Player Matchup

Cthulhu
Cthulhu
Chokhonelidze
Cthulhu
Level 27
God Stats
3W - 11L
1,761 SR
Queue Stats
289W - 383L
1,442 Elo+
Solo
Hercules
Hercules
Conair23
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MagiWasTaken
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,459 Elo+
Solo
Neith
Neith
Tapia003
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Anubis
Anubis
loobinator
Anubis
Level 29
God Stats
18W - 17L
1,262 SR
Queue Stats
115W - 125L
1,334 Elo+
Solo
Team Averages
Level 17
1,505 SR
1,447 Elo+

VS

Team Averages
Level 25
1,362 SR
1,434 Elo+
Hera
Hera
Cooterbone
Hera
Level 36
God Stats
3W - 2L
1,285 SR
Queue Stats
17W - 24L
1,482 Elo+
Party 1
Skadi
Skadi
ForsakenVoid
Skadi
Level 14
God Stats
1W - 0L
1,131 SR
Queue Stats
1W - 3L
1,133 Elo+
Solo
Thor
Thor
Tfwho
Thor
Level 28
God Stats
4W - 1L
1,726 SR
Queue Stats
215W - 278L
1,360 Elo+
Solo
Odin
Odin
Wericorn
Odin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 9L
1,696 Elo+
Solo
Ares
Ares
shibsters
Ares
Level 17
God Stats
1W - 1L
1,166 SR
Queue Stats
10W - 7L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
5 / 5 / 2
7,909
416
7,652
10,452
8,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Conair23
Hercules
17
8 / 2 / 3
10,978
578
7,989
13,449
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
MagiWasTaken
Ah Puch
11
0 / 11 / 5
7,612
401
6,750
10,822
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Tapia003
Neith
16
5 / 3 / 5
9,889
520
8,549
10,639
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
loobinator
Anubis
16
3 / 3 / 4
9,748
513
9,019
10,897
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,240
486
6,949
9,153
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 8 / 2
8,813
464
4,749
11,214
4,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
Tfwho
Thor
15
7 / 5 / 7
10,443
550
6,250
15,200
6,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odin
18
9 / 1 / 7
11,447
602
14,025
9,822
9,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
14
6 / 2 / 6
9,725
512
8,960
13,404
9,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
21
Kills
23
24
Deaths
21
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
5
2
1.2
L
Hercules
Conair23
Hercules
8
2
3
4.75
W
1
5
5
0.7
W
0
8
2
0.13
L
Ah Puch
MagiWasTaken
Ah Puch
0
11
5
0.23
L
Neith
Tapia003
Neith
5
3
5
2.5
W
Thor
Tfwho
Thor
7
5
7
2.1
W
Odin
9
1
7
12.5
L
Anubis
loobinator
Anubis
3
3
4
1.67
W
Ares
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,959
Damage
40,933
56,259
Taken
58,793
27,123
Mitigated
34,066
16,944
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,652
1,097
0
1,212
10,452
8,719
595
2,180
8,157
24,581
0
L
Hercules
Conair23
Hercules
7,989
2,768
0
6,059
13,449
6,490
0
2,883
10,081
0
61,967
W
6,949
1,413
92
1,264
9,153
2,900
1,363
3,237
5,734
53,341
0
W
4,749
1,934
0
0
11,214
4,833
2,101
2,558
8,481
0
40,086
L
Ah Puch
MagiWasTaken
Ah Puch
6,750
397
0
726
10,822
2,875
160
3,168
7,419
27,737
0
L
Neith
Tapia003
Neith
8,549
3,537
0
4,085
10,639
3,878
249
2,857
7,502
0
71,049
W
Thor
Tfwho
Thor
6,250
1,560
0
3,793
15,200
6,823
1,440
4,774
10,293
0
44,219
W
Odin
14,025
2,352
0
492
9,822
9,659
3,035
5,454
4,131
217
59,646
L
Anubis
loobinator
Anubis
9,019
504
0
4,862
10,897
5,161
739
4,400
5,966
52,835
0
W
Ares
8,960
698
0
481
13,404
9,851
0
6,435
6,733
16,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,136
Gold Earned
49,668
406
Minions Killed
427
0
Camps Cleared
0
1,529,908
Distance Traveled
1,745,399
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,909
416
35
2
0
291,222
1
L
Hercules
10,978
578
108
6
0
377,713
5
W
Hera
9,240
486
108
6
0
323,010
6
W
Skadi
8,813
464
79
4
0
308,383
0
L
Ah Puch
7,612
401
41
2
0
258,434
1
L
Neith
9,889
520
121
6
0
296,004
2
W
Thor
10,443
550
87
5
0
353,546
2
W
Odin
11,447
602
136
7
0
342,863
2
L
Anubis
9,748
513
101
5
0
306,535
3
W
Ares
9,725
512
17
1
0
417,597
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role