Player Matchup

Fafnir
Fafnir
ItsDeathBall
Fafnir
Level 140
God Stats
2W - 1L
1,823 SR
Queue Stats
3W - 2L
1,746 Elo+
Party 1
Izanami
Izanami
Qorvo Attano
Izanami
Level 123
God Stats
1W - 0L
1,547 SR
Queue Stats
5W - 4L
1,831 Elo+
Party 1
Hercules
Hercules
ZHIRP
Hercules
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,654 Elo+
Party 1
Sol
Sol
awello
Sol
Level 120
God Stats
2W - 0L
1,866 SR
Queue Stats
30W - 27L
1,637 Elo+
Party 1
Team Averages
Level 135
1,684 SR
1,717 Elo+

VS

Team Averages
Level 78
1,634 SR
1,496 Elo+
Thanatos
Thanatos
Brauuni
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
NoAimPureLuck
Hades
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
SadQuokka
Cthulhu
Level 64
God Stats
0W - 1L
1,711 SR
Queue Stats
3W - 3L
1,605 Elo+
Party 2
Skadi
Skadi
Weaslly
Skadi
Level 89
God Stats
25W - 30L
1,827 SR
Queue Stats
66W - 108L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
3 / 0 / 10
8,558
951
3,015
7,917
6,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Qorvo Attano
Izanami
14
6 / 1 / 9
9,095
1,011
10,401
10,470
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
ZHIRP
Hercules
14
8 / 1 / 5
9,069
1,008
9,513
7,190
3,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
awello
Sol
14
4 / 1 / 12
8,827
981
9,309
8,186
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brauuni
Thanatos
12
2 / 5 / 1
6,944
772
4,147
8,760
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 4 / 1
7,283
809
3,732
8,189
5,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SadQuokka
Cthulhu
11
0 / 7 / 1
6,344
705
4,052
12,932
8,488
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Weaslly
Skadi
11
0 / 5 / 1
6,593
733
5,211
7,918
2,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
21
Kills
3
3
Deaths
21
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Brauuni
Thanatos
2
5
1
0.5
W
Fafnir
3
0
10
8
L
1
4
1
0.38
W
Izanami
Qorvo Attano
Izanami
6
1
9
10.5
L
Cthulhu
SadQuokka
Cthulhu
0
7
1
0.07
L
Skadi
Weaslly
Skadi
0
5
1
0.1
W
Hercules
ZHIRP
Hercules
8
1
5
10.5
W
Sol
awello
Sol
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,238
Damage
17,142
33,763
Taken
37,799
16,614
Mitigated
19,906
13,455
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Brauuni
Thanatos
4,147
1,090
0
3,138
8,760
3,523
0
4,596
4,114
0
12,631
W
Fafnir
3,015
790
138
3,514
7,917
6,266
83
2,989
4,928
12,812
0
L
3,732
274
0
984
8,189
5,385
78
3,056
5,110
21,970
0
W
Izanami
Qorvo Attano
Izanami
10,401
7,161
0
2,184
10,470
3,772
3,085
2,361
8,109
0
39,139
L
Cthulhu
SadQuokka
Cthulhu
4,052
310
159
532
12,932
8,488
0
3,520
9,267
14,484
0
L
Skadi
Weaslly
Skadi
5,211
1,713
0
0
7,918
2,510
352
1,223
6,619
0
19,606
W
Hercules
ZHIRP
Hercules
9,513
3,649
0
3,676
7,190
3,754
256
1,046
6,144
0
21,807
W
Sol
awello
Sol
9,309
3,051
0
3,943
8,186
2,822
3,009
1,678
6,508
33,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,549
Gold Earned
27,164
153
Minions Killed
120
7
Camps Cleared
5
731,904
Distance Traveled
540,663
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,944
772
21
2
1
137,393
2
W
Fafnir
8,558
951
14
2
1
172,967
0
L
Hades
7,283
809
33
4
1
149,791
4
W
Izanami
9,095
1,011
62
7
1
184,964
2
L
Cthulhu
6,344
705
30
3
1
135,214
1
L
Skadi
6,593
733
36
4
2
118,265
2
W
Hercules
9,069
1,008
36
4
5
196,550
2
W
Sol
8,827
981
41
5
0
177,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role