Player Matchup

King Arthur
King Arthur
Platinum V
AG13L_zZ
King Arthur
Platinum V
Level 102
God Stats
9W - 12L
1,652 SR
Queue Stats
61W - 64L
1,697 MMR
Solo
Rama
Rama
Gold I
JustComeAnhur
Rama
Gold I
Level 108
God Stats
15W - 16L
1,855 SR
Queue Stats
261W - 266L
1,684 MMR
Solo
Awilix
Awilix
Platinum V
TAPIAPF
Awilix
Platinum V
Level 122
God Stats
54W - 47L
1,625 SR
Queue Stats
209W - 197L
1,701 MMR
Solo
Cerberus
Cerberus
Platinum III
by_a_german_
Cerberus
Platinum III
Level 128
God Stats
3W - 2L
1,649 SR
Queue Stats
117W - 117L
1,692 MMR
Solo
Tiamat
Tiamat
Platinum III
xSeiiya
Tiamat
Platinum III
Level 121
God Stats
17W - 13L
1,502 SR
Queue Stats
534W - 534L
1,706 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,657 SR
1,696 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,666 SR
1,696 MMR
Chaac
Chaac
Gold I
Fear Tiga
Chaac
Gold I
Level 123
God Stats
6W - 2L
1,692 SR
Queue Stats
166W - 155L
1,707 MMR
Solo
Ne Zha
Ne Zha
Gold III
HolUpHoldMyPhone
Ne Zha
Gold III
Level 150
God Stats
5W - 3L
1,705 SR
Queue Stats
98W - 87L
1,689 MMR
Solo
Heimdallr
Heimdallr
Gold I
RaWr x Kdog
Heimdallr
Gold I
Level 158
God Stats
2W - 2L
1,330 SR
Queue Stats
204W - 192L
1,679 MMR
Solo
Chang'e
Chang'e
Platinum V
Yagoo_GamerBR
Chang'e
Platinum V
Level 155
God Stats
1W - 4L
1,877 SR
Queue Stats
544W - 549L
1,696 MMR
Solo
Sylvanus
Sylvanus
Gold I
temp-915244
Sylvanus
Gold I
Level 85
God Stats
13W - 9L
1,725 SR
Queue Stats
23W - 23L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AG13L_zZ
King Arthur
11
0 / 0 / 2
6,129
613
5,901
6,914
3,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 1 / 2
5,802
580
4,803
5,625
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
TAPIAPF
Awilix
11
7 / 0 / 3
6,446
645
5,392
5,454
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
by_a_german_
Cerberus
9
3 / 1 / 3
5,247
525
4,366
6,017
3,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
xSeiiya
Tiamat
11
1 / 0 / 7
6,238
624
5,009
5,061
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetDanzaburouCu ChulainnCthulhuTsukuyomi

VS

Bans
PersephoneApolloFenrirAnhurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fear Tiga
Chaac
10
0 / 1 / 0
5,557
556
4,461
8,297
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
5,479
548
1,772
7,150
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
RaWr x Kdog
Heimdallr
11
2 / 0 / 0
5,921
592
3,919
7,043
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
8
0 / 5 / 0
4,702
470
3,428
7,913
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
temp-915244
Sylvanus
8
0 / 3 / 0
5,004
500
3,652
8,940
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
2
2
Deaths
12
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AG13L_zZ
King Arthur
0
0
2
1
L
Chaac
Fear Tiga
Chaac
0
1
0
0
L
0
3
0
0
W
1
1
2
2
L
Heimdallr
RaWr x Kdog
Heimdallr
2
0
0
2
W
Awilix
TAPIAPF
Awilix
7
0
3
8.5
L
Chang'e
0
5
0
0
W
Cerberus
by_a_german_
Cerberus
3
1
3
4.5
L
Sylvanus
temp-915244
Sylvanus
0
3
0
0
W
Tiamat
xSeiiya
Tiamat
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,471
Damage
17,232
29,071
Taken
39,343
13,831
Mitigated
15,310
13,101
Healing
16,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AG13L_zZ
King Arthur
5,901
2,171
0
3,087
6,914
3,898
0
0
6,522
0
35,620
L
Chaac
Fear Tiga
Chaac
4,461
586
0
3,988
8,297
5,825
0
297
8,000
0
32,722
L
1,772
294
0
2,801
7,150
2,281
0
1,226
5,868
0
32,219
W
4,803
3,696
0
2,763
5,625
1,451
0
801
4,806
0
37,241
L
Heimdallr
RaWr x Kdog
Heimdallr
3,919
2,648
0
3,650
7,043
2,044
0
1,012
5,989
0
39,242
W
Awilix
TAPIAPF
Awilix
5,392
1,765
0
1,748
5,454
1,752
0
1,073
4,320
0
30,599
L
Chang'e
3,428
20
455
1,851
7,913
1,971
28
2,636
5,155
23,896
0
W
Cerberus
by_a_german_
Cerberus
4,366
189
473
2,676
6,017
3,286
0
2,424
3,489
19,986
0
L
Sylvanus
temp-915244
Sylvanus
3,652
1,056
939
2,789
8,940
3,189
0
3,896
4,956
14,781
0
W
Tiamat
xSeiiya
Tiamat
5,009
1,095
0
2,354
5,061
3,444
0
2,382
2,437
30,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
26,663
345
Minions Killed
304
0
Camps Cleared
0
1,056,958
Distance Traveled
958,776
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,129
613
79
8
0
206,694
1
L
Chaac
5,557
556
71
7
0
198,961
4
L
Ne Zha
5,479
548
87
9
0
227,791
2
W
Rama
5,802
580
81
8
0
177,594
5
L
Heimdallr
5,921
592
82
8
0
169,225
3
W
Awilix
6,446
645
61
6
0
255,614
3
L
Chang'e
4,702
470
49
5
0
180,090
4
W
Cerberus
5,247
525
52
5
0
203,637
5
L
Sylvanus
5,004
500
15
2
0
182,709
1
W
Tiamat
6,238
624
72
7
0
213,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role