Player Matchup

Nike
Nike
ByronAd23
Nike
Level 80
God Stats
3W - 4L
1,600 SR
Queue Stats
165W - 195L
1,415 Elo+
Party 2
Apollo
Apollo
IronMeijen
Apollo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Pepeluelchulo
Scylla
Level 8
God Stats
5W - 8L
1,644 SR
Queue Stats
13W - 19L
1,516 Elo+
Party 2
Fenrir
Fenrir
SystemFalx
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
yasosamenyaebali
Loki
Level 38
God Stats
6W - 13L
1,536 SR
Queue Stats
147W - 165L
1,403 Elo+
Solo
Team Averages
Level 55
1,556 SR
1,467 Elo+

VS

Team Averages
Level 47
1,409 SR
1,515 Elo+
Nike
Nike
J4ppdigbror
Nike
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Notogora
Ganesha
Level 83
God Stats
1W - 1L
1,434 SR
Queue Stats
2W - 1L
1,471 Elo+
Party 1
Thanatos
Thanatos
Redbermcy
Thanatos
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,554 Elo+
Party 1
Ra
Ra
Squarestone
Ra
Level 45
God Stats
4W - 2L
1,296 SR
Queue Stats
4W - 2L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
TheTwippleNister
Heimdallr
Level 47
God Stats
3W - 2L
1,314 SR
Queue Stats
5W - 3L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
2 / 1 / 0
6,024
602
2,335
4,828
2,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
IronMeijen
Apollo
9
3 / 4 / 1
5,908
591
4,648
6,021
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 1
5,560
556
1,525
4,169
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
SystemFalx
Fenrir
8
0 / 5 / 2
5,167
517
5,394
9,006
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 2 / 2
6,297
630
2,060
6,708
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,349
535
2,651
6,240
2,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Notogora
Ganesha
9
1 / 1 / 10
6,184
618
3,263
5,557
2,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Redbermcy
Thanatos
10
3 / 4 / 2
5,922
592
3,391
8,897
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 1 / 2
5,527
553
2,173
3,858
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
11
9 / 1 / 1
6,428
643
7,293
5,194
1,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
13
14
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
2
1
0
2
L
Apollo
IronMeijen
Apollo
3
4
1
0.88
W
0
2
1
0.25
W
Ganesha
Notogora
Ganesha
1
1
10
6
L
0
2
1
0.25
W
Thanatos
Redbermcy
Thanatos
3
4
2
1
W
0
1
2
1
L
Fenrir
SystemFalx
Fenrir
0
5
2
0.2
W
Heimdallr
9
1
1
9.5
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,962
Damage
18,771
30,732
Taken
29,746
9,643
Mitigated
10,928
8,715
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
2,335
542
0
611
4,828
2,185
0
0
4,553
0
30,246
L
Apollo
IronMeijen
Apollo
4,648
2,774
0
1,791
6,021
1,527
289
952
5,055
0
25,955
W
2,651
532
0
2,587
6,240
2,680
630
0
5,915
0
23,880
W
Ganesha
Notogora
Ganesha
3,263
586
0
1,770
5,557
2,666
586
112
5,405
13,255
0
L
1,525
0
0
1,000
4,169
1,149
0
1,066
2,991
28,127
0
W
Thanatos
Redbermcy
Thanatos
3,391
1,231
0
6,641
8,897
2,556
0
0
8,897
0
28,937
W
2,173
48
262
1,120
3,858
1,262
0
1,026
2,660
26,508
0
L
Fenrir
SystemFalx
Fenrir
5,394
962
0
2,393
9,006
3,225
0
2,688
6,238
0
16,507
W
Heimdallr
7,293
4,632
0
2,379
5,194
1,764
1,271
155
5,019
0
29,938
L
2,060
567
0
2,920
6,708
1,557
0
510
6,184
0
25,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,956
Gold Earned
29,410
266
Minions Killed
245
0
Camps Cleared
0
1,078,774
Distance Traveled
1,033,196
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,024
602
71
7
0
175,316
1
L
Apollo
5,908
591
50
5
0
226,698
0
W
Nike
5,349
535
55
6
0
195,025
1
W
Ganesha
6,184
618
0
0
0
219,799
4
L
Scylla
5,560
556
65
7
0
205,432
2
W
Thanatos
5,922
592
64
6
0
208,618
1
W
Ra
5,527
553
50
5
0
219,057
4
L
Fenrir
5,167
517
26
3
0
233,087
0
W
Heimdallr
6,428
643
76
8
0
190,697
0
L
Loki
6,297
630
54
5
0
238,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role