Player Matchup

Ao Kuang
Ao Kuang
Asewna
Ao Kuang
Level 61
God Stats
2W - 0L
1,735 SR
Queue Stats
5W - 2L
1,718 Elo+
Party 3
Cupid
Cupid
FoxLex__
Cupid
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,228 Elo+
Party 3
Baron Samedi
Baron Samedi
OrderlyDJ100
Baron Samedi
Level 125
God Stats
13W - 3L
1,707 SR
Queue Stats
44W - 25L
1,660 Elo+
Solo
Loki
Loki
ZorritaCaliente9
Loki
Level 148
God Stats
43W - 33L
1,652 SR
Queue Stats
89W - 87L
1,613 Elo+
Solo
Sobek
Sobek
temp-207314
Sobek
Level 84
God Stats
9W - 3L
1,542 SR
Queue Stats
406W - 401L
1,613 Elo+
Solo
Team Averages
Level 112
1,627 SR
1,567 Elo+

VS

Team Averages
Level 135
1,508 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Code Ishibo
Yemoja
Level 160
God Stats
0W - 2L
1,606 SR
Queue Stats
71W - 94L
1,257 Elo+
Party 1
Hercules
Hercules
Dergham IT
Hercules
Level 77
God Stats
30W - 27L
1,709 SR
Queue Stats
297W - 248L
1,692 Elo+
Party 2
Danzaburou
Danzaburou
JohnMarston98765
Danzaburou
Level 134
God Stats
3W - 5L
1,378 SR
Queue Stats
234W - 252L
1,569 Elo+
Solo
Serqet
Serqet
LaughedSAngel
Serqet
Level 156
God Stats
3W - 10L
1,344 SR
Queue Stats
147W - 158L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Asewna
Ao Kuang
16
6 / 0 / 11
10,639
1,064
6,753
6,509
2,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
FoxLex__
Cupid
16
3 / 1 / 12
9,952
995
6,742
8,504
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
OrderlyDJ100
Baron Samedi
17
4 / 1 / 17
10,600
1,060
14,919
5,878
3,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
8 / 4 / 9
11,485
1,149
14,455
9,911
4,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 17
10,936
1,094
10,869
13,492
17,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

266

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 5 / 6
9,303
930
11,526
10,233
3,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
15
1 / 4 / 6
10,026
1,003
4,092
10,866
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Dergham IT
Hercules
15
2 / 4 / 4
9,192
919
7,291
12,784
10,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
JohnMarston98765
Danzaburou
15
1 / 5 / 6
9,659
966
8,921
10,243
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 4
9,374
937
5,716
13,815
5,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
24
Kills
8
8
Deaths
24
66
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
6
0.8
W
Ao Kuang
Asewna
Ao Kuang
6
0
11
11.5
L
Yemoja
1
4
6
1
L
Hercules
Dergham IT
Hercules
2
4
4
1
W
Cupid
FoxLex__
Cupid
3
1
12
9
L
Danzaburou
JohnMarston98765
Danzaburou
1
5
6
0.8
L
3
6
4
0.83
W
Baron Samedi
OrderlyDJ100
Baron Samedi
4
1
17
12.5
W
8
4
9
3.13
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,738
Damage
37,546
44,294
Taken
57,941
30,778
Mitigated
34,083
14,304
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,526
932
0
0
10,233
3,780
0
5,228
5,005
42,415
0
W
Ao Kuang
Asewna
Ao Kuang
6,753
81
0
2,174
6,509
2,360
0
3,601
2,626
14,657
0
L
Yemoja
4,092
1,180
4,235
1,752
10,866
10,312
0
7,366
3,500
13,832
0
L
Hercules
Dergham IT
Hercules
7,291
1,672
6
1,172
12,784
10,285
0
8,813
3,971
0
17,662
W
Cupid
FoxLex__
Cupid
6,742
2,807
1,054
2,361
8,504
3,821
0
2,835
5,413
0
21,003
L
Danzaburou
JohnMarston98765
Danzaburou
8,921
3,850
0
856
10,243
4,057
0
5,086
5,157
0
33,134
L
5,716
1,432
346
852
13,815
5,649
0
6,048
7,767
0
11,434
W
Baron Samedi
OrderlyDJ100
Baron Samedi
14,919
783
3,301
2,617
5,878
3,030
0
2,608
3,234
41,330
0
W
14,455
4,068
0
0
9,911
4,200
0
2,182
7,561
0
33,322
W
10,869
353
0
2,797
13,492
17,367
0
4,392
8,133
24,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,612
Gold Earned
47,554
191
Minions Killed
181
12
Camps Cleared
4
995,294
Distance Traveled
866,285
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,303
930
83
8
0
175,944
1
W
Ao Kuang
10,639
1,064
20
2
1
226,140
0
L
Yemoja
10,026
1,003
18
2
0
165,934
3
L
Hercules
9,192
919
10
1
2
176,505
0
W
Cupid
9,952
995
54
5
2
196,252
0
L
Danzaburou
9,659
966
62
6
1
165,161
0
L
Serqet
9,374
937
8
1
1
182,741
2
W
Baron Samedi
10,600
1,060
71
7
1
178,742
3
W
Loki
11,485
1,149
23
2
8
186,533
1
W
Sobek
10,936
1,094
23
2
0
207,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role