Player Matchup

Chaac
Chaac
Crixious
Chaac
Level 57
God Stats
8W - 19L
1,439 SR
Queue Stats
290W - 254L
1,603 Elo+
Party 2
Thoth
Thoth
SnIpErMjR
Thoth
Level 19
God Stats
5W - 2L
1,757 SR
Queue Stats
180W - 50L
1,874 Elo+
Party 1
Anhur
Anhur
TophatSlays
Anhur
Level 101
God Stats
11W - 8L
1,650 SR
Queue Stats
323W - 118L
1,827 Elo+
Party 1
Artio
Artio
YoteMcGoat
Artio
Level 20
God Stats
24W - 11L
1,674 SR
Queue Stats
44W - 30L
1,545 Elo+
Party 2
Erlang Shen
Erlang Shen
beatenum
Erlang Shen
Level 87
God Stats
24W - 10L
1,690 SR
Queue Stats
360W - 306L
1,647 Elo+
Party 2
Team Averages
Level 57
1,642 SR
1,699 Elo+

VS

Team Averages
Level 67
1,582 SR
1,523 Elo+
Sylvanus
Sylvanus
BoboFatt19
Sylvanus
Level 63
God Stats
10W - 11L
1,418 SR
Queue Stats
209W - 207L
1,568 Elo+
Party 3
Rama
Rama
Drimzel
Rama
Level 105
God Stats
6W - 5L
1,683 SR
Queue Stats
308W - 286L
1,600 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ninebooch
Tsukuyomi
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 25L
1,476 Elo+
Party 3
Ah Puch
Ah Puch
WOLFMAN253
Ah Puch
Level 97
God Stats
2W - 1L
1,497 SR
Queue Stats
66W - 82L
1,385 Elo+
Party 3
Sun Wukong
Sun Wukong
xKabuki
Sun Wukong
Level 41
God Stats
17W - 6L
1,812 SR
Queue Stats
287W - 256L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Crixious
Chaac
20
3 / 7 / 8
14,332
494
12,885
24,363
24,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
SnIpErMjR
Thoth
20
5 / 13 / 12
14,735
508
12,727
21,883
8,425
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

20
18 / 8 / 9
17,392
600
36,033
34,564
14,251
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artio
20
7 / 7 / 17
15,346
529
9,653
31,999
45,314
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
beatenum
Erlang Shen
20
9 / 7 / 9
15,817
545
23,275
30,948
20,539
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoboFatt19
Sylvanus
18
2 / 13 / 16
13,241
457
13,483
28,451
21,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Drimzel
Rama
20
14 / 8 / 6
18,456
636
35,994
26,766
12,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Ninebooch
Tsukuyomi
20
10 / 8 / 12
16,408
566
18,457
26,759
10,802
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
WOLFMAN253
Ah Puch
20
5 / 9 / 7
15,728
542
22,012
24,649
7,967
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
xKabuki
Sun Wukong
20
10 / 4 / 9
16,178
558
21,129
26,726
38,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
91
42
Kills
41
42
Deaths
42
55
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BoboFatt19
Sylvanus
2
13
16
0.77
L
Chaac
Crixious
Chaac
3
7
8
1
W
Rama
Drimzel
Rama
14
8
6
2.13
W
Tsukuyomi
Ninebooch
Tsukuyomi
10
8
12
2
L
Thoth
SnIpErMjR
Thoth
5
13
12
0.85
L
18
8
9
2.81
W
Ah Puch
WOLFMAN253
Ah Puch
5
9
7
0.94
L
Artio
7
7
17
2.21
L
Erlang Shen
beatenum
Erlang Shen
9
7
9
1.93
W
Sun Wukong
xKabuki
Sun Wukong
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,573
Damage
111,075
143,757
Taken
133,351
113,059
Mitigated
91,636
38,020
Healing
30,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BoboFatt19
Sylvanus
13,483
3,603
3,842
4,313
28,451
21,579
1,291
5,335
23,041
42,236
7,817
L
Chaac
Crixious
Chaac
12,885
3,699
0
6,951
24,363
24,530
244
3,822
20,461
0
98,510
W
Rama
Drimzel
Rama
35,994
25,682
0
7,336
26,766
12,998
6,417
4,072
22,669
0
164,059
W
Tsukuyomi
Ninebooch
Tsukuyomi
18,457
5,774
0
5,570
26,759
10,802
1,156
6,770
19,964
0
99,493
L
Thoth
SnIpErMjR
Thoth
12,727
737
0
747
21,883
8,425
844
7,808
14,075
92,589
0
L
36,033
17,993
0
15,710
34,564
14,251
2,584
8,142
26,422
0
157,757
W
Ah Puch
WOLFMAN253
Ah Puch
22,012
106
0
3,376
24,649
7,967
96
4,820
19,829
110,178
0
L
Artio
9,653
1,437
1,849
8,623
31,999
45,314
408
10,301
21,630
28,142
0
L
Erlang Shen
beatenum
Erlang Shen
23,275
13,315
0
4,140
30,948
20,539
210
7,848
23,020
0
128,453
W
Sun Wukong
xKabuki
Sun Wukong
21,129
5,999
0
5,655
26,726
38,290
1,172
1,790
24,517
774
95,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,622
Gold Earned
80,011
660
Minions Killed
709
0
Camps Cleared
0
2,537,934
Distance Traveled
2,441,880
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,241
457
64
2
0
425,956
1
L
Chaac
14,332
494
156
5
0
474,724
2
W
Rama
18,456
636
207
7
0
461,524
1
W
Tsukuyomi
16,408
566
97
3
0
538,802
2
L
Thoth
14,735
508
157
5
0
442,387
4
L
Anhur
17,392
600
164
6
0
436,812
2
W
Ah Puch
15,728
542
160
6
0
481,165
2
L
Artio
15,346
529
33
1
0
561,649
0
L
Erlang Shen
15,817
545
150
5
0
622,362
1
W
Sun Wukong
16,178
558
181
6
0
534,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role