Player Matchup

Medusa
Medusa
Cannares
Medusa
Level 106
God Stats
0W - 2L
1,348 SR
Queue Stats
11W - 17L
1,396 Elo+
Party 1
Ymir
Ymir
JonBoyTheBoss
Ymir
Level 27
God Stats
8W - 10L
1,642 SR
Queue Stats
10W - 16L
1,394 Elo+
Party 1
Ra
Ra
Olerupe
Ra
Level 21
God Stats
0W - 5L
1,289 SR
Queue Stats
4W - 10L
1,359 Elo+
Party 1
King Arthur
King Arthur
Psalodran
King Arthur
Level 147
God Stats
0W - 1L
1,601 SR
Queue Stats
11W - 17L
1,396 Elo+
Party 1
Team Averages
Level 75
1,470 SR
1,387 Elo+

VS

Team Averages
Level 68
1,417 SR
1,280 Elo+
Chiron
Chiron
CommandrCorn
Chiron
Level 64
God Stats
1W - 2L
1,131 SR
Queue Stats
5W - 16L
1,160 Elo+
Party 2
Nu Wa
Nu Wa
SGG Akame
Nu Wa
Level 66
God Stats
1W - 0L
1,572 SR
Queue Stats
3W - 10L
1,249 Elo+
Party 2
Aphrodite
Aphrodite
TacticalTwiggz
Aphrodite
Level 36
God Stats
2W - 8L
1,451 SR
Queue Stats
2W - 9L
1,223 Elo+
Party 2
Hercules
Hercules
Xshadowbraverx
Hercules
Level 104
God Stats
1W - 0L
1,516 SR
Queue Stats
12W - 9L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cannares
Medusa
12
2 / 2 / 0
7,145
715
6,779
9,499
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 0
7,471
747
3,795
10,480
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 2
7,027
703
3,684
5,941
2,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Psalodran
King Arthur
12
1 / 5 / 2
6,973
697
7,283
10,859
8,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 1 / 5
8,270
827
6,779
7,983
3,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
SGG Akame
Nu Wa
14
3 / 2 / 6
8,730
873
9,548
6,857
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
TacticalTwiggz
Aphrodite
13
3 / 1 / 2
8,243
824
5,949
8,289
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
15
6 / 0 / 4
9,207
921
6,329
9,541
7,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
13
13
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cannares
Medusa
2
2
0
1
W
Chiron
1
1
5
3.5
L
1
2
0
0.5
L
0
4
2
0.25
L
King Arthur
Psalodran
King Arthur
1
5
2
0.4
W
Nu Wa
SGG Akame
Nu Wa
3
2
6
3
W
Aphrodite
TacticalTwiggz
Aphrodite
3
1
2
4
W
Hercules
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
28,605
36,779
Taken
32,670
19,786
Mitigated
16,727
4,117
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cannares
Medusa
6,779
3,187
0
741
9,499
3,167
54
3,802
5,507
0
19,706
W
Chiron
6,779
2,479
1,299
1,734
7,983
3,021
1,527
1,190
6,726
0
22,487
L
3,795
534
0
1,612
10,480
6,482
0
4,020
6,266
26,377
0
L
3,684
858
415
874
5,941
2,128
0
3,799
1,992
22,798
0
L
King Arthur
Psalodran
King Arthur
7,283
805
0
475
10,859
8,009
0
3,619
6,951
0
17,827
W
Nu Wa
SGG Akame
Nu Wa
9,548
3,636
96
1,797
6,857
2,347
1,083
2,311
4,395
28,518
0
W
Aphrodite
TacticalTwiggz
Aphrodite
5,949
370
5,646
5,932
8,289
3,537
1,403
1,824
6,340
23,217
0
W
Hercules
6,329
1,298
0
2,352
9,541
7,822
126
2,669
6,797
0
23,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
34,450
147
Minions Killed
184
9
Camps Cleared
8
721,044
Distance Traveled
715,447
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,145
715
20
2
2
204,631
0
W
Chiron
8,270
827
40
4
1
161,208
2
L
Ymir
7,471
747
52
5
4
184,572
0
L
Ra
7,027
703
50
5
1
140,124
0
L
King Arthur
6,973
697
25
3
2
191,717
0
W
Nu Wa
8,730
873
44
4
3
172,796
0
W
Aphrodite
8,243
824
49
5
2
174,788
3
W
Hercules
9,207
921
51
5
2
206,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role