Player Matchup

Cthulhu
Cthulhu
BlaCkXRipper
Cthulhu
Level 27
God Stats
7W - 3L
1,756 SR
Queue Stats
277W - 283L
1,374 Elo+
Solo
Artemis
Artemis
Mista Ballzz313
Artemis
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
10W - 17L
1,143 Elo+
Solo
Jormungandr
Jormungandr
Senna-dias
Jormungandr
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 13L
1,266 Elo+
Party 2
Kukulkan
Kukulkan
SennaD13
Kukulkan
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 11L
1,123 Elo+
Party 2
Heimdallr
Heimdallr
heberestrada
Heimdallr
Level 8
God Stats
6W - 8L
1,399 SR
Queue Stats
21W - 24L
1,362 Elo+
Solo
Team Averages
Level 15
1,531 SR
1,254 Elo+

VS

Team Averages
Level 38
1,360 SR
1,318 Elo+
Scylla
Scylla
JeWiSh_BoOkiE_F5
Scylla
Level 118
God Stats
2W - 0L
1,606 SR
Queue Stats
14W - 8L
1,569 Elo+
Party 1
Ullr
Ullr
ShadyJaguar3075
Ullr
Level 9
God Stats
11W - 6L
1,097 SR
Queue Stats
19W - 26L
1,078 Elo+
Party 1
Nike
Nike
Taylor Da Dude
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
drippyjanks
Tsukuyomi
Level 16
God Stats
12W - 13L
1,023 SR
Queue Stats
55W - 53L
1,185 Elo+
Party 1
Rama
Rama
maxtheking24556
Rama
Level 25
God Stats
28W - 20L
1,572 SR
Queue Stats
193W - 202L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlaCkXRipper
Cthulhu
19
7 / 6 / 9
13,865
1,067
20,848
18,786
8,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
0 / 4 / 12
12,035
926
11,006
12,753
7,822
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Senna-dias
Jormungandr
18
0 / 11 / 14
11,599
892
4,482
20,037
10,748
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
SennaD13
Kukulkan
19
8 / 10 / 8
13,556
1,043
16,591
17,883
6,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
heberestrada
Heimdallr
18
4 / 7 / 8
12,743
980
11,093
14,688
5,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 19
15,083
1,160
26,074
12,728
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 5 / 17
11,694
900
7,355
13,770
6,364
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 2 / 17
14,374
1,106
13,571
12,704
15,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
drippyjanks
Tsukuyomi
19
12 / 3 / 9
13,431
1,033
17,979
16,834
7,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 8 / 6
12,017
924
14,140
13,206
5,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
106
19
Kills
38
38
Deaths
19
51
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlaCkXRipper
Cthulhu
7
6
9
1.92
W
10
1
19
19.5
L
0
4
12
1.5
L
Jormungandr
Senna-dias
Jormungandr
0
11
14
0.64
L
Kukulkan
SennaD13
Kukulkan
8
10
8
1.2
W
0
5
17
1.7
W
10
2
17
9.25
W
Tsukuyomi
drippyjanks
Tsukuyomi
12
3
9
5.5
L
Heimdallr
heberestrada
Heimdallr
4
7
8
1.14
W
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,020
Damage
79,119
84,147
Taken
69,242
38,728
Mitigated
40,635
4,442
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlaCkXRipper
Cthulhu
20,848
607
341
256
18,786
8,531
0
7,739
10,807
39,891
0
W
26,074
2,712
0
90
12,728
5,571
0
7,694
4,856
63,167
0
L
11,006
5,303
0
2,915
12,753
7,822
0
4,980
7,607
0
20,440
L
Jormungandr
Senna-dias
Jormungandr
4,482
1,822
0
0
20,037
10,748
0
3,253
16,380
13,718
0
L
Kukulkan
SennaD13
Kukulkan
16,591
1,609
0
0
17,883
6,475
0
4,680
13,005
40,982
0
W
7,355
3,925
0
335
13,770
6,364
0
7,128
6,242
0
20,693
W
13,571
4,962
0
0
12,704
15,697
0
7,024
5,389
346
20,738
W
Tsukuyomi
drippyjanks
Tsukuyomi
17,979
7,590
0
3,448
16,834
7,409
0
10,416
6,128
0
27,792
L
Heimdallr
heberestrada
Heimdallr
11,093
4,904
0
930
14,688
5,152
0
4,833
9,344
0
34,983
W
14,140
7,473
808
498
13,206
5,594
0
8,146
4,706
0
35,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,798
Gold Earned
66,599
196
Minions Killed
222
4
Camps Cleared
3
1,057,029
Distance Traveled
1,146,700
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,865
1,067
50
4
1
243,370
0
W
Scylla
15,083
1,160
110
8
0
225,300
0
L
Artemis
12,035
926
24
2
2
167,420
2
L
Jormungandr
11,599
892
25
2
0
206,548
0
L
Kukulkan
13,556
1,043
45
3
0
221,762
0
W
Ullr
11,694
900
32
2
2
208,354
0
W
Nike
14,374
1,106
10
1
1
322,659
0
W
Tsukuyomi
13,431
1,033
15
1
0
255,470
0
L
Heimdallr
12,743
980
52
4
1
217,929
0
W
Rama
12,017
924
55
4
0
134,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role