Player Matchup

Hachiman
Hachiman
DavieRobinson
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,495 Elo+
Solo
Aphrodite
Aphrodite
Isake55
Aphrodite
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 51L
1,671 Elo+
Solo
Scylla
Scylla
TheDon227
Scylla
Level 16
God Stats
8W - 6L
1,170 SR
Queue Stats
400W - 398L
1,373 Elo+
Solo
Kuzenbo
Kuzenbo
Znthos
Kuzenbo
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
61W - 24L
1,848 Elo+
Party 1
Pele
Pele
iTzMonKZz
Pele
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 34
1,434 SR
1,577 Elo+

VS

Team Averages
Level 18
1,514 SR
1,571 Elo+
Set
Set
GRAFSCHRANKULA
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,584 Elo+
Solo
King Arthur
King Arthur
Phollyer
King Arthur
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 29L
1,408 Elo+
Party 2
Apollo
Apollo
TheRedwoodchuck
Apollo
Level 27
God Stats
7W - 10L
1,637 SR
Queue Stats
158W - 170L
1,463 Elo+
Party 2
Aphrodite
Aphrodite
Zeristo
Aphrodite
Level 26
God Stats
4W - 2L
1,432 SR
Queue Stats
42W - 37L
1,655 Elo+
Solo
Mercury
Mercury
aliastrain
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 191L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DavieRobinson
Hachiman
14
5 / 4 / 3
9,102
569
4,246
8,847
2,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Isake55
Aphrodite
15
3 / 2 / 8
8,981
561
12,130
10,044
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
TheDon227
Scylla
12
2 / 3 / 8
7,470
467
4,134
6,926
2,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
Znthos
Kuzenbo
13
4 / 2 / 6
7,874
492
5,347
10,411
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
17
13 / 1 / 4
10,583
661
11,733
11,815
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
6,649
416
4,462
12,206
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Phollyer
King Arthur
7
2 / 6 / 0
6,108
382
1,953
7,567
3,265
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 4 / 2
7,534
471
4,293
11,114
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Zeristo
Aphrodite
12
2 / 6 / 3
7,838
490
5,718
10,726
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
aliastrain
Mercury
15
7 / 4 / 2
9,249
578
10,518
13,624
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
27
Kills
12
12
Deaths
27
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DavieRobinson
Hachiman
5
4
3
1.63
L
1
7
4
0.43
W
Aphrodite
Isake55
Aphrodite
3
2
8
3.5
L
King Arthur
Phollyer
King Arthur
2
6
0
0.33
W
Scylla
TheDon227
Scylla
2
3
8
2
L
0
4
2
0.25
L
Aphrodite
Zeristo
Aphrodite
2
6
3
0.58
W
Kuzenbo
Znthos
Kuzenbo
4
2
6
3.5
L
Mercury
aliastrain
Mercury
7
4
2
2
W
Pele
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,590
Damage
26,944
48,043
Taken
55,237
21,638
Mitigated
23,667
19,971
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DavieRobinson
Hachiman
4,246
2,796
0
1,966
8,847
2,747
2,694
414
8,433
0
35,709
L
4,462
2,066
0
808
12,206
4,015
440
8,183
3,865
0
23,248
W
Aphrodite
Isake55
Aphrodite
12,130
1,169
2,490
7,211
10,044
3,610
0
511
9,533
64,670
0
L
King Arthur
Phollyer
King Arthur
1,953
740
0
0
7,567
3,265
0
389
7,099
0
16,501
W
Scylla
TheDon227
Scylla
4,134
513
0
889
6,926
2,068
513
965
5,961
27,050
0
L
4,293
2,644
0
2,017
11,114
3,464
1,246
3,699
7,379
0
49,996
L
Aphrodite
Zeristo
Aphrodite
5,718
836
1,748
3,681
10,726
7,643
835
5,439
5,235
30,275
0
W
Kuzenbo
Znthos
Kuzenbo
5,347
1,296
0
2,086
10,411
8,864
12
1,515
8,896
17,456
0
L
Mercury
aliastrain
Mercury
10,518
5,641
0
650
13,624
5,280
0
3,492
10,048
0
69,550
W
Pele
11,733
2,352
0
5,329
11,815
4,349
0
2,313
9,502
0
79,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,010
Gold Earned
37,378
381
Minions Killed
347
0
Camps Cleared
0
1,441,909
Distance Traveled
1,396,275
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,102
569
79
5
0
242,585
1
L
Set
6,649
416
39
2
0
281,118
0
W
Aphrodite
8,981
561
109
7
0
311,873
2
L
King Arthur
6,108
382
23
1
0
185,341
0
W
Scylla
7,470
467
46
3
0
265,475
3
L
Apollo
7,534
471
94
6
0
275,082
4
L
Aphrodite
7,838
490
57
4
0
289,696
4
W
Kuzenbo
7,874
492
19
1
0
278,397
3
L
Mercury
9,249
578
134
8
0
365,038
3
W
Pele
10,583
661
128
8
0
343,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role