Player Matchup

Agni
Agni
HMD_EATN_TIME
Agni
Level 7
God Stats
1W - 6L
1,333 SR
Queue Stats
187W - 188L
1,384 Elo+
Party 1
Ra
Ra
TyrantReaper
Ra
Level 25
God Stats
1W - 3L
1,360 SR
Queue Stats
36W - 36L
1,471 Elo+
Solo
Khepri
Khepri
ligma5
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 108L
1,381 Elo+
Party 2
Hercules
Hercules
lordhades084
Hercules
Level 35
God Stats
0W - 3L
1,155 SR
Queue Stats
89W - 100L
1,383 Elo+
Party 2
Hel
Hel
rRiaza28
Hel
Level 3
God Stats
4W - 9L
1,373 SR
Queue Stats
319W - 306L
1,297 Elo+
Party 1
Team Averages
Level 19
1,344 SR
1,383 Elo+

VS

Team Averages
Level 21
1,604 SR
1,444 Elo+
Baba Yaga
Baba Yaga
BLACKMAGIC32990
Baba Yaga
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 83L
1,337 Elo+
Party 3
Bellona
Bellona
JvFullBuster
Bellona
Level 22
God Stats
21W - 20L
1,819 SR
Queue Stats
187W - 169L
1,539 Elo+
Party 3
Arachne
Arachne
TopVisualz
Arachne
Level 12
God Stats
7W - 1L
1,714 SR
Queue Stats
12W - 6L
1,486 Elo+
Solo
Cthulhu
Cthulhu
ad_smokey14
Cthulhu
Level 17
God Stats
2W - 1L
1,443 SR
Queue Stats
30W - 29L
1,400 Elo+
Party 3
Neith
Neith
stonrgirl128
Neith
Level 28
God Stats
67W - 73L
1,542 SR
Queue Stats
431W - 432L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
8,993
899
13,765
16,405
7,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 1
9,343
934
10,352
10,982
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
ligma5
Khepri
15
0 / 3 / 2
8,773
877
4,868
17,352
15,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
lordhades084
Hercules
15
1 / 5 / 1
9,501
950
12,950
20,203
10,407
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 11 / 2
8,879
888
2,933
16,409
7,973
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

88

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BLACKMAGIC32990
Baba Yaga
17
8 / 0 / 15
10,949
1,095
12,544
5,286
2,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
JvFullBuster
Bellona
16
3 / 0 / 15
9,844
984
10,584
9,874
6,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Arachne
TopVisualz
Arachne
17
8 / 2 / 10
11,689
1,169
16,771
9,438
4,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
ad_smokey14
Cthulhu
18
6 / 0 / 20
11,101
1,110
19,274
14,962
18,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 0 / 10
10,798
1,080
16,348
13,144
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
100
2
Kills
30
30
Deaths
2
8
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BLACKMAGIC32990
Baba Yaga
8
0
15
15.5
L
0
8
2
0.13
W
Bellona
JvFullBuster
Bellona
3
0
15
10.5
W
Arachne
TopVisualz
Arachne
8
2
10
6.5
L
1
3
1
0.5
W
Cthulhu
ad_smokey14
Cthulhu
6
0
20
16
L
Khepri
ligma5
Khepri
0
3
2
0.33
L
Hercules
lordhades084
Hercules
1
5
1
0.3
L
0
11
2
0.09
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,868
Damage
75,521
81,351
Taken
52,704
45,889
Mitigated
38,275
13,101
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BLACKMAGIC32990
Baba Yaga
12,544
2,502
0
2,780
5,286
2,817
0
3,439
1,779
26,452
0
L
13,765
774
0
400
16,405
7,005
0
8,764
7,641
33,208
0
W
Bellona
JvFullBuster
Bellona
10,584
3,468
0
116
9,874
6,483
0
5,474
4,264
0
19,091
W
Arachne
TopVisualz
Arachne
16,771
11,326
0
2,241
9,438
4,697
0
5,344
3,926
0
32,145
L
10,352
1,890
1,127
468
10,982
4,899
0
3,464
7,518
33,043
0
W
Cthulhu
ad_smokey14
Cthulhu
19,274
2,920
91
839
14,962
18,270
0
7,430
7,313
36,846
0
L
Khepri
ligma5
Khepri
4,868
291
0
0
17,352
15,605
0
4,946
12,406
15,855
0
L
Hercules
lordhades084
Hercules
12,950
5,431
67
3,015
20,203
10,407
0
5,455
14,748
0
29,949
L
2,933
412
5,211
2,813
16,409
7,973
0
9,189
7,220
11,265
0
W
16,348
7,656
429
5,766
13,144
6,008
0
9,536
3,504
0
42,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,489
Gold Earned
54,381
177
Minions Killed
194
5
Camps Cleared
7
874,973
Distance Traveled
987,476
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,949
1,095
31
3
1
166,915
0
L
Agni
8,993
899
46
5
1
181,176
1
W
Bellona
9,844
984
26
3
0
185,780
0
W
Arachne
11,689
1,169
33
3
4
212,491
0
L
Ra
9,343
934
59
6
2
166,723
0
W
Cthulhu
11,101
1,110
41
4
1
224,004
0
L
Khepri
8,773
877
14
1
1
200,080
0
L
Hercules
9,501
950
45
5
1
169,841
0
L
Hel
8,879
888
13
1
0
157,153
0
W
Neith
10,798
1,080
63
6
1
198,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role