Player Matchup

Chronos
Chronos
Crocology
Chronos
Level 86
God Stats
11W - 5L
1,644 SR
Queue Stats
230W - 204L
1,562 Elo+
Party 2
Ymir
Ymir
NejKr0
Ymir
Level 16
God Stats
37W - 25L
1,670 SR
Queue Stats
899W - 931L
1,462 Elo+
Solo
Loki
Loki
NoodleFlakes
Loki
Level 8
God Stats
27W - 19L
1,841 SR
Queue Stats
467W - 416L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
PunchMyDad
Tsukuyomi
Level 23
God Stats
6W - 2L
1,505 SR
Queue Stats
79W - 71L
1,555 Elo+
Party 2
Artemis
Artemis
absolutedog1202
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,440 Elo+
Party 2
Team Averages
Level 30
1,632 SR
1,515 Elo+

VS

Team Averages
Level 21
1,543 SR
1,519 Elo+
Kumbhakarna
Kumbhakarna
Charmharry98
Kumbhakarna
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 26L
1,474 Elo+
Solo
Tiamat
Tiamat
Imbrlus
Tiamat
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 60L
1,371 Elo+
Party 1
Scylla
Scylla
Pablo12bravo
Scylla
Level 24
God Stats
7W - 2L
1,791 SR
Queue Stats
13W - 5L
1,706 Elo+
Solo
Chernobog
Chernobog
Shhyi
Chernobog
Level 14
God Stats
10W - 5L
1,500 SR
Queue Stats
54W - 46L
1,415 Elo+
Party 1
Arachne
Arachne
YouveAlredyLost
Arachne
Level 17
God Stats
10W - 11L
1,423 SR
Queue Stats
52W - 28L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Crocology
Chronos
18
5 / 7 / 3
11,965
479
13,400
19,722
6,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
NejKr0
Ymir
14
0 / 3 / 4
8,970
359
4,927
16,076
9,507
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 5 / 2
13,525
541
13,697
18,000
12,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
PunchMyDad
Tsukuyomi
17
4 / 7 / 4
10,645
426
9,867
18,373
6,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 10 / 4
8,974
359
8,487
15,875
5,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Charmharry98
Kumbhakarna
16
3 / 1 / 12
11,973
479
3,291
13,647
16,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Imbrlus
Tiamat
17
2 / 7 / 7
11,790
472
10,850
14,041
8,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
19
4 / 6 / 7
12,859
514
13,107
12,394
4,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Shhyi
Chernobog
17
6 / 5 / 10
11,940
478
13,699
15,161
6,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
17 / 0 / 8
17,875
715
27,137
23,078
15,866
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
19
Kills
32
32
Deaths
19
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Charmharry98
Kumbhakarna
3
1
12
9
L
Chronos
Crocology
Chronos
5
7
3
0.93
W
Tiamat
Imbrlus
Tiamat
2
7
7
0.79
L
Ymir
NejKr0
Ymir
0
3
4
0.67
L
9
5
2
2
W
Scylla
4
6
7
1.25
L
Tsukuyomi
PunchMyDad
Tsukuyomi
4
7
4
0.86
W
Chernobog
Shhyi
Chernobog
6
5
10
2.2
W
17
0
8
21
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,378
Damage
68,084
88,046
Taken
78,321
39,939
Mitigated
52,149
13,009
Healing
21,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Charmharry98
Kumbhakarna
3,291
60
827
2,040
13,647
16,417
500
2,805
10,842
24,921
0
L
Chronos
Crocology
Chronos
13,400
7,703
0
5,023
19,722
6,786
0
5,821
13,517
70,789
0
W
Tiamat
Imbrlus
Tiamat
10,850
1,308
0
1,889
14,041
8,511
634
6,289
7,752
55,755
0
L
Ymir
NejKr0
Ymir
4,927
167
0
0
16,076
9,507
52
6,019
9,897
42,282
0
L
13,697
3,157
0
1,176
18,000
12,091
0
4,637
13,323
17
99,272
W
Scylla
13,107
950
154
2,769
12,394
4,609
1,863
1,663
10,731
59,052
0
L
Tsukuyomi
PunchMyDad
Tsukuyomi
9,867
2,458
0
4,647
18,373
6,529
0
4,418
13,723
0
58,356
W
Chernobog
Shhyi
Chernobog
13,699
10,057
0
5,023
15,161
6,746
2,744
2,867
12,294
0
71,803
W
27,137
17,798
0
8,304
23,078
15,866
1,524
5,054
18,024
0
205,531
L
8,487
4,419
0
2,163
15,875
5,026
624
5,497
10,338
0
28,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,079
Gold Earned
66,437
543
Minions Killed
584
0
Camps Cleared
0
2,144,614
Distance Traveled
2,327,757
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,973
479
35
1
0
449,846
4
L
Chronos
11,965
479
139
6
0
407,916
5
W
Tiamat
11,790
472
110
4
0
413,115
1
L
Ymir
8,970
359
71
3
0
443,454
0
L
Loki
13,525
541
189
8
0
450,406
1
W
Scylla
12,859
514
94
4
0
429,986
2
L
Tsukuyomi
10,645
426
101
4
0
491,000
2
W
Chernobog
11,940
478
101
4
0
418,723
0
W
Arachne
17,875
715
244
10
0
616,087
5
L
Artemis
8,974
359
43
2
0
351,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role