Player Matchup

Chaac
Chaac
D4rkl4nder
Chaac
Level 26
God Stats
1W - 2L
1,561 SR
Queue Stats
52W - 59L
1,477 Elo+
Party 1
Fenrir
Fenrir
Frollder93
Fenrir
Level 39
God Stats
3W - 5L
1,731 SR
Queue Stats
272W - 359L
1,507 Elo+
Party 1
Olorun
Olorun
Kvrim36
Olorun
Level 18
God Stats
0W - 8L
1,016 SR
Queue Stats
43W - 77L
1,441 Elo+
Party 1
Yemoja
Yemoja
Lohsinho
Yemoja
Level 25
God Stats
29W - 32L
1,706 SR
Queue Stats
95W - 162L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
Schmalzel94
Heimdallr
Level 16
God Stats
20W - 20L
1,507 SR
Queue Stats
37W - 45L
1,410 Elo+
Party 1
Team Averages
Level 25
1,504 SR
1,453 Elo+

VS

Team Averages
Level 23
1,473 SR
1,541 Elo+
Da Ji
Da Ji
C-Wob_
Da Ji
Level 6
God Stats
3W - 1L
1,587 SR
Queue Stats
25W - 18L
1,572 Elo+
Solo
Hades
Hades
LeviathanFS
Hades
Level 27
God Stats
20W - 22L
1,642 SR
Queue Stats
39W - 65L
1,545 Elo+
Solo
King Arthur
King Arthur
XCarlos_MarioX21
King Arthur
Level 27
God Stats
3W - 5L
1,449 SR
Queue Stats
140W - 175L
1,529 Elo+
Solo
Xbalanque
Xbalanque
XxOG DregoxX
Xbalanque
Level 25
God Stats
14W - 7L
1,530 SR
Queue Stats
70W - 60L
1,557 Elo+
Solo
Ymir
Ymir
angelcruz9
Ymir
Level 29
God Stats
1W - 6L
1,157 SR
Queue Stats
57W - 57L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
1 / 9 / 5
9,910
450
10,017
25,668
23,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Frollder93
Fenrir
14
5 / 8 / 1
10,326
469
12,434
19,085
10,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Kvrim36
Olorun
15
2 / 9 / 2
9,951
452
7,537
18,040
8,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Lohsinho
Yemoja
13
2 / 11 / 2
8,823
401
7,206
22,091
20,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Schmalzel94
Heimdallr
15
3 / 9 / 4
9,953
452
13,085
20,532
8,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C-Wob_
Da Ji
20
19 / 0 / 9
13,399
609
26,868
18,049
8,485
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 3 / 4
11,084
504
13,544
10,884
5,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
XCarlos_MarioX21
King Arthur
19
5 / 3 / 6
11,837
538
12,490
17,671
11,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
XxOG DregoxX
Xbalanque
18
5 / 4 / 9
11,262
512
19,418
18,059
7,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 3 / 11
12,829
583
15,886
20,036
17,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
13
Kills
46
46
Deaths
13
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Da Ji
C-Wob_
Da Ji
19
0
9
23.5
L
Chaac
1
9
5
0.39
L
Fenrir
Frollder93
Fenrir
5
8
1
0.69
L
Olorun
Kvrim36
Olorun
2
9
2
0.33
W
7
3
4
3
L
Yemoja
Lohsinho
Yemoja
2
11
2
0.27
L
Heimdallr
Schmalzel94
Heimdallr
3
9
4
0.56
W
King Arthur
XCarlos_MarioX21
King Arthur
5
3
6
2.67
W
Xbalanque
XxOG DregoxX
Xbalanque
5
4
9
2.38
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,279
Damage
88,206
105,416
Taken
84,699
71,572
Mitigated
51,407
27,969
Healing
30,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
C-Wob_
Da Ji
26,868
9,660
0
6,834
18,049
8,485
70
2,654
15,295
0
111,472
L
Chaac
10,017
1,618
243
9,660
25,668
23,943
1,690
6,763
18,905
0
44,181
L
Fenrir
Frollder93
Fenrir
12,434
3,885
696
3,911
19,085
10,850
0
5,377
13,708
0
41,952
L
Olorun
Kvrim36
Olorun
7,537
2,890
513
4,234
18,040
8,216
450
5,746
11,880
43,835
3,305
W
13,544
1,021
158
4,226
10,884
5,754
706
2,010
8,799
53,444
0
L
Yemoja
Lohsinho
Yemoja
7,206
2,804
1,851
1,900
22,091
20,020
99
5,875
16,136
23,776
0
L
Heimdallr
Schmalzel94
Heimdallr
13,085
8,202
807
4,154
20,532
8,543
641
5,669
14,863
0
55,774
W
King Arthur
XCarlos_MarioX21
King Arthur
12,490
1,968
255
4,827
17,671
11,868
354
1,476
15,707
0
67,464
W
Xbalanque
XxOG DregoxX
Xbalanque
19,418
11,645
255
9,361
18,059
7,618
1,089
3,280
14,779
0
79,889
W
15,886
2,039
0
4,727
20,036
17,682
2,101
5,147
14,843
68,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,963
Gold Earned
60,411
333
Minions Killed
529
0
Camps Cleared
0
1,673,560
Distance Traveled
2,098,218
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,399
609
122
6
0
514,087
2
L
Chaac
9,910
450
70
3
0
361,559
1
L
Fenrir
10,326
469
57
3
0
388,362
2
L
Olorun
9,951
452
89
4
0
312,052
5
W
Hades
11,084
504
90
4
0
395,961
4
L
Yemoja
8,823
401
26
1
0
319,950
5
L
Heimdallr
9,953
452
91
4
0
291,637
4
W
King Arthur
11,837
538
120
5
0
423,718
1
W
Xbalanque
11,262
512
93
4
0
371,864
3
W
Ymir
12,829
583
104
5
0
392,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role