Player Matchup

Chaac
Chaac
DroppedYoFace
Chaac
Level 64
God Stats
4W - 6L
1,500 SR
Queue Stats
673W - 598L
1,480 Elo+
Solo
Mercury
Mercury
Inc0h3r3ntrcs
Mercury
Level 86
God Stats
15W - 15L
1,525 SR
Queue Stats
79W - 104L
1,433 Elo+
Party 3
Zeus
Zeus
Og-BeaveMuncher
Zeus
Level 68
God Stats
81W - 100L
1,507 SR
Queue Stats
81W - 100L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
OlBassNapper
Cthulhu
Level 48
God Stats
35W - 30L
1,573 SR
Queue Stats
41W - 39L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
Phil_Me_Up_Chuck
Danzaburou
Level 64
God Stats
69W - 89L
1,496 SR
Queue Stats
69W - 89L
1,441 Elo+
Party 3
Team Averages
Level 66
1,520 SR
1,459 Elo+

VS

Team Averages
Level 99
1,588 SR
1,504 Elo+
Skadi
Skadi
KizuatoVW
Skadi
Level 102
God Stats
10W - 1L
1,772 SR
Queue Stats
19W - 17L
1,699 Elo+
Party 1
Erlang Shen
Erlang Shen
SOFTVXR
Erlang Shen
Level 93
God Stats
13W - 11L
1,454 SR
Queue Stats
362W - 363L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
SenorXXXL
Nu Wa
Level 108
God Stats
18W - 17L
1,432 SR
Queue Stats
218W - 206L
1,436 Elo+
Party 1
Aphrodite
Aphrodite
lazyferret13
Aphrodite
Level 104
God Stats
1W - 1L
1,603 SR
Queue Stats
32W - 37L
1,454 Elo+
Party 1
Bellona
Bellona
rhino12120
Bellona
Level 88
God Stats
32W - 20L
1,680 SR
Queue Stats
200W - 206L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
9,894
450
14,188
28,229
25,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
17
7 / 8 / 3
11,332
515
8,064
19,023
6,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 8 / 5
10,331
470
18,871
12,013
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
OlBassNapper
Cthulhu
17
3 / 4 / 6
10,765
489
17,909
17,857
21,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Phil_Me_Up_Chuck
Danzaburou
15
4 / 6 / 3
9,594
436
8,695
17,365
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KizuatoVW
Skadi
16
2 / 8 / 12
10,129
460
15,090
16,181
6,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
SOFTVXR
Erlang Shen
20
13 / 3 / 5
13,269
603
22,664
23,699
15,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
SenorXXXL
Nu Wa
18
9 / 4 / 8
11,278
513
18,147
15,038
6,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
lazyferret13
Aphrodite
16
3 / 4 / 13
10,186
463
10,700
18,309
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
rhino12120
Bellona
18
4 / 3 / 4
11,075
503
10,674
21,725
14,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
22
Kills
31
31
Deaths
22
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
L
Mercury
7
8
3
1.06
W
Skadi
KizuatoVW
Skadi
2
8
12
1
L
3
8
5
0.69
L
Cthulhu
OlBassNapper
Cthulhu
3
4
6
1.5
L
Danzaburou
Phil_Me_Up_Chuck
Danzaburou
4
6
3
0.92
W
Erlang Shen
SOFTVXR
Erlang Shen
13
3
5
5.17
W
Nu Wa
SenorXXXL
Nu Wa
9
4
8
3.25
W
Aphrodite
lazyferret13
Aphrodite
3
4
13
2.38
W
Bellona
rhino12120
Bellona
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,727
Damage
77,275
94,487
Taken
94,952
62,254
Mitigated
54,723
31,179
Healing
40,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,188
2,115
348
12,875
28,229
25,684
113
10,658
17,170
394
42,035
L
Mercury
8,064
3,276
537
5,520
19,023
6,150
716
5,982
12,809
0
54,895
W
Skadi
KizuatoVW
Skadi
15,090
9,673
0
1,768
16,181
6,164
942
3,180
13,001
0
63,353
L
18,871
1,259
0
0
12,013
3,142
939
3,587
8,266
66,949
0
L
Cthulhu
OlBassNapper
Cthulhu
17,909
675
796
4,757
17,857
21,108
240
3,187
14,437
61,605
0
L
Danzaburou
Phil_Me_Up_Chuck
Danzaburou
8,695
2,678
537
5,809
17,365
6,170
2,794
4,203
12,958
0
56,295
W
Erlang Shen
SOFTVXR
Erlang Shen
22,664
16,177
0
6,295
23,699
15,374
0
8,123
15,576
0
106,676
W
Nu Wa
SenorXXXL
Nu Wa
18,147
5,524
0
3,549
15,038
6,247
1,174
7,698
7,340
66,442
0
W
Aphrodite
lazyferret13
Aphrodite
10,700
2,708
7,140
10,371
18,309
12,419
388
6,350
11,959
38,807
0
W
Bellona
rhino12120
Bellona
10,674
5,711
0
11,006
21,725
14,519
1,286
11,707
10,018
0
65,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,916
Gold Earned
55,937
447
Minions Killed
549
0
Camps Cleared
0
1,878,888
Distance Traveled
1,981,116
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,894
450
50
2
0
422,936
1
L
Mercury
11,332
515
98
4
0
392,034
1
W
Skadi
10,129
460
99
5
0
392,659
2
L
Zeus
10,331
470
129
6
0
318,019
1
L
Cthulhu
10,765
489
75
3
0
431,348
0
L
Danzaburou
9,594
436
95
4
0
314,551
2
W
Erlang Shen
13,269
603
147
7
0
442,072
1
W
Nu Wa
11,278
513
116
5
0
386,784
0
W
Aphrodite
10,186
463
70
3
0
385,248
1
W
Bellona
11,075
503
117
5
0
374,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role