Player Matchup

Merlin
Merlin
DCB QS
Merlin
Level 24
God Stats
6W - 3L
1,564 SR
Queue Stats
21W - 18L
1,481 Elo+
Solo
Persephone
Persephone
MagnumOpus27
Persephone
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Prongz2
Sun Wukong
Level 16
God Stats
6W - 7L
1,421 SR
Queue Stats
34W - 47L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tsukuyomi767
Tsukuyomi
Level 31
God Stats
36W - 38L
1,610 SR
Queue Stats
344W - 386L
1,611 Elo+
Solo
Ymir
Ymir
iTz_T3lTy-_-
Ymir
Level 9
God Stats
22W - 9L
1,367 SR
Queue Stats
58W - 47L
1,487 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,517 Elo+

VS

Team Averages
Level 13
1,442 SR
1,365 Elo+
Ra
Ra
Cornballport596
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 1
Janus
Janus
MooseSlayz
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,575 Elo+
Solo
Skadi
Skadi
Sgt_Peppers492
Skadi
Level 28
God Stats
4W - 9L
1,429 SR
Queue Stats
80W - 83L
1,390 Elo+
Party 1
Ymir
Ymir
dragonsoul950
Ymir
Level 7
God Stats
6W - 7L
1,468 SR
Queue Stats
12W - 19L
1,318 Elo+
Party 1
Persephone
Persephone
g-rad1970
Persephone
Level 14
God Stats
3W - 7L
1,313 SR
Queue Stats
27W - 37L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DCB QS
Merlin
20
21 / 0 / 13
13,872
1,261
37,468
13,899
5,408
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
MagnumOpus27
Persephone
20
6 / 1 / 20
12,887
1,172
13,950
6,391
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Prongz2
Sun Wukong
19
5 / 3 / 21
11,903
1,082
10,713
16,712
11,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Tsukuyomi767
Tsukuyomi
18
8 / 1 / 17
11,337
1,031
15,173
10,237
3,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

19
6 / 3 / 23
12,475
1,134
14,419
18,440
13,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 2
9,989
908
4,115
20,348
7,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
16
1 / 6 / 6
10,187
926
20,449
13,563
4,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 8 / 4
10,492
954
17,132
22,878
8,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 12 / 5
10,024
911
6,088
24,865
11,623
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
g-rad1970
Persephone
16
3 / 7 / 2
10,585
962
11,082
18,579
6,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
27
46
Kills
8
8
Deaths
46
94
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
13
2
0.08
W
Merlin
DCB QS
Merlin
21
0
13
27.5
W
Persephone
MagnumOpus27
Persephone
6
1
20
16
L
Janus
1
6
6
0.67
W
Sun Wukong
Prongz2
Sun Wukong
5
3
21
5.17
L
3
8
4
0.63
W
Tsukuyomi
Tsukuyomi767
Tsukuyomi
8
1
17
16.5
L
1
12
5
0.29
L
Persephone
g-rad1970
Persephone
3
7
2
0.57
W
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,723
Damage
58,866
65,679
Taken
100,233
36,622
Mitigated
38,715
13,030
Healing
2,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,115
973
32
0
20,348
7,478
0
11,791
8,557
16,495
0
W
Merlin
DCB QS
Merlin
37,468
1,346
1,822
4,530
13,899
5,408
0
8,094
5,805
55,033
0
W
Persephone
MagnumOpus27
Persephone
13,950
388
170
1,149
6,391
2,339
0
3,812
2,579
55,218
0
L
Janus
20,449
527
0
0
13,563
4,671
0
11,141
2,422
45,090
0
W
Sun Wukong
Prongz2
Sun Wukong
10,713
2,128
1,668
1,867
16,712
11,652
0
10,004
6,708
0
21,934
L
17,132
6,678
580
1,303
22,878
8,217
0
13,373
9,505
0
37,983
W
Tsukuyomi
Tsukuyomi767
Tsukuyomi
15,173
4,900
0
389
10,237
3,765
0
6,864
3,373
0
21,384
L
6,088
403
0
486
24,865
11,623
0
16,172
8,693
22,280
0
L
Persephone
g-rad1970
Persephone
11,082
723
0
48
18,579
6,726
0
13,358
5,219
30,204
0
W
14,419
3,368
821
614
18,440
13,458
0
12,960
5,480
26,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,474
Gold Earned
51,277
205
Minions Killed
198
6
Camps Cleared
0
1,130,791
Distance Traveled
880,760
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,989
908
23
2
0
129,611
2
W
Merlin
13,872
1,261
39
4
5
230,158
0
W
Persephone
12,887
1,172
103
9
1
215,565
1
L
Janus
10,187
926
72
7
0
203,059
1
W
Sun Wukong
11,903
1,082
28
3
0
223,508
0
L
Skadi
10,492
954
31
3
0
190,457
0
W
Tsukuyomi
11,337
1,031
13
1
0
259,464
0
L
Ymir
10,024
911
22
2
0
142,478
0
L
Persephone
10,585
962
50
5
0
215,155
0
W
Ymir
12,475
1,134
22
2
0
202,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role