Player Matchup

Merlin
Merlin
DrunknJedi
Merlin
Level 22
God Stats
57W - 40L
1,765 SR
Queue Stats
175W - 162L
1,524 Elo+
Party 1
Neith
Neith
Uncleforce19
Neith
Level 29
God Stats
2W - 2L
1,404 SR
Queue Stats
125W - 129L
1,624 Elo+
Solo
Fenrir
Fenrir
Yo_soy_Miza
Fenrir
Level 17
God Stats
6W - 3L
1,558 SR
Queue Stats
28W - 24L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
cirxa
Sun Wukong
Level 6
God Stats
8W - 5L
1,894 SR
Queue Stats
21W - 19L
1,657 Elo+
Party 1
Baron Samedi
Baron Samedi
theDOCTOR1080
Baron Samedi
Level 26
God Stats
25W - 27L
1,643 SR
Queue Stats
181W - 220L
1,465 Elo+
Solo
Team Averages
Level 20
1,653 SR
1,542 Elo+

VS

Team Averages
Level 19
1,495 SR
1,428 Elo+
Medusa
Medusa
Jack_AppleDragoo
Medusa
Level 28
God Stats
2W - 4L
1,416 SR
Queue Stats
105W - 94L
1,600 Elo+
Solo
Ao Kuang
Ao Kuang
Jadowsan
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,226 Elo+
Solo
Jormungandr
Jormungandr
KoW EsPEcTrOo
Jormungandr
Level 17
God Stats
86W - 97L
1,485 SR
Queue Stats
824W - 903L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
YungRebeL
Tsukuyomi
Level 23
God Stats
10W - 14L
1,574 SR
Queue Stats
48W - 57L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
yuppyguppy54
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrunknJedi
Merlin
18
11 / 1 / 21
11,725
1,303
15,656
6,737
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 1 / 29
11,655
1,295
25,219
8,933
3,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
8 / 2 / 27
11,074
1,230
8,373
9,004
4,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
cirxa
Sun Wukong
18
12 / 1 / 20
11,004
1,223
13,973
13,447
10,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
theDOCTOR1080
Baron Samedi
16
5 / 2 / 23
10,474
1,164
8,788
10,167
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
9,313
1,035
15,950
13,642
5,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Jadowsan
Ao Kuang
15
2 / 13 / 3
9,089
1,010
7,246
19,373
7,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
KoW EsPEcTrOo
Jormungandr
15
0 / 6 / 4
8,725
969
7,157
15,344
16,193
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
YungRebeL
Tsukuyomi
14
1 / 7 / 2
8,396
933
7,290
11,110
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
yuppyguppy54
Sun Wukong
14
2 / 12 / 2
8,850
983
5,303
18,293
10,535
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
21
45
Kills
7
7
Deaths
45
120
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
DrunknJedi
Merlin
11
1
21
21.5
L
2
7
3
0.5
L
Ao Kuang
Jadowsan
Ao Kuang
2
13
3
0.27
L
Jormungandr
KoW EsPEcTrOo
Jormungandr
0
6
4
0.33
W
9
1
29
23.5
W
Fenrir
8
2
27
10.75
L
Tsukuyomi
YungRebeL
Tsukuyomi
1
7
2
0.29
W
Sun Wukong
cirxa
Sun Wukong
12
1
20
22
W
Baron Samedi
theDOCTOR1080
Baron Samedi
5
2
23
8.25
L
Sun Wukong
yuppyguppy54
Sun Wukong
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,009
Damage
42,946
48,288
Taken
77,762
25,971
Mitigated
43,099
14,033
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DrunknJedi
Merlin
15,656
1,560
882
1,795
6,737
2,756
0
1,365
5,372
33,528
0
L
15,950
6,628
0
0
13,642
5,281
0
3,771
9,709
0
33,913
L
Ao Kuang
Jadowsan
Ao Kuang
7,246
2,216
0
3,302
19,373
7,013
0
5,335
13,882
20,357
0
L
Jormungandr
KoW EsPEcTrOo
Jormungandr
7,157
757
0
125
15,344
16,193
0
6,359
8,696
19,447
0
W
25,219
13,246
0
2,473
8,933
3,973
0
3,153
5,780
0
45,021
W
Fenrir
8,373
1,823
0
411
9,004
4,172
0
3,010
5,994
0
14,944
L
Tsukuyomi
YungRebeL
Tsukuyomi
7,290
1,782
513
546
11,110
4,077
0
3,608
7,288
0
18,768
W
Sun Wukong
cirxa
Sun Wukong
13,973
3,985
0
3,289
13,447
10,407
0
1,840
11,607
0
26,087
W
Baron Samedi
theDOCTOR1080
Baron Samedi
8,788
1,151
1,722
3,461
10,167
4,663
0
5,035
5,132
20,616
0
L
Sun Wukong
yuppyguppy54
Sun Wukong
5,303
2,467
0
129
18,293
10,535
0
4,263
13,743
0
24,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,932
Gold Earned
44,373
172
Minions Killed
154
5
Camps Cleared
3
847,193
Distance Traveled
759,427
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,725
1,303
52
6
1
161,871
1
L
Medusa
9,313
1,035
55
6
1
165,471
0
L
Ao Kuang
9,089
1,010
16
2
0
135,438
0
L
Jormungandr
8,725
969
19
2
1
153,464
1
W
Neith
11,655
1,295
45
5
2
157,832
0
W
Fenrir
11,074
1,230
19
2
1
218,478
0
L
Tsukuyomi
8,396
933
27
3
1
148,191
0
W
Sun Wukong
11,004
1,223
28
3
0
186,797
0
W
Baron Samedi
10,474
1,164
28
3
1
122,215
1
L
Sun Wukong
8,850
983
37
4
0
156,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role