Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Dan9273
King Arthur
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 2
Cerberus
Cerberus
ISTOMPSPIDERS
Cerberus
Level 120
God Stats
1W - 1L
1,762 SR
Queue Stats
8W - 12L
1,577 Elo+
Party 2
Tiamat
Tiamat
Virago Tracy
Tiamat
Level 143
God Stats
0W - 1L
1,536 SR
Queue Stats
47W - 46L
1,540 Elo+
Party 2
Team Averages
Level 143
1,575 SR
1,529 Elo+

VS

Team Averages
Level 136
1,510 SR
1,736 Elo+
Chang'e
Chang'e
MoistPalone24
Chang'e
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 35L
1,786 Elo+
Party 1
Artio
Artio
ShoweryWeb15293
Artio
Level 119
God Stats
1W - 1L
1,846 SR
Queue Stats
84W - 45L
1,728 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thor The Shoe
Tsukuyomi
Level 142
God Stats
2W - 1L
1,284 SR
Queue Stats
62W - 36L
1,709 Elo+
Party 1
Heimdallr
Heimdallr
beavis45780
Heimdallr
Level 154
God Stats
2W - 2L
1,409 SR
Queue Stats
69W - 43L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 1 / 0
8,393
763
4,875
4,610
1,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Dan9273
King Arthur
13
0 / 4 / 2
7,561
687
5,667
13,683
10,036
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
ISTOMPSPIDERS
Cerberus
14
0 / 3 / 1
7,924
720
4,192
18,572
11,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
13
1 / 5 / 2
7,833
712
4,453
8,108
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
4 / 2 / 6
9,069
824
9,500
9,626
3,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 6
9,026
821
4,462
9,885
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Thor The Shoe
Tsukuyomi
14
3 / 1 / 7
8,998
818
9,873
6,642
4,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
beavis45780
Heimdallr
15
5 / 1 / 3
9,188
835
11,289
6,782
2,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
0
2
L
King Arthur
Dan9273
King Arthur
0
4
2
0.25
L
Cerberus
ISTOMPSPIDERS
Cerberus
0
3
1
0.17
W
Chang'e
4
2
6
3.5
W
1
0
6
4
W
Tsukuyomi
Thor The Shoe
Tsukuyomi
3
1
7
6.5
L
Tiamat
1
5
2
0.4
W
Heimdallr
beavis45780
Heimdallr
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,187
Damage
35,124
44,973
Taken
32,935
28,101
Mitigated
20,228
11,255
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,875
2,194
0
1,055
4,610
1,659
350
653
3,957
0
27,012
L
King Arthur
Dan9273
King Arthur
5,667
536
195
2,544
13,683
10,036
70
5,064
8,619
0
22,164
L
Cerberus
ISTOMPSPIDERS
Cerberus
4,192
131
342
5,948
18,572
11,840
0
5,478
13,094
34,753
0
W
Chang'e
9,500
652
4,270
4,107
9,626
3,480
211
2,092
7,390
31,209
0
W
4,462
99
1,373
3,933
9,885
9,731
368
2,765
7,022
18,257
0
W
Tsukuyomi
Thor The Shoe
Tsukuyomi
9,873
2,922
0
1,313
6,642
4,378
221
1,634
4,854
0
31,957
L
Tiamat
4,453
714
338
833
8,108
4,566
153
3,599
4,509
18,607
0
W
Heimdallr
beavis45780
Heimdallr
11,289
5,338
0
1,295
6,782
2,639
2,760
2,264
4,514
0
42,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
36,281
218
Minions Killed
204
8
Camps Cleared
9
886,198
Distance Traveled
880,702
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,393
763
48
4
5
192,678
2
L
King Arthur
7,561
687
41
4
1
210,825
3
L
Cerberus
7,924
720
94
9
0
323,082
1
W
Chang'e
9,069
824
55
5
1
222,702
1
W
Artio
9,026
821
37
3
3
216,968
2
W
Tsukuyomi
8,998
818
40
4
3
238,603
2
L
Tiamat
7,833
712
35
3
2
159,613
0
W
Heimdallr
9,188
835
72
7
2
202,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role