Player Matchup

Chang'e
Chang'e
KingjoshMC06
Chang'e
Level 18
God Stats
25W - 24L
1,387 SR
Queue Stats
221W - 226L
1,052 Elo+
Party 1
Ares
Ares
KrisBlinks
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Sincept
Heimdallr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
Spiderhaam
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
jte_Pump
Merlin
Level 27
God Stats
0W - 1L
1,519 SR
Queue Stats
273W - 269L
1,241 Elo+
Party 1
Team Averages
Level 14
1,481 SR
1,359 Elo+

VS

Team Averages
Level 26
1,470 SR
1,409 Elo+
Ymir
Ymir
Obey_Clamps
Ymir
Level 18
God Stats
34W - 42L
1,427 SR
Queue Stats
134W - 148L
1,363 Elo+
Party 4
Discordia
Discordia
SiIkWood
Discordia
Level 14
God Stats
3W - 1L
1,696 SR
Queue Stats
13W - 8L
1,430 Elo+
Party 3
Bellona
Bellona
TheBigPencil69
Bellona
Level 42
God Stats
19W - 26L
1,384 SR
Queue Stats
582W - 567L
1,532 Elo+
Party 4
Pele
Pele
XxRealMartixX
Pele
Level 29
God Stats
24W - 14L
1,344 SR
Queue Stats
232W - 214L
1,339 Elo+
Party 3
Danzaburou
Danzaburou
xDHZIAVOx
Danzaburou
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 71L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingjoshMC06
Chang'e
9
1 / 5 / 0
5,349
535
3,511
7,149
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 3 / 0
4,556
456
939
6,800
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Sincept
Heimdallr
7
0 / 2 / 1
4,159
416
2,989
3,330
968
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 5 / 1
4,141
414
1,345
5,965
1,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Merlin
jte_Pump
Merlin
5
0 / 2 / 0
4,048
405
1,811
3,080
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,670
567
3,140
4,978
1,928
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
SiIkWood
Discordia
10
0 / 0 / 2
6,055
606
1,792
3,319
981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 1 / 0
7,411
741
4,844
6,882
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
5 / 0 / 2
6,254
625
4,781
6,731
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
xDHZIAVOx
Danzaburou
10
1 / 0 / 5
6,061
606
2,903
3,835
1,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
16
17
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
KingjoshMC06
Chang'e
1
5
0
0.2
L
1
3
0
0.33
W
4
1
1
4.5
W
Discordia
SiIkWood
Discordia
0
0
2
1
L
Heimdallr
Sincept
Heimdallr
0
2
1
0.25
L
0
5
1
0.1
W
6
1
0
6
W
5
0
2
6
L
Merlin
jte_Pump
Merlin
0
2
0
0
W
Danzaburou
xDHZIAVOx
Danzaburou
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,595
Damage
17,460
26,324
Taken
25,745
8,612
Mitigated
10,092
5,212
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
KingjoshMC06
Chang'e
3,511
455
0
2,592
7,149
1,984
279
0
7,149
23,557
0
L
939
128
0
1,065
6,800
3,352
0
2,973
3,827
2,806
0
W
3,140
474
318
679
4,978
1,928
333
485
4,493
19,497
0
W
Discordia
SiIkWood
Discordia
1,792
202
123
1,161
3,319
981
1,520
1,517
1,520
29,709
0
L
Heimdallr
Sincept
Heimdallr
2,989
1,326
0
494
3,330
968
0
637
2,693
0
15,662
L
1,345
830
0
938
5,965
1,591
0
449
5,516
0
12,717
W
4,844
1,514
0
3,144
6,882
4,081
0
3,178
3,686
0
35,517
W
4,781
1,790
99
1,867
6,731
1,912
0
729
5,984
0
35,175
L
Merlin
jte_Pump
Merlin
1,811
90
0
123
3,080
717
0
873
2,207
10,398
0
W
Danzaburou
xDHZIAVOx
Danzaburou
2,903
1,213
0
1,407
3,835
1,190
2,385
34
3,801
0
22,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,253
Gold Earned
31,451
132
Minions Killed
291
0
Camps Cleared
0
773,796
Distance Traveled
967,668
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,349
535
58
6
0
187,302
2
L
Ares
4,556
456
8
1
0
175,700
0
W
Ymir
5,670
567
34
3
0
195,097
2
W
Discordia
6,055
606
53
5
0
142,503
0
L
Heimdallr
4,159
416
28
3
0
156,035
0
L
Thor
4,141
414
25
3
0
155,283
2
W
Bellona
7,411
741
88
9
0
209,642
0
W
Pele
6,254
625
56
6
0
221,064
0
L
Merlin
4,048
405
13
1
0
99,476
0
W
Danzaburou
6,061
606
60
6
0
199,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role