthulhu
14
1 / 7 / 1
10,992
611
10,476
22,134
16,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 15 / 2
9,639
536
6,442
16,928
5,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Hiornex
Thanatos
12
2 / 13 / 0
10,454
581
4,053
18,590
11,100
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 20
14,158
787
15,097
11,516
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 0 / 23
13,414
745
15,144
10,131
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
pirulitoFTW
Poseidon
16
11 / 3 / 18
13,707
762
15,653
9,547
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
96
3
Kills
35
35
Deaths
4
3
Assists
61
Player
Kills
Deaths
Assists
KDA
W
15
1
20
25
L
Cthulhu
Dredhak
Cthulhu
1
7
1
0.21
L
0
15
2
0.07
L
Thanatos
Hiornex
Thanatos
2
13
0
0.15
W
9
0
23
20.5
W
Poseidon
pirulitoFTW
Poseidon
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,971
Damage
45,894
57,652
Taken
31,194
33,255
Mitigated
10,991
4,056
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,097
10,802
0
4,506
11,516
4,081
1,657
3,098
8,418
0
51,595
L
Cthulhu
Dredhak
Cthulhu
10,476
253
34
1,947
22,134
16,651
0
11,708
9,994
43,777
0
L
6,442
1,639
0
0
16,928
5,504
0
9,087
7,539
0
23,197
L
Thanatos
Hiornex
Thanatos
4,053
777
0
2,075
18,590
11,100
0
9,058
9,252
0
12,981
W
15,144
3,285
0
2,211
10,131
3,860
846
3,122
7,009
42,603
0
W
Poseidon
pirulitoFTW
Poseidon
15,653
2,695
0
2,354
9,547
3,050
608
4,633
4,914
55,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
41,279
101
Minions Killed
158
0
Camps Cleared
0
755,717
Distance Traveled
1,029,450
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,158
787
54
3
0
332,329
3
L
Cthulhu
10,992
611
58
3
0
253,404
0
L
Loki
9,639
536
22
1
0
264,189
1
L
Thanatos
10,454
581
21
1
0
238,124
2
W
Nox
13,414
745
42
2
0
349,246
2
W
Poseidon
13,707
762
62
3
0
347,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role