Player Matchup

Eset
Eset
Bronze II
ARTHUR TIGER
Eset
Bronze II
Level 45
God Stats
3W - 3L
1,464 SR
Queue Stats
23W - 40L
623 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Kpulee25
Kumbhakarna
Bronze III
Level 64
God Stats
0W - 3L
1,394 SR
Queue Stats
5W - 11L
1,522 MMR
Party 1
Apollo
Apollo
Bronze I
Santa Claws lmL
Apollo
Bronze I
Level 66
God Stats
3W - 6L
1,292 SR
Queue Stats
19W - 44L
686 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 58
1,383 SR
944 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,458 SR
870 MMR
Osiris
Osiris
Silver IV
OhNo Not A Fart
Osiris
Silver IV
Level 156
God Stats
3W - 3L
1,350 SR
Queue Stats
75W - 83L
955 MMR
Solo
Cupid
Cupid
Silver IV
Y0shiMoshi828
Cupid
Silver IV
Level 89
God Stats
14W - 21L
1,304 SR
Queue Stats
21W - 31L
1,044 MMR
Solo
Merlin
Merlin
Silver V
YFNSwerv
Merlin
Silver V
Level 67
God Stats
20W - 7L
1,720 SR
Queue Stats
190W - 229L
609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
11,563
578
7,957
9,588
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Kpulee25
Kumbhakarna
13
0 / 6 / 2
10,935
547
4,939
20,512
24,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 1
11,593
580
9,749
16,753
7,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CerberusCthulhuDanzaburouZeusTiamat

VS

Bans
MedusaKukulkanScyllaPoseidonJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
13,055
653
12,073
16,605
13,756
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 0 / 8
12,852
643
11,888
8,848
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
YFNSwerv
Merlin
16
3 / 2 / 8
12,296
615
15,472
7,567
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
12
12
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
Kumbhakarna
Kpulee25
Kumbhakarna
0
6
2
0.17
W
5
2
7
4.25
L
2
5
1
0.5
W
4
0
8
8
W
Merlin
YFNSwerv
Merlin
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,645
Damage
39,433
46,853
Taken
33,020
35,848
Mitigated
19,840
7,253
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,957
455
559
2,038
9,588
3,838
0
2,958
6,479
40,181
0
L
Kumbhakarna
Kpulee25
Kumbhakarna
4,939
344
1,075
2,092
20,512
24,343
0
7,431
12,089
35,042
0
W
12,073
2,991
0
3,253
16,605
13,756
632
6,809
9,389
0
71,368
L
9,749
5,401
0
1,489
16,753
7,667
360
3,654
12,741
0
69,250
W
11,888
5,850
2,461
5,208
8,848
3,761
2,098
2,815
5,891
0
84,220
W
Merlin
YFNSwerv
Merlin
15,472
900
0
532
7,567
2,323
709
2,677
4,758
57,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,091
Gold Earned
38,203
216
Minions Killed
277
0
Camps Cleared
0
966,746
Distance Traveled
1,075,960
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,563
578
73
4
0
328,634
1
L
Kumbhakarna
10,935
547
33
2
0
308,056
7
W
Osiris
13,055
653
72
4
0
368,779
2
L
Apollo
11,593
580
110
6
0
330,056
3
W
Cupid
12,852
643
115
6
0
378,104
2
W
Merlin
12,296
615
90
5
0
329,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role