Player Matchup

Artio
Artio
CouguarTerreur9
Artio
Level 30
God Stats
2W - 1L
1,268 SR
Queue Stats
133W - 102L
1,600 Elo+
Solo
Ratatoskr
Ratatoskr
Im Gusto9336
Ratatoskr
Level 14
God Stats
6W - 12L
1,541 SR
Queue Stats
12W - 15L
1,575 Elo+
Solo
Ra
Ra
Topdkb55
Ra
Level 27
God Stats
2W - 2L
1,409 SR
Queue Stats
262W - 246L
1,614 Elo+
Solo
Ymir
Ymir
Xerosanaut
Ymir
Level 28
God Stats
9W - 6L
1,783 SR
Queue Stats
61W - 45L
1,608 Elo+
Solo
Izanami
Izanami
to-_-LIVE
Izanami
Level 29
God Stats
41W - 28L
1,654 SR
Queue Stats
94W - 95L
1,589 Elo+
Solo
Team Averages
Level 26
1,531 SR
1,597 Elo+

VS

Team Averages
Level 21
1,498 SR
1,533 Elo+
Khepri
Khepri
GlacialScarab80
Khepri
Level 14
God Stats
24W - 38L
1,276 SR
Queue Stats
81W - 118L
1,294 Elo+
Solo
Ymir
Ymir
HiJackMeOff
Ymir
Level 30
God Stats
4W - 3L
1,670 SR
Queue Stats
108W - 69L
1,662 Elo+
Solo
Cernunnos
Cernunnos
HogRider9006
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 103L
1,526 Elo+
Solo
Arachne
Arachne
SheActually
Arachne
Level 25
God Stats
2W - 6L
1,287 SR
Queue Stats
8W - 10L
1,485 Elo+
Solo
Tiamat
Tiamat
SleepyTiger9396
Tiamat
Level 29
God Stats
4W - 3L
1,757 SR
Queue Stats
89W - 46L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 11
10,675
628
9,637
15,313
12,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Im Gusto9336
Ratatoskr
14
7 / 0 / 4
9,626
566
5,753
7,843
3,161
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
2 / 2 / 8
9,875
581
6,195
8,868
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 0 / 3
10,452
615
8,050
8,167
6,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
to-_-LIVE
Izanami
17
8 / 3 / 3
11,343
667
11,101
12,336
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
7,092
417
3,938
13,435
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 0
8,950
526
9,896
16,280
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
HogRider9006
Cernunnos
12
1 / 9 / 3
7,436
437
5,021
16,442
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
SheActually
Arachne
2
0 / 1 / 0
4,887
287
205
911
261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 0
7,391
435
8,683
6,305
3,708
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
24
Kills
6
6
Deaths
24
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
1
9
2
0.22
L
2
3
0
0.67
L
Cernunnos
HogRider9006
Cernunnos
1
9
3
0.28
W
Ratatoskr
Im Gusto9336
Ratatoskr
7
0
4
9
L
Arachne
SheActually
Arachne
0
1
0
0
L
2
2
0
1
W
2
2
8
3
W
2
0
3
3.5
W
Izanami
to-_-LIVE
Izanami
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,736
Damage
27,743
52,527
Taken
53,373
30,944
Mitigated
26,986
23,039
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,637
1,532
1,433
6,175
15,313
12,656
1,253
6,123
9,115
36,144
0
L
3,938
1,805
0
250
13,435
9,207
0
4,564
8,761
18,228
0
L
9,896
1,955
0
4,423
16,280
8,666
0
9,081
6,887
55,942
0
L
Cernunnos
HogRider9006
Cernunnos
5,021
1,864
0
3,872
16,442
5,144
544
7,191
9,026
0
39,795
W
Ratatoskr
Im Gusto9336
Ratatoskr
5,753
1,386
0
1,719
7,843
3,161
1,001
3,693
4,100
0
32,577
L
Arachne
SheActually
Arachne
205
82
0
144
911
261
0
143
738
0
3,851
L
8,683
1,703
0
2,631
6,305
3,708
0
2,032
4,079
41,522
0
W
6,195
568
2,147
4,665
8,868
3,434
1,632
4,671
4,197
60,000
0
W
8,050
1,212
0
2,245
8,167
6,618
935
2,965
4,989
66,248
0
W
Izanami
to-_-LIVE
Izanami
11,101
7,464
0
4,655
12,336
5,075
12,846
4,652
7,609
0
81,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,971
Gold Earned
35,756
518
Minions Killed
288
0
Camps Cleared
0
1,482,865
Distance Traveled
1,128,983
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,675
628
53
3
0
313,368
2
L
Khepri
7,092
417
26
2
0
275,406
0
L
Ymir
8,950
526
117
7
0
285,028
0
L
Cernunnos
7,436
437
57
3
0
280,119
1
W
Ratatoskr
9,626
566
51
3
0
366,320
5
L
Arachne
4,887
287
10
1
0
40,332
0
L
Tiamat
7,391
435
78
5
0
248,098
3
W
Ra
9,875
581
120
7
0
309,442
0
W
Ymir
10,452
615
125
7
0
257,114
1
W
Izanami
11,343
667
169
10
0
236,621
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role