Player Matchup

Agni
Agni
Distbone
Agni
Level 13
God Stats
7W - 6L
1,718 SR
Queue Stats
124W - 97L
1,661 Elo+
Solo
Terra
Terra
MiBodyDifferent
Terra
Level 13
God Stats
4W - 9L
1,500 SR
Queue Stats
44W - 43L
1,657 Elo+
Solo
Eset
Eset
Princess_Azula14
Eset
Level 16
God Stats
28W - 11L
1,918 SR
Queue Stats
285W - 230L
1,775 Elo+
Party 1
Rama
Rama
aztlangking
Rama
Level 28
God Stats
4W - 3L
1,550 SR
Queue Stats
109W - 90L
1,696 Elo+
Solo
Arachne
Arachne
girlgamer953555
Arachne
Level 25
God Stats
11W - 5L
1,727 SR
Queue Stats
129W - 130L
1,687 Elo+
Party 1
Team Averages
Level 19
1,683 SR
1,695 Elo+

VS

Team Averages
Level 18
1,613 SR
1,648 Elo+
Yemoja
Yemoja
Eureka FGC
Yemoja
Level 12
God Stats
49W - 60L
1,492 SR
Queue Stats
53W - 68L
1,533 Elo+
Solo
Anubis
Anubis
Fluffy8057
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
Hachiman6969
Hachiman
Level 9
God Stats
15W - 7L
1,762 SR
Queue Stats
126W - 76L
1,815 Elo+
Party 2
Fenrir
Fenrir
Jamaica__Power
Fenrir
Level 29
God Stats
3W - 5L
1,492 SR
Queue Stats
355W - 298L
1,677 Elo+
Solo
Tiamat
Tiamat
Winston Switch
Tiamat
Level 15
God Stats
7W - 3L
1,821 SR
Queue Stats
122W - 71L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
6 / 1 / 7
10,977
578
15,793
12,671
5,544
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 12
10,233
539
2,647
13,621
14,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
13 / 2 / 4
12,874
678
12,457
19,728
20,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 0 / 5
12,427
654
15,271
14,249
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 0 / 4
13,372
704
9,803
13,589
7,418
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eureka FGC
Yemoja
12
0 / 3 / 1
7,226
380
4,468
12,916
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Fluffy8057
Anubis
13
1 / 6 / 1
8,367
440
3,838
10,370
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Hachiman6969
Hachiman
14
1 / 8 / 1
8,378
441
10,322
19,592
6,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 1
8,201
432
6,099
15,124
6,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 11 / 1
8,358
440
8,936
17,758
13,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
33
Kills
4
4
Deaths
33
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
6
1
7
9.5
L
Yemoja
Eureka FGC
Yemoja
0
3
1
0.17
L
Anubis
Fluffy8057
Anubis
1
6
1
0.25
L
Hachiman
Hachiman6969
Hachiman
1
8
1
0.19
L
0
5
1
0.1
W
0
1
12
6
W
13
2
4
7.5
L
2
11
1
0.23
W
4
0
5
6.5
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,971
Damage
33,663
73,858
Taken
75,760
53,644
Mitigated
36,898
37,935
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
15,793
1,594
343
6,055
12,671
5,544
1,537
2,381
10,242
70,384
0
L
Yemoja
Eureka FGC
Yemoja
4,468
727
208
2,692
12,916
5,627
0
5,848
6,993
28,514
0
L
Anubis
Fluffy8057
Anubis
3,838
143
294
2,010
10,370
4,210
0
1,789
8,531
53,493
0
L
Hachiman
Hachiman6969
Hachiman
10,322
4,541
0
3,887
19,592
6,556
0
11,562
7,980
0
53,663
L
6,099
1,592
0
3,891
15,124
6,556
637
3,138
11,936
0
56,937
W
2,647
226
2,637
4,797
13,621
14,758
398
1,759
11,814
16,264
0
W
12,457
2,466
167
8,181
19,728
20,204
2,753
7,746
11,359
77,980
0
L
8,936
1,341
0
3,057
17,758
13,949
0
7,833
9,423
41,297
0
W
15,271
13,479
0
9,613
14,249
5,720
8,212
2,321
11,910
0
104,180
W
9,803
6,239
0
6,142
13,589
7,418
0
2,250
11,291
0
116,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,883
Gold Earned
40,530
644
Minions Killed
409
0
Camps Cleared
0
1,846,177
Distance Traveled
1,425,056
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,977
578
117
6
0
354,666
9
L
Yemoja
7,226
380
36
2
0
291,241
0
L
Anubis
8,367
440
102
5
0
232,097
0
L
Hachiman
8,378
441
92
5
0
306,054
3
L
Fenrir
8,201
432
103
5
0
310,169
1
W
Terra
10,233
539
23
1
0
391,000
6
W
Eset
12,874
678
138
7
0
318,170
0
L
Tiamat
8,358
440
76
4
0
285,495
0
W
Rama
12,427
654
185
10
0
332,007
1
W
Arachne
13,372
704
181
10
0
450,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role