Player Matchup

Serqet
Serqet
Flimms
Serqet
Level 123
God Stats
12W - 7L
1,592 SR
Queue Stats
327W - 309L
1,515 Elo+
Party 2
Zeus
Zeus
Glxnk1148
Zeus
Level 54
God Stats
19W - 12L
1,870 SR
Queue Stats
225W - 229L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
IcyYep
Danzaburou
Level 67
God Stats
24W - 21L
1,553 SR
Queue Stats
307W - 290L
1,500 Elo+
Party 2
Ganesha
Ganesha
LiI Spoony
Ganesha
Level 76
God Stats
9W - 1L
1,500 SR
Queue Stats
152W - 160L
1,510 Elo+
Party 2
Tyr
Tyr
PU2SHAINHISFRIND
Tyr
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 283L
1,510 Elo+
Solo
Team Averages
Level 95
1,603 SR
1,512 Elo+

VS

Team Averages
Level 135
1,362 SR
1,503 Elo+
Medusa
Medusa
A Busty Panda
Medusa
Level 145
God Stats
2W - 3L
1,056 SR
Queue Stats
22W - 26L
1,461 Elo+
Party 1
Vamana
Vamana
BukakeBro
Vamana
Level 133
God Stats
3W - 5L
1,376 SR
Queue Stats
9W - 14L
1,527 Elo+
Solo
Athena
Athena
Kamaligy
Athena
Level 82
God Stats
8W - 5L
1,617 SR
Queue Stats
71W - 62L
1,534 Elo+
Solo
Nemesis
Nemesis
SigGamerJF2014
Nemesis
Level 156
God Stats
1W - 1L
1,446 SR
Queue Stats
35W - 44L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
Snailette
Baron Samedi
Level 160
God Stats
0W - 2L
1,316 SR
Queue Stats
12W - 22L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Flimms
Serqet
7
0 / 1 / 1
3,943
657
906
3,637
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
8
5 / 0 / 0
4,821
804
2,722
2,166
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
IcyYep
Danzaburou
7
2 / 1 / 0
4,356
726
2,169
3,182
834
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
LiI Spoony
Ganesha
6
0 / 3 / 2
4,140
690
1,657
5,009
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
1 / 0 / 0
4,288
715
1,958
2,910
1,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 1
3,788
631
3,242
3,535
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
BukakeBro
Vamana
4
0 / 1 / 0
3,197
533
361
1,660
601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Athena
Kamaligy
Athena
6
2 / 0 / 2
3,863
644
2,519
3,211
1,135
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 2 / 0
3,395
566
804
3,593
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Snailette
Baron Samedi
6
1 / 3 / 0
3,736
623
1,564
4,630
1,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
8
Kills
5
5
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Vamana
BukakeBro
Vamana
0
1
0
0
W
Serqet
Flimms
Serqet
0
1
1
0.5
W
Zeus
5
0
0
5
W
Danzaburou
IcyYep
Danzaburou
2
1
0
2
L
Athena
Kamaligy
Athena
2
0
2
3
W
Ganesha
LiI Spoony
Ganesha
0
3
2
0.33
W
1
0
0
1
L
0
2
0
0
L
Baron Samedi
Snailette
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,412
Damage
8,490
16,904
Taken
16,629
5,804
Mitigated
5,210
7,244
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,242
1,322
0
939
3,535
829
0
774
2,761
0
16,374
L
Vamana
BukakeBro
Vamana
361
87
0
720
1,660
601
0
0
1,535
0
6,555
W
Serqet
Flimms
Serqet
906
194
0
2,052
3,637
1,011
0
503
3,134
0
15,221
W
Zeus
2,722
297
0
962
2,166
594
560
976
1,190
18,711
0
W
Danzaburou
IcyYep
Danzaburou
2,169
856
0
1,284
3,182
834
938
902
2,280
0
16,312
L
Athena
Kamaligy
Athena
2,519
971
0
876
3,211
1,135
0
883
2,303
8,077
0
W
Ganesha
LiI Spoony
Ganesha
1,657
302
0
1,155
5,009
1,863
130
963
4,046
10,721
0
W
1,958
779
0
1,791
2,910
1,502
676
739
2,171
0
16,973
L
804
315
0
1,035
3,593
828
0
736
2,779
0
9,601
L
Baron Samedi
Snailette
Baron Samedi
1,564
357
0
1,484
4,630
1,817
0
1,798
2,706
13,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,548
Gold Earned
17,979
161
Minions Killed
106
0
Camps Cleared
0
640,186
Distance Traveled
516,662
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,788
631
18
3
0
111,836
2
L
Vamana
3,197
533
12
2
0
43,169
0
W
Serqet
3,943
657
38
6
0
151,818
0
W
Zeus
4,821
804
39
7
0
111,722
0
W
Danzaburou
4,356
726
46
8
0
113,589
0
L
Athena
3,863
644
26
4
0
131,316
2
W
Ganesha
4,140
690
0
0
0
138,375
2
W
Tyr
4,288
715
38
6
0
124,682
1
L
Nemesis
3,395
566
22
4
0
113,300
0
L
Baron Samedi
3,736
623
28
5
0
117,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role