Player Matchup

Fenrir
Fenrir
Charmanlos
Fenrir
Level 69
God Stats
20W - 28L
1,597 SR
Queue Stats
354W - 405L
1,429 Elo+
Party 2
Set
Set
D0nBigPaPa
Set
Level 63
God Stats
1W - 3L
1,588 SR
Queue Stats
198W - 254L
1,402 Elo+
Party 2
Heimdallr
Heimdallr
Iron_Chef76
Heimdallr
Level 140
God Stats
11W - 10L
1,553 SR
Queue Stats
314W - 303L
1,464 Elo+
Solo
Hel
Hel
Kitty_Furyxox
Hel
Level 53
God Stats
10W - 11L
1,329 SR
Queue Stats
89W - 138L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
iambored666
Cthulhu
Level 47
God Stats
40W - 38L
1,592 SR
Queue Stats
308W - 430L
1,379 Elo+
Party 2
Team Averages
Level 74
1,532 SR
1,412 Elo+

VS

Team Averages
Level 86
1,596 SR
1,441 Elo+
Ymir
Ymir
 
Ymir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CHKO110
Serqet
Level 86
God Stats
2W - 2L
1,727 SR
Queue Stats
27W - 33L
1,378 Elo+
Party 1
Anubis
Anubis
Foxtheprofox
Anubis
Level 69
God Stats
4W - 0L
1,816 SR
Queue Stats
77W - 88L
1,449 Elo+
Party 3
Izanami
Izanami
atlus12
Izanami
Level 49
God Stats
5W - 3L
1,672 SR
Queue Stats
15W - 21L
1,421 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
loki8910
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,265 SR
Queue Stats
53W - 56L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Charmanlos
Fenrir
13
3 / 4 / 4
7,919
440
5,487
13,158
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 0
8,176
454
7,521
11,577
5,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Iron_Chef76
Heimdallr
14
4 / 7 / 3
8,668
482
12,072
16,467
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 5 / 2
7,844
436
6,258
10,085
3,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
iambored666
Cthulhu
12
2 / 6 / 6
7,550
419
10,981
15,739
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
5 / 0 / 0
10,511
584
9,648
9,916
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
CHKO110
Serqet
14
4 / 4 / 3
8,767
487
6,027
12,635
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
17
2 / 3 / 4
9,739
541
11,461
12,280
6,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
atlus12
Izanami
14
5 / 2 / 5
9,035
502
11,259
11,205
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
loki8910
Ah Muzen Cab
15
7 / 4 / 6
9,387
522
11,187
12,724
4,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
13
Kills
23
23
Deaths
13
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
0
5
W
Serqet
CHKO110
Serqet
4
4
3
1.38
L
Fenrir
Charmanlos
Fenrir
3
4
4
1.25
L
0
1
0
0
W
Anubis
2
3
4
1.33
L
Heimdallr
Iron_Chef76
Heimdallr
4
7
3
0.79
L
4
5
2
1
W
Izanami
atlus12
Izanami
5
2
5
3.75
L
Cthulhu
iambored666
Cthulhu
2
6
6
0.83
W
Ah Muzen Cab
loki8910
Ah Muzen Cab
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,319
Damage
49,582
67,026
Taken
58,760
27,973
Mitigated
25,607
19,323
Healing
19,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,648
894
0
2,102
9,916
5,965
0
478
9,016
60,875
2,627
W
Serqet
CHKO110
Serqet
6,027
1,308
0
5,642
12,635
4,554
764
2,979
9,556
0
39,935
L
Fenrir
Charmanlos
Fenrir
5,487
1,279
0
3,290
13,158
4,301
392
5,215
7,943
0
38,180
L
7,521
2,004
0
4,599
11,577
5,660
0
7,979
3,598
0
47,445
W
Anubis
11,461
569
0
6,944
12,280
6,250
1,122
5,454
6,676
67,342
0
L
Heimdallr
Iron_Chef76
Heimdallr
12,072
5,661
0
2,689
16,467
6,259
0
0
15,916
0
54,889
L
6,258
713
771
2,695
10,085
3,238
306
6,070
3,987
33,862
0
W
Izanami
atlus12
Izanami
11,259
6,957
0
1,539
11,205
4,747
1,083
3,162
7,843
0
47,462
L
Cthulhu
iambored666
Cthulhu
10,981
300
1,021
4,258
15,739
8,515
48
1,753
13,818
34,870
0
W
Ah Muzen Cab
loki8910
Ah Muzen Cab
11,187
4,140
0
3,684
12,724
4,091
1,819
4,466
7,933
0
50,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,157
Gold Earned
47,439
388
Minions Killed
459
0
Camps Cleared
0
1,594,040
Distance Traveled
1,664,591
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,511
584
126
7
0
307,347
9
W
Serqet
8,767
487
60
3
0
355,006
3
L
Fenrir
7,919
440
69
4
0
361,802
5
L
Set
8,176
454
97
5
0
305,340
4
W
Anubis
9,739
541
108
6
0
298,642
2
L
Heimdallr
8,668
482
98
5
0
276,980
1
L
Hel
7,844
436
58
3
0
307,976
2
W
Izanami
9,035
502
84
5
0
391,328
3
L
Cthulhu
7,550
419
66
4
0
341,942
2
W
Ah Muzen Cab
9,387
522
81
5
0
312,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role