Player Matchup

Erlang Shen
Erlang Shen
Gold IV
FR0STYFiSH
Erlang Shen
Gold IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,617 MMR
Party 1
Poseidon
Poseidon
Bronze III
H0llowCrown
Poseidon
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,465 MMR
Party 2
Fafnir
Fafnir
Silver II
RedNugent
Fafnir
Silver II
Level 158
God Stats
1W - 1L
1,309 SR
Queue Stats
16W - 16L
1,473 MMR
Solo
Fenrir
Fenrir
Silver I
Treehavaganoli
Fenrir
Silver I
Level 49
God Stats
17W - 10L
1,749 SR
Queue Stats
68W - 73L
1,254 MMR
Party 1
Apollo
Apollo
Gold III
temorian
Apollo
Gold III
Level 149
God Stats
1W - 0L
1,733 SR
Queue Stats
30W - 29L
1,539 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,558 SR
1,470 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,591 SR
1,471 MMR
Kali
Kali
Gold IV
EmuRzGhost
Kali
Gold IV
Level 88
God Stats
27W - 14L
1,794 SR
Queue Stats
296W - 279L
1,410 MMR
Solo
Geb
Geb
Gold II
PolicemanAnubis
Geb
Gold II
Level 104
God Stats
40W - 44L
1,492 SR
Queue Stats
793W - 800L
1,492 MMR
Solo
Amaterasu
Amaterasu
Silver III
ReMournz
Amaterasu
Silver III
Level 89
God Stats
3W - 3L
1,692 SR
Queue Stats
51W - 50L
1,497 MMR
Solo
Anubis
Anubis
Gold III
STSDokeshi
Anubis
Gold III
Level 124
God Stats
7W - 4L
1,507 SR
Queue Stats
564W - 579L
1,453 MMR
Solo
Anhur
Anhur
Bronze III
bootay3k
Anhur
Bronze III
Level 33
God Stats
43W - 51L
1,471 SR
Queue Stats
342W - 352L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FR0STYFiSH
Erlang Shen
20
11 / 2 / 11
17,416
622
22,673
20,109
16,137
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
H0llowCrown
Poseidon
20
3 / 2 / 11
15,127
540
14,046
11,986
5,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
RedNugent
Fafnir
20
3 / 1 / 23
16,229
580
12,092
20,741
30,379
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 7 / 12
15,913
568
13,460
25,855
19,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
temorian
Apollo
20
8 / 4 / 14
17,558
627
18,099
23,323
12,156
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
ScyllaGuan YuTsukuyomiVamanaDanzaburou

VS

Bans
Ah Muzen CabCernunnosSetThothNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 7
13,789
492
19,717
22,929
17,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 2 / 10
10,717
383
7,815
16,836
18,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
ReMournz
Amaterasu
20
1 / 5 / 2
12,578
449
9,782
26,582
18,878
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
STSDokeshi
Anubis
18
5 / 7 / 5
12,639
451
14,861
20,165
9,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
bootay3k
Anhur
19
2 / 9 / 3
12,299
439
8,518
20,909
7,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
43
31
Kills
16
16
Deaths
31
71
Assists
27
Player
Kills
Deaths
Assists
KDA
L
8
8
7
1.44
W
Erlang Shen
FR0STYFiSH
Erlang Shen
11
2
11
8.25
W
Poseidon
H0llowCrown
Poseidon
3
2
11
4.25
L
0
2
10
2.5
L
Amaterasu
ReMournz
Amaterasu
1
5
2
0.4
W
Fafnir
RedNugent
Fafnir
3
1
23
14.5
L
Anubis
STSDokeshi
Anubis
5
7
5
1.07
W
6
7
12
1.71
L
Anhur
bootay3k
Anhur
2
9
3
0.39
W
Apollo
temorian
Apollo
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,370
Damage
60,693
102,014
Taken
107,421
83,471
Mitigated
72,231
37,154
Healing
29,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,717
8,266
0
6,243
22,929
17,499
320
5,329
17,600
0
94,058
W
Erlang Shen
FR0STYFiSH
Erlang Shen
22,673
10,970
0
9,667
20,109
16,137
2,919
4,193
15,454
0
107,912
W
Poseidon
H0llowCrown
Poseidon
14,046
946
0
3,518
11,986
5,349
2,936
2,701
9,285
126,239
0
L
7,815
469
0
2,571
16,836
18,149
0
4,816
12,020
21,718
0
L
Amaterasu
ReMournz
Amaterasu
9,782
4,394
0
10,633
26,582
18,878
0
5,792
20,790
548
97,648
W
Fafnir
RedNugent
Fafnir
12,092
2,454
0
9,270
20,741
30,379
1,867
4,743
15,998
39,518
0
L
Anubis
STSDokeshi
Anubis
14,861
806
0
6,191
20,165
9,977
198
5,836
14,329
87,502
0
W
13,460
2,890
0
5,669
25,855
19,450
2,473
7,583
18,272
0
94,296
L
Anhur
bootay3k
Anhur
8,518
3,539
0
4,200
20,909
7,728
1,458
4,365
16,544
0
82,362
W
Apollo
temorian
Apollo
18,099
11,869
0
9,030
23,323
12,156
7,158
5,785
17,538
0
164,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,243
Gold Earned
62,022
683
Minions Killed
619
0
Camps Cleared
0
2,854,294
Distance Traveled
2,582,681
40
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,789
492
155
6
0
529,496
6
W
Erlang Shen
17,416
622
157
6
0
612,401
5
W
Poseidon
15,127
540
190
7
0
588,951
9
L
Geb
10,717
383
11
0
0
533,797
3
L
Amaterasu
12,578
449
172
6
0
577,227
6
W
Fafnir
16,229
580
33
1
0
536,605
9
L
Anubis
12,639
451
154
6
0
473,162
1
W
Fenrir
15,913
568
120
4
0
555,984
9
L
Anhur
12,299
439
127
5
0
468,999
8
W
Apollo
17,558
627
183
7
0
560,353
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role