Player Matchup

Fenrir
Fenrir
DiorNasty
Fenrir
Level 29
God Stats
22W - 16L
1,677 SR
Queue Stats
27W - 26L
1,551 Elo+
Party 3
Chaac
Chaac
Guarda2311
Chaac
Level 99
God Stats
4W - 6L
1,518 SR
Queue Stats
380W - 512L
1,286 Elo+
Party 2
Yemoja
Yemoja
Richirg2012
Yemoja
Level 62
God Stats
4W - 16L
1,463 SR
Queue Stats
265W - 547L
1,352 Elo+
Party 2
Agni
Agni
WorthyGhost296
Agni
Level 104
God Stats
1W - 1L
1,701 SR
Queue Stats
24W - 39L
1,478 Elo+
Party 3
Neith
Neith
jose67499
Neith
Level 4
God Stats
6W - 15L
1,630 SR
Queue Stats
7W - 19L
1,570 Elo+
Party 2
Team Averages
Level 60
1,598 SR
1,447 Elo+

VS

Team Averages
Level 63
1,579 SR
1,474 Elo+
Set
Set
ALMEDlN
Set
Level 102
God Stats
4W - 0L
1,891 SR
Queue Stats
49W - 37L
1,501 Elo+
Party 1
Jormungandr
Jormungandr
BaronSarin
Jormungandr
Level 32
God Stats
2W - 6L
1,279 SR
Queue Stats
27W - 28L
1,377 Elo+
Solo
Artemis
Artemis
MOUGICALS
Artemis
Level 41
God Stats
10W - 16L
1,500 SR
Queue Stats
147W - 143L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
Tarsnout
Sun Wukong
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Trackboy15
Anubis
Level 107
God Stats
16W - 9L
1,723 SR
Queue Stats
219W - 178L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DiorNasty
Fenrir
17
7 / 10 / 2
12,063
483
12,232
24,247
8,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
16
0 / 8 / 0
10,666
427
10,113
21,555
19,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
13
0 / 8 / 3
9,503
380
7,999
23,410
14,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 13 / 5
12,657
506
19,966
19,811
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jose67499
Neith
12
1 / 13 / 2
8,663
347
5,012
16,862
3,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
19 / 3 / 12
16,321
653
25,817
21,785
14,830
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
BaronSarin
Jormungandr
18
8 / 3 / 21
13,091
524
11,595
20,481
21,127
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
MOUGICALS
Artemis
19
7 / 4 / 16
13,659
546
14,695
18,388
6,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Tarsnout
Sun Wukong
19
2 / 1 / 8
13,284
531
6,132
19,142
15,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Trackboy15
Anubis
20
16 / 3 / 17
16,737
669
29,859
23,246
13,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
126
13
Kills
52
52
Deaths
14
12
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Set
19
3
12
8.33
W
Jormungandr
BaronSarin
Jormungandr
8
3
21
6.17
L
Fenrir
DiorNasty
Fenrir
7
10
2
0.8
L
Chaac
0
8
0
0
W
Artemis
MOUGICALS
Artemis
7
4
16
3.75
L
Yemoja
0
8
3
0.19
W
Sun Wukong
Tarsnout
Sun Wukong
2
1
8
6
W
Anubis
Trackboy15
Anubis
16
3
17
8.17
L
5
13
5
0.58
L
Neith
jose67499
Neith
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,322
Damage
88,098
105,885
Taken
103,042
52,160
Mitigated
72,208
17,723
Healing
42,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
25,817
12,935
0
4,454
21,785
14,830
87
7,266
14,255
0
145,101
W
Jormungandr
BaronSarin
Jormungandr
11,595
1,564
1,591
8,418
20,481
21,127
552
7,786
12,425
41,030
0
L
Fenrir
DiorNasty
Fenrir
12,232
2,354
0
5,940
24,247
8,365
0
8,544
15,578
0
62,773
L
Chaac
10,113
670
0
4,795
21,555
19,943
0
6,024
15,445
0
74,869
W
Artemis
MOUGICALS
Artemis
14,695
5,892
0
6,670
18,388
6,879
3,342
4,703
13,575
0
101,341
L
Yemoja
7,999
1,046
562
4,085
23,410
14,891
30
10,432
12,578
31,019
0
W
Sun Wukong
Tarsnout
Sun Wukong
6,132
1,309
0
5,548
19,142
15,872
4,308
3,091
15,987
35
72,218
W
Anubis
Trackboy15
Anubis
29,859
1,290
0
16,083
23,246
13,500
1,039
9,147
13,643
142,209
0
L
19,966
392
0
1,747
19,811
5,185
0
8,838
10,898
65,638
0
L
Neith
jose67499
Neith
5,012
2,559
0
594
16,862
3,776
914
6,715
9,897
0
31,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,552
Gold Earned
73,092
423
Minions Killed
671
0
Camps Cleared
0
2,100,963
Distance Traveled
2,196,395
14
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,321
653
176
7
0
512,634
7
W
Jormungandr
13,091
524
38
2
0
450,986
2
L
Fenrir
12,063
483
85
3
0
423,165
0
L
Chaac
10,666
427
138
6
0
443,246
2
W
Artemis
13,659
546
113
5
0
398,323
7
L
Yemoja
9,503
380
43
2
0
449,481
6
W
Sun Wukong
13,284
531
135
5
0
417,718
8
W
Anubis
16,737
669
209
8
0
416,734
9
L
Agni
12,657
506
114
5
0
391,631
5
L
Neith
8,663
347
43
2
0
393,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role