Player Matchup

Chang'e
Chang'e
Baaka8
Chang'e
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 42L
1,610 Elo+
Party 2
Jing Wei
Jing Wei
Bludniy
Jing Wei
Level 14
God Stats
5W - 10L
1,263 SR
Queue Stats
9W - 25L
1,248 Elo+
Solo
Skadi
Skadi
ethanool
Skadi
Level 12
God Stats
1W - 1L
1,696 SR
Queue Stats
7W - 5L
1,610 Elo+
Party 2
Team Averages
Level 49
1,486 SR
1,489 Elo+

VS

Team Averages
Level 113
1,476 SR
1,626 Elo+
Fafnir
Fafnir
Okozdam
Fafnir
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,689 Elo+
Party 1
Hou Yi
Hou Yi
Thomodawg
Hou Yi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
lufcsnip3rz
Tiamat
Level 128
God Stats
3W - 2L
1,427 SR
Queue Stats
4W - 3L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baaka8
Chang'e
9
0 / 7 / 1
6,333
633
3,806
9,916
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Bludniy
Jing Wei
10
2 / 9 / 1
7,598
760
2,781
12,823
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
ethanool
Skadi
10
1 / 3 / 0
6,889
689
3,522
6,414
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Okozdam
Fafnir
11
5 / 1 / 12
9,203
920
5,777
11,051
12,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Thomodawg
Hou Yi
12
8 / 1 / 10
8,775
878
9,227
4,238
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
12
6 / 1 / 10
8,421
842
10,545
6,771
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
19
19
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Baaka8
Chang'e
0
7
1
0.07
L
Jing Wei
Bludniy
Jing Wei
2
9
1
0.28
W
Fafnir
Okozdam
Fafnir
5
1
12
11
W
Hou Yi
Thomodawg
Hou Yi
8
1
10
13
L
Skadi
ethanool
Skadi
1
3
0
0.33
W
Tiamat
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,109
Damage
25,549
29,153
Taken
22,060
8,160
Mitigated
19,257
6,007
Healing
5,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Baaka8
Chang'e
3,806
355
1,655
1,829
9,916
2,722
449
5,291
4,625
19,655
0
L
Jing Wei
Bludniy
Jing Wei
2,781
1,553
0
1,750
12,823
3,714
44
8,276
4,547
0
13,544
W
Fafnir
Okozdam
Fafnir
5,777
1,361
0
2,952
11,051
12,320
423
1,749
9,076
16,478
0
W
Hou Yi
Thomodawg
Hou Yi
9,227
4,368
0
895
4,238
2,049
2,437
645
3,563
0
27,501
L
Skadi
ethanool
Skadi
3,522
1,196
0
773
6,414
1,724
638
2,807
3,607
0
26,029
W
Tiamat
10,545
685
0
1,617
6,771
4,888
425
1,108
5,568
34,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,820
Gold Earned
26,399
101
Minions Killed
109
0
Camps Cleared
0
438,251
Distance Traveled
525,538
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,333
633
33
3
0
146,569
0
L
Jing Wei
7,598
760
20
2
0
127,272
0
W
Fafnir
9,203
920
17
2
0
174,932
0
W
Hou Yi
8,775
878
41
4
0
172,708
0
L
Skadi
6,889
689
48
5
0
164,410
0
W
Tiamat
8,421
842
51
5
0
177,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role