Player Matchup

Eset
Eset
Gold V
 
Eset
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
PoKeXx420xXsMoT
Athena
Gold V
Level 124
God Stats
14W - 13L
1,650 SR
Queue Stats
337W - 335L
1,276 MMR
Solo
Anhur
Anhur
Gold V
Vehicular_Zebra
Anhur
Gold V
Level 45
God Stats
4W - 10L
1,575 SR
Queue Stats
472W - 472L
1,282 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
rudeawakening935
Ao Kuang
Silver I
Level 160
God Stats
147W - 113L
1,596 SR
Queue Stats
583W - 593L
1,269 MMR
Solo
King Arthur
King Arthur
Gold V
sonfreak
King Arthur
Gold V
Level 160
God Stats
26W - 30L
1,510 SR
Queue Stats
762W - 797L
1,249 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,566 SR
1,315 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,627 SR
1,311 MMR
Tsukuyomi
Tsukuyomi
Silver I
 
Tsukuyomi
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
Defcon27425
Nu Wa
Silver I
Level 80
God Stats
13W - 12L
1,665 SR
Queue Stats
26W - 33L
1,312 MMR
Party 1
Chang'e
Chang'e
Silver I
ImStxff-
Chang'e
Silver I
Level 64
God Stats
20W - 18L
1,576 SR
Queue Stats
61W - 65L
1,245 MMR
Solo
Geb
Geb
Silver I
Of dreeaD
Geb
Silver I
Level 152
God Stats
5W - 10L
1,596 SR
Queue Stats
271W - 276L
1,231 MMR
Solo
Cupid
Cupid
Silver I
SteelStar100
Cupid
Silver I
Level 77
God Stats
1W - 1L
1,796 SR
Queue Stats
25W - 33L
1,266 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
4 / 1 / 1
7,018
585
3,130
5,357
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 3
5,664
472
4,300
8,285
6,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 0 / 1
6,916
576
3,093
5,223
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 2 / 3
7,356
613
4,130
9,974
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
sonfreak
King Arthur
12
0 / 1 / 1
6,419
535
6,940
10,043
6,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
TiamatCu ChulainnJanusDanzaburouScylla

VS

Bans
FenrirSetApolloThanatosYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
0 / 2 / 3
6,378
532
3,662
7,051
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 4 / 0
6,366
531
5,521
5,238
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
ImStxff-
Chang'e
11
2 / 1 / 0
6,750
563
6,002
7,188
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 1
5,780
482
3,580
8,259
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,818
485
2,667
4,407
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
4
4
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
1
1
4.5
L
Tsukuyomi
 
Tsukuyomi
0
2
3
0.75
L
2
4
0
0.5
L
Chang'e
ImStxff-
Chang'e
2
1
0
2
L
0
1
1
0.5
W
0
0
3
1.5
L
0
1
0
0
W
1
0
1
1.5
W
4
2
3
2.75
W
King Arthur
sonfreak
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,593
Damage
21,432
38,882
Taken
32,143
19,446
Mitigated
12,950
8,935
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,130
175
286
1,166
5,357
1,700
622
2,454
2,701
34,468
0
L
Tsukuyomi
 
Tsukuyomi
3,662
1,247
0
3,314
7,051
2,321
0
2,738
4,289
0
33,616
L
5,521
962
0
549
5,238
1,393
0
2,824
2,266
32,946
0
L
Chang'e
ImStxff-
Chang'e
6,002
416
921
3,362
7,188
4,193
280
1,374
5,814
38,541
0
L
3,580
288
0
1,932
8,259
3,970
0
3,365
4,738
16,404
0
W
4,300
945
0
1,032
8,285
6,118
0
3,473
4,690
15,168
0
L
2,667
1,693
206
1,483
4,407
1,073
54
931
3,476
0
28,853
W
3,093
910
0
2,425
5,223
1,459
1,088
1,305
3,866
0
51,625
W
4,130
1,437
0
2,859
9,974
3,407
0
2,807
7,053
45,020
0
W
King Arthur
sonfreak
King Arthur
6,940
642
0
1,167
10,043
6,762
0
4,489
5,469
0
44,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
31,092
390
Minions Killed
303
0
Camps Cleared
0
1,203,566
Distance Traveled
1,152,271
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,018
585
87
7
0
233,788
2
L
Tsukuyomi
6,378
532
74
6
0
228,286
0
L
Nu Wa
6,366
531
66
6
0
221,702
0
L
Chang'e
6,750
563
77
6
0
227,553
5
L
Geb
5,780
482
22
2
0
261,935
6
W
Athena
5,664
472
31
3
0
252,492
5
L
Cupid
5,818
485
64
5
0
212,795
0
W
Anhur
6,916
576
97
8
0
218,633
5
W
Ao Kuang
7,356
613
84
7
0
241,134
3
W
King Arthur
6,419
535
91
8
0
257,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role