Player Matchup

Anubis
Anubis
ArusBlackfang
Anubis
Level 121
God Stats
29W - 11L
1,695 SR
Queue Stats
49W - 33L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Brinkerhof
Tsukuyomi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,407 Elo+
Party 2
Osiris
Osiris
LukeFonFable
Osiris
Level 28
God Stats
4W - 3L
1,663 SR
Queue Stats
106W - 101L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
Tondrumok
Sun Wukong
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 40L
1,518 Elo+
Party 2
Izanami
Izanami
tongabriel1
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 170L
1,446 Elo+
Solo
Team Averages
Level 44
1,572 SR
1,494 Elo+

VS

Team Averages
Level 24
1,500 SR
1,491 Elo+
Heimdallr
Heimdallr
Andyn
Heimdallr
Level 26
God Stats
4W - 3L
1,828 SR
Queue Stats
35W - 20L
1,577 Elo+
Party 1
Sobek
Sobek
Bunnyzin
Sobek
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 22L
1,573 Elo+
Party 1
Ratatoskr
Ratatoskr
Zankeas
Ratatoskr
Level 29
God Stats
1W - 2L
1,546 SR
Queue Stats
46W - 31L
1,580 Elo+
Party 1
Bellona
Bellona
aquilespancho
Bellona
Level 18
God Stats
2W - 3L
1,406 SR
Queue Stats
20W - 32L
1,356 Elo+
Solo
Thor
Thor
victorbr200
Thor
Level 11
God Stats
0W - 2L
1,223 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 1 / 9
11,492
638
24,276
12,094
7,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Brinkerhof
Tsukuyomi
16
10 / 2 / 3
10,183
566
11,190
11,415
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
15
6 / 4 / 10
9,185
510
12,463
13,825
11,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Tondrumok
Sun Wukong
16
2 / 1 / 13
9,769
543
8,114
10,593
11,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
tongabriel1
Izanami
17
2 / 2 / 9
10,633
591
6,160
8,430
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Andyn
Heimdallr
13
5 / 7 / 3
8,669
482
11,747
15,033
4,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Bunnyzin
Sobek
8
1 / 7 / 3
6,449
358
4,983
13,473
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ratatoskr
Zankeas
Ratatoskr
14
3 / 8 / 4
8,522
473
6,505
16,149
6,011
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
12
0 / 7 / 2
7,051
392
5,258
15,727
11,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 9 / 3
7,035
391
4,761
14,495
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
38
Kills
10
10
Deaths
38
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Andyn
Heimdallr
5
7
3
0.93
W
18
1
9
22.5
W
Tsukuyomi
Brinkerhof
Tsukuyomi
10
2
3
5.75
L
Sobek
Bunnyzin
Sobek
1
7
3
0.36
W
Osiris
6
4
10
2.75
W
Sun Wukong
Tondrumok
Sun Wukong
2
1
13
8.5
L
Ratatoskr
Zankeas
Ratatoskr
3
8
4
0.63
L
Bellona
0
7
2
0.14
W
Izanami
tongabriel1
Izanami
2
2
9
3.25
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,203
Damage
33,254
56,357
Taken
74,877
37,572
Mitigated
39,487
18,035
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Andyn
Heimdallr
11,747
6,261
0
3,068
15,033
4,731
0
5,769
9,214
0
37,964
W
24,276
1,625
0
8,090
12,094
7,394
1,010
1,654
10,440
74,965
0
W
Tsukuyomi
Brinkerhof
Tsukuyomi
11,190
3,007
0
4,999
11,415
4,422
135
137
11,278
0
68,546
L
Sobek
Bunnyzin
Sobek
4,983
1,121
0
1,887
13,473
12,581
0
4,225
9,248
10,680
0
W
Osiris
12,463
4,502
0
1,275
13,825
11,404
27
2,363
11,462
4,966
45,083
W
Sun Wukong
Tondrumok
Sun Wukong
8,114
1,166
0
2,161
10,593
11,168
1,731
231
10,358
0
47,100
L
Ratatoskr
Zankeas
Ratatoskr
6,505
1,580
0
2,632
16,149
6,011
0
4,812
11,287
0
41,533
L
Bellona
5,258
1,325
0
1,488
15,727
11,486
0
6,471
8,806
0
27,598
W
Izanami
tongabriel1
Izanami
6,160
4,677
0
1,510
8,430
3,184
1,644
598
7,829
0
78,353
L
4,761
1,158
0
177
14,495
4,678
0
4,870
9,600
0
22,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,262
Gold Earned
37,726
516
Minions Killed
255
0
Camps Cleared
0
1,835,438
Distance Traveled
1,457,712
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,669
482
64
4
0
307,954
1
W
Anubis
11,492
638
105
6
0
348,592
0
W
Tsukuyomi
10,183
566
111
6
0
365,990
1
L
Sobek
6,449
358
8
0
0
218,449
1
W
Osiris
9,185
510
67
4
0
390,960
1
W
Sun Wukong
9,769
543
92
5
0
360,047
2
L
Ratatoskr
8,522
473
81
5
0
341,278
0
L
Bellona
7,051
392
63
4
0
279,871
1
W
Izanami
10,633
591
141
8
0
369,849
0
L
Thor
7,035
391
39
2
0
310,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role