Player Matchup

Guan Yu
Guan Yu
AndyBX-
Guan Yu
Level 28
God Stats
4W - 2L
1,384 SR
Queue Stats
164W - 142L
1,713 Elo+
Solo
Da Ji
Da Ji
Coolguyyyy
Da Ji
Level 7
God Stats
2W - 3L
1,250 SR
Queue Stats
9W - 15L
1,527 Elo+
Solo
Horus
Horus
DerpySquidMan_
Horus
Level 29
God Stats
12W - 12L
1,609 SR
Queue Stats
1,082W - 1,003L
1,511 Elo+
Solo
Neith
Neith
GOODDZZILLA
Neith
Level 27
God Stats
2W - 1L
1,754 SR
Queue Stats
83W - 63L
1,655 Elo+
Solo
Zhong Kui
Zhong Kui
juniergt
Zhong Kui
Level 27
God Stats
1W - 0L
1,503 SR
Queue Stats
24W - 17L
1,548 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,591 Elo+

VS

Team Averages
Level 13
1,552 SR
1,581 Elo+
Arachne
Arachne
ArcticPhoenix44
Arachne
Level 29
God Stats
30W - 36L
1,559 SR
Queue Stats
513W - 599L
1,572 Elo+
Solo
Tyr
Tyr
Tfrenz
Tyr
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,718 Elo+
Solo
Sol
Sol
WinterSteel2103
Sol
Level 17
God Stats
47W - 32L
1,702 SR
Queue Stats
129W - 97L
1,636 Elo+
Solo
Artemis
Artemis
sNaggy_penns2831
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,599 Elo+
Solo
Thor
Thor
ブラキオス
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AndyBX-
Guan Yu
9
2 / 4 / 2
5,602
509
3,405
8,576
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
10
7 / 2 / 1
6,510
592
4,692
6,941
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
2 / 1 / 5
5,627
512
3,275
6,109
2,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 0 / 3
7,524
684
2,998
4,101
1,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
juniergt
Zhong Kui
9
0 / 1 / 4
5,413
492
3,233
4,192
2,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 1
5,880
535
2,885
7,018
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
Tfrenz
Tyr
10
2 / 1 / 2
5,920
538
5,825
8,305
3,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
5,465
497
2,583
5,185
1,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 4 / 1
5,053
459
2,704
6,908
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

3
0 / 3 / 0
3,837
349
46
2,778
708
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
7
8
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AndyBX-
Guan Yu
2
4
2
0.75
L
4
4
1
1.13
W
Da Ji
7
2
1
3.75
W
2
1
5
4.5
W
5
0
3
6.5
L
Tyr
Tfrenz
Tyr
2
1
2
3
L
0
4
0
0
W
Zhong Kui
juniergt
Zhong Kui
0
1
4
2
L
1
4
1
0.38
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,603
Damage
14,043
29,919
Taken
30,194
12,379
Mitigated
10,337
8,981
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AndyBX-
Guan Yu
3,405
237
380
2,392
8,576
4,678
0
0
8,576
0
22,597
L
2,885
1,928
0
1,547
7,018
2,430
11
365
6,603
0
28,521
W
Da Ji
4,692
1,506
0
1,679
6,941
2,220
49
132
6,809
0
27,158
W
3,275
1,660
89
2,114
6,109
2,125
403
611
5,498
0
14,879
W
2,998
1,246
0
1,118
4,101
1,220
454
1,840
2,261
0
44,957
L
Tyr
Tfrenz
Tyr
5,825
872
0
3,709
8,305
3,959
289
0
8,005
0
25,793
L
2,583
634
0
1,549
5,185
1,061
0
0
5,185
33,612
0
W
Zhong Kui
juniergt
Zhong Kui
3,233
400
0
1,209
4,192
2,136
679
0
4,192
22,706
0
L
2,704
1,550
0
250
6,908
2,179
244
2,413
4,495
0
16,560
L
46
0
0
167
2,778
708
0
455
2,298
0
1,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,676
Gold Earned
26,155
258
Minions Killed
200
0
Camps Cleared
0
1,027,928
Distance Traveled
875,815
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,602
509
48
4
0
200,229
3
L
Arachne
5,880
535
55
5
0
220,611
2
W
Da Ji
6,510
592
50
5
0
240,354
5
W
Horus
5,627
512
25
2
0
211,569
3
W
Neith
7,524
684
97
9
0
165,005
3
L
Tyr
5,920
538
48
4
0
221,742
1
L
Sol
5,465
497
58
5
0
174,050
0
W
Zhong Kui
5,413
492
38
3
0
210,771
0
L
Artemis
5,053
459
35
3
0
159,908
1
L
Thor
3,837
349
4
0
0
99,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role